Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Mrs_Lxba
Sol
Level 27
God Stats
2W - 3L
1,312 SR
Queue Stats
6W - 10L
1,305 Elo+
Solo
Cernunnos
Cernunnos
SlattiK
Cernunnos
Level 28
God Stats
13W - 7L
1,478 SR
Queue Stats
48W - 60L
1,385 Elo+
Party 1
Ares
Ares
lemmi9744
Ares
Level 26
God Stats
26W - 16L
1,676 SR
Queue Stats
40W - 53L
1,446 Elo+
Party 1
Arachne
Arachne
sepuriix
Arachne
Level 28
God Stats
1W - 2L
1,198 SR
Queue Stats
38W - 32L
1,483 Elo+
Solo
Team Averages
Level 25
1,433 SR
1,424 Elo+

VS

Team Averages
Level 19
1,570 SR
1,412 Elo+
Nemesis
Nemesis
AthenaOrTroll
Nemesis
Level 29
God Stats
31W - 19L
1,563 SR
Queue Stats
189W - 134L
1,593 Elo+
Solo
Anhur
Anhur
PP3_AR
Anhur
Level 29
God Stats
6W - 10L
1,406 SR
Queue Stats
64W - 73L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxCrypto WebxX
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,571 SR
Queue Stats
7W - 10L
1,375 Elo+
Solo
Thanatos
Thanatos
grosfessierhmm
Thanatos
Level 12
God Stats
32W - 20L
1,809 SR
Queue Stats
124W - 97L
1,678 Elo+
Solo
Sol
Sol
johnnyboy1981
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
9 / 1 / 4
10,868
639
14,785
13,138
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 4
8,448
497
6,963
6,980
2,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
SlattiK
Cernunnos
14
1 / 4 / 6
8,368
492
5,264
8,800
3,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
13
5 / 2 / 3
8,784
517
8,109
14,920
13,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
sepuriix
Arachne
15
7 / 2 / 3
9,048
532
6,926
11,285
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 4 / 3
8,355
491
9,918
12,069
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
PP3_AR
Anhur
14
4 / 5 / 3
8,774
516
9,938
14,179
5,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
XxCrypto WebxX
Morgan Le Fay
12
0 / 3 / 1
6,819
401
4,551
10,105
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
14
3 / 3 / 0
8,875
522
6,820
10,542
9,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 10 / 0
5,822
342
4,205
10,748
2,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
25
Kills
10
10
Deaths
25
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
1
4
11
L
Nemesis
3
4
3
1.13
W
3
1
4
5
L
Anhur
PP3_AR
Anhur
4
5
3
1.1
W
Cernunnos
SlattiK
Cernunnos
1
4
6
1
L
Morgan Le Fay
XxCrypto WebxX
Morgan Le Fay
0
3
1
0.17
L
Thanatos
3
3
0
1
L
0
10
0
0
W
Ares
5
2
3
3.25
W
Arachne
sepuriix
Arachne
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,047
Damage
35,432
55,123
Taken
57,643
31,235
Mitigated
27,502
15,612
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,785
7,678
0
5,695
13,138
6,561
1,753
1,490
11,306
0
81,679
L
Nemesis
9,918
4,788
0
3,652
12,069
5,972
116
1,422
10,647
0
55,778
W
6,963
1,370
0
3,882
6,980
2,590
1,944
2,256
4,309
40,365
0
L
Anhur
PP3_AR
Anhur
9,938
4,430
0
4,154
14,179
5,020
411
7,074
7,105
0
59,696
W
Cernunnos
SlattiK
Cernunnos
5,264
1,022
0
540
8,800
3,652
1,099
0
8,708
0
43,120
L
Morgan Le Fay
XxCrypto WebxX
Morgan Le Fay
4,551
389
0
1,242
10,105
4,201
244
3,084
7,021
34,769
0
L
Thanatos
6,820
1,609
0
9,311
10,542
9,966
49
1,068
9,474
0
48,064
L
4,205
1,062
32
548
10,748
2,343
432
2,424
8,324
18,148
0
W
Ares
8,109
688
220
2,288
14,920
13,995
558
399
14,475
19,315
0
W
Arachne
sepuriix
Arachne
6,926
5,523
0
2,987
11,285
4,437
1,935
3,995
6,865
0
35,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
38,645
380
Minions Killed
386
0
Camps Cleared
0
1,616,877
Distance Traveled
1,556,306
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,868
639
145
9
0
371,386
5
L
Nemesis
8,355
491
94
6
0
360,001
2
W
Sol
8,448
497
72
4
0
259,337
1
L
Anhur
8,774
516
96
6
0
276,518
4
W
Cernunnos
8,368
492
89
5
0
300,071
0
L
Morgan Le Fay
6,819
401
61
4
0
329,311
5
L
Thanatos
8,875
522
109
6
0
342,349
5
L
Sol
5,822
342
26
2
0
248,127
1
W
Ares
8,784
517
7
0
0
328,583
3
W
Arachne
9,048
532
67
4
0
357,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role