Player Matchup

Nike
Nike
Geomata37196
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mini_Chappo-
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 98L
1,117 Elo+
Solo
Kukulkan
Kukulkan
Weezylizard_
Kukulkan
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 31L
1,104 Elo+
Solo
Ganesha
Ganesha
eran_1983
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
huntr3z1k
Ah Muzen Cab
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 12L
906 Elo+
Solo
Team Averages
Level 7
1,460 SR
1,225 Elo+

VS

Team Averages
Level 17
1,557 SR
1,437 Elo+
Pele
Pele
Bbaluk
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DroagonMarc
Zeus
Level 24
God Stats
8W - 3L
1,573 SR
Queue Stats
16W - 11L
1,373 Elo+
Party 1
Merlin
Merlin
JaviLop10T
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
carlosgarrido5
Arachne
Level 22
God Stats
11W - 2L
1,712 SR
Queue Stats
11W - 2L
1,545 Elo+
Party 1
Erlang Shen
Erlang Shen
ezsvany1
Erlang Shen
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
73W - 72L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 6 / 0
6,784
339
1,278
6,214
2,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Mini_Chappo-
Danzaburou
16
6 / 10 / 1
10,587
529
10,883
19,245
9,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Weezylizard_
Kukulkan
14
2 / 7 / 0
9,217
461
6,641
13,049
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
eran_1983
Ganesha
7
0 / 9 / 0
6,500
325
764
11,137
5,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
huntr3z1k
Ah Muzen Cab
13
0 / 6 / 3
8,101
405
4,291
11,409
3,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bbaluk
Pele
15
9 / 4 / 3
10,704
535
7,699
12,164
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 2 / 6
11,565
578
14,498
8,844
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
JaviLop10T
Merlin
16
8 / 1 / 4
10,901
545
13,587
5,896
2,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 6
9,531
477
6,382
10,564
4,277
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ezsvany1
Erlang Shen
18
8 / 1 / 3
11,345
567
7,044
11,822
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
10
Kills
38
38
Deaths
11
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
Bbaluk
Pele
9
4
3
2.63
W
9
2
6
6
L
2
6
0
0.33
W
Merlin
JaviLop10T
Merlin
8
1
4
10
L
Danzaburou
Mini_Chappo-
Danzaburou
6
10
1
0.65
L
Kukulkan
Weezylizard_
Kukulkan
2
7
0
0.29
W
4
3
6
2.33
L
Ganesha
eran_1983
Ganesha
0
9
0
0
W
Erlang Shen
ezsvany1
Erlang Shen
8
1
3
9.5
L
Ah Muzen Cab
huntr3z1k
Ah Muzen Cab
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
49,210
61,054
Taken
49,290
24,940
Mitigated
22,105
5,649
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bbaluk
Pele
7,699
1,863
0
1,898
12,164
5,639
2,262
903
11,261
0
63,613
W
14,498
2,647
0
2,224
8,844
3,335
4,788
600
8,244
68,200
0
L
1,278
271
0
0
6,214
2,424
0
1,849
4,357
0
8,923
W
Merlin
JaviLop10T
Merlin
13,587
1,316
0
801
5,896
2,159
2,390
2,732
3,164
63,350
0
L
Danzaburou
Mini_Chappo-
Danzaburou
10,883
4,426
0
4,654
19,245
9,209
0
7,868
11,072
0
45,412
L
Kukulkan
Weezylizard_
Kukulkan
6,641
895
0
150
13,049
4,523
549
6,065
6,926
54,377
0
W
6,382
5,194
0
2,245
10,564
4,277
3,702
0
10,564
0
29,624
L
Ganesha
eran_1983
Ganesha
764
301
0
150
11,137
5,591
555
4,614
6,393
5,394
0
W
Erlang Shen
ezsvany1
Erlang Shen
7,044
3,874
0
5,450
11,822
6,695
0
3,170
8,652
0
81,744
L
Ah Muzen Cab
huntr3z1k
Ah Muzen Cab
4,291
1,189
0
695
11,409
3,193
528
7,012
4,221
0
37,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
54,046
265
Minions Killed
528
0
Camps Cleared
0
1,369,546
Distance Traveled
1,889,306
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,704
535
95
5
0
355,394
1
W
Zeus
11,565
578
130
7
0
366,221
1
L
Nike
6,784
339
15
1
0
210,134
0
W
Merlin
10,901
545
98
5
0
359,686
4
L
Danzaburou
10,587
529
72
4
0
317,659
5
L
Kukulkan
9,217
461
106
5
0
332,281
2
W
Arachne
9,531
477
72
4
0
396,181
1
L
Ganesha
6,500
325
3
0
0
185,784
1
W
Erlang Shen
11,345
567
133
7
0
411,824
6
L
Ah Muzen Cab
8,101
405
69
3
0
323,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role