Player Matchup

Anubis
Anubis
BUNCH_OF_LIZARDS
Anubis
Level 28
God Stats
1W - 3L
1,446 SR
Queue Stats
20W - 19L
1,518 Elo+
Party 1
Apollo
Apollo
BobTheBroske
Apollo
Level 12
God Stats
12W - 10L
1,629 SR
Queue Stats
21W - 22L
1,518 Elo+
Party 1
Zeus
Zeus
Fiftycal3156
Zeus
Level 26
God Stats
53W - 32L
1,583 SR
Queue Stats
156W - 152L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
VodkaSenpai
Tsukuyomi
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
136W - 133L
1,473 Elo+
Solo
Odin
Odin
xKILLER BoyXDx
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,408 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,484 Elo+

VS

Team Averages
Level 41
1,509 SR
1,446 Elo+
Charybdis
Charybdis
ClaireBurr
Charybdis
Level 155
God Stats
18W - 24L
1,394 SR
Queue Stats
176W - 207L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
ConcededMage502
Baron Samedi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,305 Elo+
Solo
Discordia
Discordia
DankiFranki
Discordia
Level 27
God Stats
16W - 9L
1,649 SR
Queue Stats
91W - 85L
1,519 Elo+
Solo
Neith
Neith
Destiel2021
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,376 Elo+
Party 2
Xing Tian
Xing Tian
chillzvibes
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 16
11,775
981
11,762
19,149
9,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
20
5 / 11 / 18
12,940
1,078
10,693
23,487
10,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 9 / 15
14,873
1,239
28,883
20,604
8,775
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
VodkaSenpai
Tsukuyomi
20
11 / 9 / 16
14,757
1,230
20,726
25,616
21,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 19
14,577
1,215
16,291
19,551
26,109
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClaireBurr
Charybdis
20
18 / 8 / 9
16,410
1,368
37,555
20,453
7,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ConcededMage502
Baron Samedi
20
8 / 7 / 20
14,710
1,226
16,592
21,561
15,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
DankiFranki
Discordia
20
4 / 3 / 17
12,930
1,078
11,741
11,350
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 12 / 15
11,106
926
6,951
17,185
5,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
chillzvibes
Xing Tian
20
9 / 8 / 19
15,347
1,279
28,756
25,440
28,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
119
38
Kills
39
39
Deaths
38
84
Assists
80
Player
Kills
Deaths
Assists
KDA
L
0
7
16
1.14
L
Apollo
5
11
18
1.27
W
Charybdis
ClaireBurr
Charybdis
18
8
9
2.81
W
Baron Samedi
ConcededMage502
Baron Samedi
8
7
20
2.57
W
Discordia
DankiFranki
Discordia
4
3
17
4.17
W
0
12
15
0.63
L
14
9
15
2.39
L
Tsukuyomi
VodkaSenpai
Tsukuyomi
11
9
16
2.11
W
Xing Tian
chillzvibes
Xing Tian
9
8
19
2.31
L
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,355
Damage
101,595
108,407
Taken
95,989
76,591
Mitigated
60,571
5,866
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,762
1,161
0
2,195
19,149
9,678
0
9,625
9,524
43,542
0
L
Apollo
10,693
8,395
0
0
23,487
10,843
0
12,075
11,412
0
28,152
W
Charybdis
ClaireBurr
Charybdis
37,555
26,066
893
1,335
20,453
7,662
0
8,349
12,104
0
92,227
W
Baron Samedi
ConcededMage502
Baron Samedi
16,592
741
4,319
5,718
21,561
15,165
0
10,270
11,291
24,182
0
W
Discordia
DankiFranki
Discordia
11,741
1,036
27
1,082
11,350
3,851
0
4,705
6,645
38,253
0
W
6,951
3,792
0
105
17,185
5,710
0
9,118
8,067
0
18,615
L
28,883
3,696
92
2,887
20,604
8,775
0
11,492
9,112
47,480
0
L
Tsukuyomi
VodkaSenpai
Tsukuyomi
20,726
6,842
0
96
25,616
21,186
0
13,958
11,658
0
33,741
W
Xing Tian
chillzvibes
Xing Tian
28,756
735
415
1,248
25,440
28,183
0
12,010
13,430
43,248
0
L
16,291
4,017
0
596
19,551
26,109
0
9,939
9,612
8,087
26,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,922
Gold Earned
70,503
223
Minions Killed
249
5
Camps Cleared
9
1,044,753
Distance Traveled
1,020,234
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,775
981
77
6
0
203,747
0
L
Apollo
12,940
1,078
41
3
1
209,722
0
W
Charybdis
16,410
1,368
135
11
6
206,255
0
W
Baron Samedi
14,710
1,226
15
1
0
229,627
0
W
Discordia
12,930
1,078
48
4
1
221,721
0
W
Neith
11,106
926
16
1
0
143,551
0
L
Zeus
14,873
1,239
48
4
0
159,836
1
L
Tsukuyomi
14,757
1,230
22
2
1
240,720
0
W
Xing Tian
15,347
1,279
35
3
2
219,080
0
L
Odin
14,577
1,215
35
3
3
230,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role