Player Matchup

Nemesis
Nemesis
TwinScroll13
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
Whyudodis789
Horus
Level 8
God Stats
0W - 2L
1,218 SR
Queue Stats
8W - 15L
1,248 Elo+
Solo
Charybdis
Charybdis
maezhu
Charybdis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 46L
1,489 Elo+
Solo
Poseidon
Poseidon
monpuceau
Poseidon
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 182L
1,618 Elo+
Party 2
Bakasura
Bakasura
omega9142
Bakasura
Level 24
God Stats
9W - 9L
1,587 SR
Queue Stats
231W - 161L
1,572 Elo+
Party 2
Team Averages
Level 14
1,461 SR
1,485 Elo+

VS

Team Averages
Level 21
1,572 SR
1,468 Elo+
Olorun
Olorun
LcV_MAJNIII
Olorun
Level 18
God Stats
1W - 2L
1,314 SR
Queue Stats
25W - 31L
1,482 Elo+
Solo
Ymir
Ymir
Maaxi1st
Ymir
Level 30
God Stats
63W - 41L
1,686 SR
Queue Stats
114W - 122L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
Xx_Miguel75_xX
Guan Yu
Level 14
God Stats
1W - 3L
1,826 SR
Queue Stats
8W - 19L
1,122 Elo+
Solo
Fenrir
Fenrir
obi_ni
Fenrir
Level 29
God Stats
3W - 4L
1,536 SR
Queue Stats
120W - 124L
1,550 Elo+
Party 1
Chiron
Chiron
yYysnowzZz
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TwinScroll13
Nemesis
8
0 / 22 / 3
7,451
310
1,971
19,930
6,493
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 13 / 4
9,005
375
13,209
23,111
15,588
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
maezhu
Charybdis
17
0 / 8 / 5
11,044
460
8,566
18,216
5,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
monpuceau
Poseidon
17
2 / 10 / 8
10,684
445
14,046
14,572
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
omega9142
Bakasura
20
13 / 5 / 0
14,248
594
17,184
19,667
9,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
8 / 8 / 11
11,972
499
11,191
17,067
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
17
7 / 2 / 16
12,589
525
7,189
20,546
23,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 12
12,146
506
10,030
18,839
20,811
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
obi_ni
Fenrir
18
12 / 3 / 12
13,158
548
13,632
19,681
12,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
yYysnowzZz
Chiron
20
23 / 1 / 7
16,142
673
23,763
20,660
9,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
115
15
Kills
57
58
Deaths
16
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
8
11
1.69
W
Ymir
7
2
16
7.5
L
Nemesis
TwinScroll13
Nemesis
0
22
3
0.07
L
0
13
4
0.15
W
7
2
12
6.5
L
Charybdis
maezhu
Charybdis
0
8
5
0.31
L
Poseidon
monpuceau
Poseidon
2
10
8
0.6
W
Fenrir
obi_ni
Fenrir
12
3
12
6
L
Bakasura
omega9142
Bakasura
13
5
0
2.6
W
Chiron
yYysnowzZz
Chiron
23
1
7
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,976
Damage
65,805
95,496
Taken
96,793
41,905
Mitigated
74,174
17,768
Healing
38,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,191
4,037
441
4,917
17,067
7,755
1,482
5,429
11,059
59,304
5,538
W
Ymir
7,189
787
501
5,080
20,546
23,849
606
3,039
17,228
47,976
0
L
Nemesis
TwinScroll13
Nemesis
1,971
386
0
1,314
19,930
6,493
0
4,758
15,172
0
10,886
L
13,209
7,452
316
2,252
23,111
15,588
104
3,043
20,068
0
43,906
W
10,030
1,519
3,900
7,753
18,839
20,811
1,670
3,159
15,281
0
39,551
L
Charybdis
maezhu
Charybdis
8,566
5,462
0
3,334
18,216
5,607
710
4,031
14,185
0
92,355
L
Poseidon
monpuceau
Poseidon
14,046
1,255
311
3,753
14,572
4,383
0
3,083
11,489
70,596
0
W
Fenrir
obi_ni
Fenrir
13,632
3,940
0
4,746
19,681
12,232
3,595
3,477
15,865
0
91,850
L
Bakasura
omega9142
Bakasura
17,184
11,481
0
6,488
19,667
9,834
204
3,193
16,474
0
88,794
W
Chiron
yYysnowzZz
Chiron
23,763
10,410
1,178
9,975
20,660
9,527
6,148
5,496
15,084
0
126,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
66,007
456
Minions Killed
537
0
Camps Cleared
0
2,027,966
Distance Traveled
2,115,404
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,972
499
96
4
0
342,243
0
W
Ymir
12,589
525
62
3
0
421,049
1
L
Nemesis
7,451
310
9
0
0
361,423
2
L
Horus
9,005
375
55
2
0
392,825
0
W
Guan Yu
12,146
506
62
3
0
459,924
1
L
Charybdis
11,044
460
128
5
0
385,273
0
L
Poseidon
10,684
445
124
5
0
392,853
3
W
Fenrir
13,158
548
117
5
0
460,784
4
L
Bakasura
14,248
594
140
6
0
495,592
2
W
Chiron
16,142
673
200
8
0
431,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role