Player Matchup

Baba Yaga
Baba Yaga
Gold V
ForsakenLuminary
Baba Yaga
Gold V
Level 149
God Stats
0W - 1L
1,521 SR
Queue Stats
8W - 8L
1,709 MMR
Party 1
Cernunnos
Cernunnos
Gold V
StevenTheStoner1
Cernunnos
Gold V
Level 156
God Stats
0W - 1L
1,358 SR
Queue Stats
8W - 9L
1,650 MMR
Party 1
Bacchus
Bacchus
Diamond V
Timmer_Wolf
Bacchus
Diamond V
Level 156
God Stats
4W - 9L
1,766 SR
Queue Stats
55W - 49L
2,201 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,549 SR
1,853 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,648 SR
1,779 MMR
Ymir
Ymir
Gold II
SHADOW2F4UBABY
Ymir
Gold II
Level 84
God Stats
1W - 0L
1,675 SR
Queue Stats
7W - 2L
1,776 MMR
Solo
Danzaburou
Danzaburou
Silver I
SirManDudeBuddy
Danzaburou
Silver I
Level 89
God Stats
22W - 25L
1,506 SR
Queue Stats
107W - 124L
1,236 MMR
Solo
Hades
Hades
Masters
conduxityeazy
Hades
Masters
Level 147
God Stats
41W - 16L
1,762 SR
Queue Stats
166W - 179L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
16
5 / 7 / 6
13,058
653
16,716
14,227
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
16
6 / 7 / 4
13,593
680
19,143
17,823
6,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Timmer_Wolf
Bacchus
15
0 / 6 / 9
12,696
635
10,674
19,244
28,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesMorgan Le FayCabrakanGilgameshSobek

VS

Bans
AthenaOdinArtemisCupidChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 15
14,715
736
8,004
27,227
34,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SirManDudeBuddy
Danzaburou
16
8 / 5 / 7
13,914
696
15,531
16,106
6,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 0 / 8
14,795
740
18,127
19,097
15,652
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
11
Kills
20
20
Deaths
11
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
5
7
6
1.14
W
3
6
15
1.75
W
Danzaburou
SirManDudeBuddy
Danzaburou
8
5
7
2.3
L
Cernunnos
6
7
4
1.14
L
Bacchus
Timmer_Wolf
Bacchus
0
6
9
0.75
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,533
Damage
41,662
51,294
Taken
62,430
40,623
Mitigated
57,217
8,358
Healing
19,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
16,716
1,381
0
1,733
14,227
5,750
545
6,317
7,910
56,142
0
W
8,004
1,165
0
6,097
27,227
34,702
336
11,563
15,258
50,125
0
W
Danzaburou
SirManDudeBuddy
Danzaburou
15,531
7,989
354
5,250
16,106
6,863
2,802
6,791
8,997
0
52,979
L
Cernunnos
19,143
8,928
0
4,600
17,823
6,361
1,476
10,779
7,044
0
62,848
L
Bacchus
Timmer_Wolf
Bacchus
10,674
908
0
2,025
19,244
28,512
91
9,081
10,163
24,321
0
W
18,127
950
1,357
6,868
19,097
15,652
1,155
8,613
10,181
60,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
43,424
207
Minions Killed
217
8
Camps Cleared
9
1,021,104
Distance Traveled
1,025,880
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
13,058
653
81
4
5
322,283
4
W
Ymir
14,715
736
68
3
4
345,011
2
W
Danzaburou
13,914
696
57
3
1
358,918
9
L
Cernunnos
13,593
680
98
5
2
332,585
6
L
Bacchus
12,696
635
28
1
1
366,236
8
W
Hades
14,795
740
92
5
4
321,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role