Player Matchup

Ra
Ra
Monoglow
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
RussianSuslik
Kuzenbo
Level 26
God Stats
25W - 21L
1,568 SR
Queue Stats
63W - 61L
1,498 Elo+
Solo
Kali
Kali
SinVirtuous
Kali
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 61L
1,531 Elo+
Solo
Olorun
Olorun
VOVJEG
Olorun
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,484 Elo+
Solo
Ullr
Ullr
ZeletoBaby
Ullr
Level 26
God Stats
0W - 2L
1,222 SR
Queue Stats
28W - 32L
1,463 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,485 Elo+

VS

Team Averages
Level 20
1,514 SR
1,586 Elo+
Jormungandr
Jormungandr
Ninjasigge
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,593 Elo+
Solo
Xbalanque
Xbalanque
NotBot432
Xbalanque
Level 20
God Stats
7W - 3L
1,545 SR
Queue Stats
26W - 30L
1,413 Elo+
Solo
Chernobog
Chernobog
SUCCHIAMELO
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,639 Elo+
Solo
Bellona
Bellona
SZAMHAN
Bellona
Level 21
God Stats
3W - 3L
1,366 SR
Queue Stats
78W - 56L
1,580 Elo+
Solo
Ymir
Ymir
poisonpowder69
Ymir
Level 25
God Stats
1W - 0L
1,659 SR
Queue Stats
10W - 4L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 16 / 3
9,199
920
9,238
20,169
9,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
17
1 / 9 / 7
10,600
1,060
11,446
25,937
43,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 7 / 4
12,456
1,246
15,402
20,228
11,537
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
VOVJEG
Olorun
16
2 / 8 / 4
9,829
983
11,024
16,826
7,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 8 / 3
9,409
941
10,545
18,671
8,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ninjasigge
Jormungandr
18
4 / 3 / 32
11,612
1,161
13,278
13,113
13,788
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
NotBot432
Xbalanque
18
8 / 3 / 22
11,627
1,163
15,736
10,518
4,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SUCCHIAMELO
Chernobog
20
14 / 1 / 20
12,966
1,297
26,871
10,572
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
SZAMHAN
Bellona
19
11 / 2 / 24
12,541
1,254
25,438
16,049
16,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 2 / 24
12,140
1,214
15,239
13,735
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
170
11
Kills
48
48
Deaths
11
21
Assists
122
Player
Kills
Deaths
Assists
KDA
L
0
16
3
0.09
W
Jormungandr
Ninjasigge
Jormungandr
4
3
32
6.67
W
Xbalanque
NotBot432
Xbalanque
8
3
22
6.33
L
Kuzenbo
1
9
7
0.5
W
Chernobog
SUCCHIAMELO
Chernobog
14
1
20
24
W
Bellona
SZAMHAN
Bellona
11
2
24
11.5
L
7
7
4
1.29
L
Olorun
VOVJEG
Olorun
2
8
4
0.5
L
1
8
3
0.31
W
11
2
24
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,655
Damage
96,562
101,831
Taken
63,987
79,427
Mitigated
47,739
10,084
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,238
3,005
661
1,158
20,169
9,211
0
8,040
12,129
26,337
0
W
Jormungandr
Ninjasigge
Jormungandr
13,278
3,907
0
800
13,113
13,788
0
7,659
5,454
27,231
0
W
Xbalanque
NotBot432
Xbalanque
15,736
10,565
0
0
10,518
4,376
0
3,940
6,578
0
27,878
L
Kuzenbo
11,446
3,569
0
548
25,937
43,354
0
6,584
19,353
20,254
0
W
Chernobog
SUCCHIAMELO
Chernobog
26,871
14,423
0
3,688
10,572
4,978
0
5,616
4,956
0
57,633
W
Bellona
SZAMHAN
Bellona
25,438
10,283
0
1,976
16,049
16,934
0
7,593
8,456
217
42,323
L
15,402
7,362
0
4,604
20,228
11,537
0
4,248
15,980
0
22,812
L
Olorun
VOVJEG
Olorun
11,024
5,091
870
2,006
16,826
7,263
0
5,029
11,616
28,021
0
L
10,545
6,802
0
237
18,671
8,062
0
4,608
14,063
0
44,459
W
15,239
2,402
638
2,487
13,735
7,663
0
6,900
6,835
35,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
60,886
161
Minions Killed
208
4
Camps Cleared
11
886,526
Distance Traveled
933,123
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,199
920
40
4
0
134,386
2
W
Jormungandr
11,612
1,161
27
3
2
179,012
1
W
Xbalanque
11,627
1,163
26
3
4
181,054
0
L
Kuzenbo
10,600
1,060
12
1
0
188,898
1
W
Chernobog
12,966
1,297
84
8
1
195,426
0
W
Bellona
12,541
1,254
26
3
1
199,804
1
L
Kali
12,456
1,246
16
2
2
224,926
0
L
Olorun
9,829
983
38
4
1
170,763
0
L
Ullr
9,409
941
55
6
1
167,553
0
W
Ymir
12,140
1,214
45
5
3
177,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role