Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DerFliegel
Xing Tian
Level 160
God Stats
27W - 9L
1,598 SR
Queue Stats
920W - 1,010L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
Gewirion
Kuzenbo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 56L
1,349 Elo+
Solo
Jing Wei
Jing Wei
adrian256rm
Jing Wei
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 120L
1,461 Elo+
Party 1
Cerberus
Cerberus
craen
Cerberus
Level 119
God Stats
8W - 2L
1,569 SR
Queue Stats
204W - 204L
1,431 Elo+
Party 1
Team Averages
Level 134
1,533 SR
1,440 Elo+

VS

Team Averages
Level 88
1,351 SR
1,447 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Amàlia
Thanatos
Level 105
God Stats
0W - 2L
1,231 SR
Queue Stats
63W - 67L
1,384 Elo+
Solo
Scylla
Scylla
LektorMan
Scylla
Level 85
God Stats
2W - 7L
1,281 SR
Queue Stats
277W - 272L
1,458 Elo+
Solo
Vulcan
Vulcan
chiqui2016
Vulcan
Level 108
God Stats
2W - 6L
1,242 SR
Queue Stats
151W - 172L
1,395 Elo+
Solo
King Arthur
King Arthur
makiavelikus972
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 1 / 13
11,949
919
13,365
9,283
4,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
DerFliegel
Xing Tian
13
0 / 3 / 18
8,780
675
5,392
14,871
15,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Gewirion
Kuzenbo
16
2 / 2 / 17
9,705
747
5,551
15,622
20,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
adrian256rm
Jing Wei
20
18 / 3 / 8
12,589
968
26,105
11,889
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
craen
Cerberus
14
1 / 5 / 18
9,544
734
6,645
25,148
18,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 6 / 8
8,691
669
6,359
18,882
14,607
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Amàlia
Thanatos
12
1 / 8 / 6
7,606
585
6,332
9,852
5,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
LektorMan
Scylla
18
5 / 5 / 5
9,609
739
14,739
10,367
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
chiqui2016
Vulcan
18
7 / 2 / 5
10,432
802
20,838
6,325
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
makiavelikus972
King Arthur
13
0 / 9 / 9
7,732
595
3,913
15,598
15,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
30
Kills
14
14
Deaths
30
74
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
13
15.5
L
Ravana
 
Ravana
1
6
8
0.83
L
Thanatos
Amàlia
Thanatos
1
8
6
0.5
W
Xing Tian
DerFliegel
Xing Tian
0
3
18
3
W
Kuzenbo
Gewirion
Kuzenbo
2
2
17
5.25
L
Scylla
LektorMan
Scylla
5
5
5
1.5
W
Jing Wei
adrian256rm
Jing Wei
18
3
8
7.33
L
Vulcan
chiqui2016
Vulcan
7
2
5
4.75
W
Cerberus
craen
Cerberus
1
5
18
2
L
King Arthur
makiavelikus972
King Arthur
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,058
Damage
52,181
76,813
Taken
61,024
64,689
Mitigated
43,133
23,526
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,365
485
2,467
2,600
9,283
4,405
438
4,943
4,184
32,941
0
L
Ravana
 
Ravana
6,359
2,288
857
5,469
18,882
14,607
0
7,774
11,108
0
12,333
L
Thanatos
Amàlia
Thanatos
6,332
1,325
785
2,820
9,852
5,387
0
5,087
4,765
0
10,561
W
Xing Tian
DerFliegel
Xing Tian
5,392
215
1,126
1,989
14,871
15,270
145
6,097
8,582
9,252
0
W
Kuzenbo
Gewirion
Kuzenbo
5,551
2,431
832
2,536
15,622
20,833
739
5,897
9,468
12,320
0
L
Scylla
LektorMan
Scylla
14,739
809
601
1,801
10,367
4,390
0
6,952
3,415
33,124
0
W
Jing Wei
adrian256rm
Jing Wei
26,105
16,533
1,395
1,214
11,889
5,888
5,162
6,107
5,570
0
63,934
L
Vulcan
chiqui2016
Vulcan
20,838
9,923
393
1,079
6,325
2,927
0
4,267
2,058
38,101
0
W
Cerberus
craen
Cerberus
6,645
341
782
8,585
25,148
18,293
19
11,450
13,432
15,616
0
L
King Arthur
makiavelikus972
King Arthur
3,913
123
0
419
15,598
15,822
0
6,873
8,725
0
7,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
44,070
163
Minions Killed
117
0
Camps Cleared
0
1,215,078
Distance Traveled
1,116,797
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,949
919
47
4
0
268,197
0
L
Ravana
8,691
669
7
1
0
212,925
0
L
Thanatos
7,606
585
7
1
0
213,573
0
W
Xing Tian
8,780
675
5
0
0
224,529
0
W
Kuzenbo
9,705
747
14
1
0
259,343
1
L
Scylla
9,609
739
42
3
0
216,032
2
W
Jing Wei
12,589
968
80
6
0
222,153
4
L
Vulcan
10,432
802
51
4
0
265,103
0
W
Cerberus
9,544
734
17
1
0
240,856
0
L
King Arthur
7,732
595
10
1
0
209,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role