Player Matchup

Izanami
Izanami
KingKlimax
Izanami
Level 26
God Stats
2W - 1L
1,321 SR
Queue Stats
74W - 41L
1,554 Elo+
Party 3
Ao Kuang
Ao Kuang
Mbiuus
Ao Kuang
Level 14
God Stats
3W - 2L
1,479 SR
Queue Stats
14W - 29L
1,178 Elo+
Solo
Chiron
Chiron
Otekahio
Chiron
Level 7
God Stats
4W - 1L
1,625 SR
Queue Stats
11W - 12L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
kazkasfr
Zhong Kui
Level 29
God Stats
7W - 4L
1,801 SR
Queue Stats
88W - 54L
1,570 Elo+
Party 3
Fenrir
Fenrir
teranno2680
Fenrir
Level 6
God Stats
4W - 3L
1,466 SR
Queue Stats
11W - 10L
1,477 Elo+
Party 2
Team Averages
Level 16
1,538 SR
1,444 Elo+

VS

Team Averages
Level 16
1,472 SR
1,426 Elo+
Agni
Agni
Deter156
Agni
Level 27
God Stats
17W - 13L
1,629 SR
Queue Stats
158W - 168L
1,491 Elo+
Solo
Eset
Eset
YUNOKING
Eset
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
7W - 16L
1,332 Elo+
Solo
Sol
Sol
cura1x
Sol
Level 4
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
kikimoora
Hel
Level 17
God Stats
11W - 7L
1,705 SR
Queue Stats
29W - 28L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
ДжОТарОКуН
Guan Yu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 26L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingKlimax
Izanami
20
8 / 4 / 19
14,234
1,095
30,094
13,303
4,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Mbiuus
Ao Kuang
19
5 / 5 / 11
12,408
954
12,693
15,281
14,936
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Otekahio
Chiron
20
5 / 6 / 21
13,595
1,046
30,132
17,294
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
kazkasfr
Zhong Kui
20
12 / 3 / 18
15,367
1,182
23,680
16,206
11,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
7 / 9 / 16
13,546
1,042
15,623
17,375
10,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
6 / 9 / 14
13,238
1,018
26,247
26,721
10,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
20
5 / 12 / 17
13,658
1,051
17,955
26,133
11,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
cura1x
Sol
16
1 / 4 / 3
10,159
781
1,445
4,022
1,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 7 / 12
15,077
1,160
12,625
25,002
19,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 16
13,606
1,047
13,044
33,897
51,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
89
37
Kills
27
27
Deaths
37
85
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Agni
6
9
14
1.44
W
Izanami
KingKlimax
Izanami
8
4
19
4.38
W
Ao Kuang
Mbiuus
Ao Kuang
5
5
11
2.1
W
Chiron
Otekahio
Chiron
5
6
21
2.58
L
Eset
5
12
17
1.13
L
Sol
cura1x
Sol
1
4
3
0.63
W
Zhong Kui
kazkasfr
Zhong Kui
12
3
18
7
L
10
7
12
2.29
W
Fenrir
7
9
16
1.67
L
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,222
Damage
71,316
79,459
Taken
115,775
46,798
Mitigated
94,146
19,859
Healing
29,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
26,247
1,819
676
2,673
26,721
10,636
0
8,897
17,824
46,579
0
W
Izanami
KingKlimax
Izanami
30,094
23,944
0
3,230
13,303
4,483
0
9,331
3,772
0
76,246
W
Ao Kuang
Mbiuus
Ao Kuang
12,693
4,228
134
3,160
15,281
14,936
0
11,765
3,355
20,424
0
W
Chiron
Otekahio
Chiron
30,132
20,849
1,094
5,464
17,294
5,575
0
12,351
4,675
0
46,767
L
Eset
17,955
1,523
1,719
1,768
26,133
11,402
0
5,788
20,345
43,095
0
L
Sol
cura1x
Sol
1,445
381
0
125
4,022
1,273
0
2,850
1,172
4,869
0
W
Zhong Kui
kazkasfr
Zhong Kui
23,680
1,714
0
6,289
16,206
11,178
0
11,529
4,511
53,754
0
L
12,625
826
8,965
6,326
25,002
19,111
0
8,326
16,676
32,589
0
W
Fenrir
15,623
3,188
0
488
17,375
10,626
0
12,932
4,210
0
25,734
L
13,044
2,162
3,112
4,622
33,897
51,724
0
10,512
23,385
1,254
31,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,150
Gold Earned
65,738
253
Minions Killed
207
12
Camps Cleared
6
1,113,156
Distance Traveled
938,815
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,238
1,018
38
3
4
207,710
0
W
Izanami
14,234
1,095
111
9
5
209,672
2
W
Ao Kuang
12,408
954
11
1
1
228,784
0
W
Chiron
13,595
1,046
35
3
0
220,416
0
L
Eset
13,658
1,051
71
5
0
214,892
0
L
Sol
10,159
781
6
0
1
58,308
1
W
Zhong Kui
15,367
1,182
65
5
3
252,730
1
L
Hel
15,077
1,160
63
5
0
218,082
0
W
Fenrir
13,546
1,042
31
2
3
201,554
2
L
Guan Yu
13,606
1,047
29
2
1
239,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role