Player Matchup

Raijin
Raijin
Ornira
Raijin
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 11L
1,285 Elo+
Party 2
Yemoja
Yemoja
Valholl69
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
goatvasco
Ravana
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Medusa
Medusa
seraphorn
Medusa
Level 5
God Stats
1W - 3L
1,706 SR
Queue Stats
3W - 9L
1,353 Elo+
Party 2
Fenrir
Fenrir
usablename69
Fenrir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 5
1,498 SR
1,427 Elo+

VS

Team Averages
Level 18
1,407 SR
1,348 Elo+
Skadi
Skadi
Beatles123
Skadi
Level 22
God Stats
5W - 2L
1,633 SR
Queue Stats
8W - 6L
1,378 Elo+
Solo
Odin
Odin
FreshNick
Odin
Level 16
God Stats
2W - 0L
1,300 SR
Queue Stats
7W - 6L
1,245 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NaKaS9ViKuSi
Ah Muzen Cab
Level 29
God Stats
5W - 4L
1,322 SR
Queue Stats
70W - 77L
1,374 Elo+
Solo
Ra
Ra
PaulMechanics
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Awilix
Awilix
ognyants1723
Awilix
Level 19
God Stats
2W - 2L
1,280 SR
Queue Stats
62W - 76L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ornira
Raijin
7
0 / 6 / 0
4,689
426
1,821
4,267
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Valholl69
Yemoja
8
2 / 6 / 3
5,746
522
2,963
7,545
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
goatvasco
Ravana
7
1 / 6 / 1
5,128
466
1,135
6,034
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
seraphorn
Medusa
8
1 / 6 / 2
5,006
455
3,049
8,848
4,424
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
8
1 / 5 / 0
5,044
459
2,402
7,873
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
1 / 3 / 6
5,818
529
4,285
6,397
1,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
10
3 / 0 / 0
6,192
563
1,771
4,119
1,793
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
NaKaS9ViKuSi
Ah Muzen Cab
11
6 / 1 / 5
6,945
631
4,544
4,909
1,466
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
16 / 1 / 2
8,818
802
10,774
7,576
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
9
2 / 0 / 7
5,962
542
2,753
3,449
771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
28
29
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
3
6
1.33
W
Odin
3
0
0
3
W
Ah Muzen Cab
NaKaS9ViKuSi
Ah Muzen Cab
6
1
5
8.5
L
Raijin
Ornira
Raijin
0
6
0
0
W
16
1
2
17
L
Yemoja
Valholl69
Yemoja
2
6
3
0.58
L
Ravana
goatvasco
Ravana
1
6
1
0.25
W
Awilix
2
0
7
5.5
L
Medusa
seraphorn
Medusa
1
6
2
0.33
L
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
24,127
34,567
Taken
26,450
15,114
Mitigated
8,868
2,444
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,285
2,255
0
676
6,397
1,652
436
1,789
4,574
0
13,297
W
Odin
1,771
1,232
0
0
4,119
1,793
426
378
3,737
1,981
17,697
W
Ah Muzen Cab
NaKaS9ViKuSi
Ah Muzen Cab
4,544
1,296
0
1,843
4,909
1,466
3,853
901
3,966
0
26,875
L
Raijin
Ornira
Raijin
1,821
250
0
90
4,267
1,045
0
1,021
3,246
12,026
0
W
10,774
1,810
440
4,453
7,576
3,186
1,494
1,336
6,094
60,086
0
L
Yemoja
Valholl69
Yemoja
2,963
1,135
680
120
7,545
4,549
168
2,468
5,077
15,188
0
L
Ravana
goatvasco
Ravana
1,135
504
0
217
6,034
2,180
0
3,141
2,893
0
9,944
W
Awilix
2,753
1,066
0
800
3,449
771
714
112
3,295
0
13,979
L
Medusa
seraphorn
Medusa
3,049
1,266
0
726
8,848
4,424
347
1,088
7,760
0
11,594
L
Fenrir
2,402
959
0
611
7,873
2,916
147
3,172
4,701
0
23,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,613
Gold Earned
33,735
138
Minions Killed
258
0
Camps Cleared
0
795,275
Distance Traveled
859,557
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,818
529
21
2
0
175,685
0
W
Odin
6,192
563
48
4
0
131,681
0
W
Ah Muzen Cab
6,945
631
49
4
0
141,998
0
L
Raijin
4,689
426
29
3
0
141,570
0
W
Ra
8,818
802
112
10
0
238,195
1
L
Yemoja
5,746
522
22
2
0
181,499
2
L
Ravana
5,128
466
21
2
0
130,131
0
W
Awilix
5,962
542
28
3
0
171,998
0
L
Medusa
5,006
455
17
2
0
154,099
3
L
Fenrir
5,044
459
49
4
0
187,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role