Player Matchup

Loki
Loki
AndreiBusu
Loki
Level 19
God Stats
23W - 28L
1,597 SR
Queue Stats
38W - 55L
1,417 Elo+
Party 2
Vulcan
Vulcan
EstupidoE
Vulcan
Level 35
God Stats
37W - 31L
1,507 SR
Queue Stats
89W - 111L
1,423 Elo+
Party 2
Ymir
Ymir
Idealistic212
Ymir
Level 4
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nike
Nike
Vonbaconhead1
Nike
Level 16
God Stats
3W - 3L
1,314 SR
Queue Stats
67W - 52L
1,576 Elo+
Solo
Medusa
Medusa
thundershock301
Medusa
Level 109
God Stats
2W - 2L
1,558 SR
Queue Stats
175W - 160L
1,482 Elo+
Party 1
Team Averages
Level 37
1,540 SR
1,480 Elo+

VS

Team Averages
Level 21
1,425 SR
1,382 Elo+
Ares
Ares
HELPER_59RUS
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,295 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Horkorai
Ah Muzen Cab
Level 29
God Stats
3W - 4L
1,304 SR
Queue Stats
54W - 53L
1,576 Elo+
Solo
Jormungandr
Jormungandr
JuicedAaikom
Jormungandr
Level 26
God Stats
2W - 11L
1,147 SR
Queue Stats
151W - 210L
1,199 Elo+
Solo
Sun Wukong
Sun Wukong
PeterParker012
Sun Wukong
Level 18
God Stats
15W - 24L
1,439 SR
Queue Stats
26W - 42L
1,418 Elo+
Solo
Loki
Loki
coolcold666
Loki
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
19W - 28L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,575
507
1,142
4,219
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
EstupidoE
Vulcan
9
0 / 1 / 0
5,402
491
2,365
3,218
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 6
6,802
618
2,890
8,213
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 1
7,005
637
4,089
5,274
3,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
8 / 3 / 4
7,140
649
10,369
6,861
1,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,799
436
749
8,008
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Horkorai
Ah Muzen Cab
9
3 / 6 / 0
5,970
543
8,856
9,039
2,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
JuicedAaikom
Jormungandr
8
0 / 4 / 1
5,243
477
1,535
6,215
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
PeterParker012
Sun Wukong
7
0 / 2 / 0
4,662
424
726
4,239
1,504
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 0 / 0
5,508
501
2,072
4,854
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
4
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Vulcan
EstupidoE
Vulcan
0
1
0
0
L
0
5
1
0.1
L
Ah Muzen Cab
Horkorai
Ah Muzen Cab
3
6
0
0.5
W
4
0
6
7
L
Jormungandr
JuicedAaikom
Jormungandr
0
4
1
0.13
L
Sun Wukong
PeterParker012
Sun Wukong
0
2
0
0
W
3
0
1
3.5
L
1
0
0
1
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
13,938
27,785
Taken
32,355
14,239
Mitigated
11,338
7,300
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,142
147
0
2,640
4,219
1,467
0
154
4,065
0
28,244
W
Vulcan
EstupidoE
Vulcan
2,365
243
0
500
3,218
1,004
378
633
2,585
19,702
0
L
749
119
0
80
8,008
3,947
0
1,995
6,013
3,034
0
L
Ah Muzen Cab
Horkorai
Ah Muzen Cab
8,856
3,888
0
2,498
9,039
2,426
0
1,121
7,878
0
40,124
W
2,890
1,491
387
1,883
8,213
6,094
84
799
7,414
9,413
0
L
Jormungandr
JuicedAaikom
Jormungandr
1,535
246
0
112
6,215
2,320
152
887
5,080
18,460
0
L
Sun Wukong
PeterParker012
Sun Wukong
726
60
0
404
4,239
1,504
0
219
3,927
0
12,337
W
4,089
65
0
1,391
5,274
3,856
0
504
4,770
0
43,826
L
2,072
277
0
3,246
4,854
1,141
0
746
4,061
0
27,810
W
10,369
3,704
0
499
6,861
1,818
1,168
304
6,557
0
42,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
26,182
285
Minions Killed
222
0
Camps Cleared
0
1,049,306
Distance Traveled
1,041,147
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,575
507
57
5
0
220,816
0
W
Vulcan
5,402
491
32
3
0
198,119
3
L
Ares
4,799
436
6
1
0
208,372
3
L
Ah Muzen Cab
5,970
543
68
6
0
196,299
1
W
Ymir
6,802
618
14
1
0
225,890
3
L
Jormungandr
5,243
477
51
5
0
233,937
0
L
Sun Wukong
4,662
424
30
3
0
158,223
0
W
Nike
7,005
637
99
9
0
193,409
3
L
Loki
5,508
501
67
6
0
244,316
2
W
Medusa
7,140
649
83
8
0
211,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role