Player Matchup

Neith
Neith
BloodyBrazy
Neith
Level 28
God Stats
3W - 2L
1,348 SR
Queue Stats
45W - 40L
1,302 Elo+
Solo
Odin
Odin
Devil
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,741 Elo+
Party 1
Baba Yaga
Baba Yaga
GareKor
Baba Yaga
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
KSLIEDTOME
Guan Yu
Level 11
God Stats
15W - 4L
1,754 SR
Queue Stats
28W - 11L
1,636 Elo+
Party 1
Ra
Ra
ggqf
Ra
Level 64
God Stats
1W - 1L
1,309 SR
Queue Stats
39W - 25L
1,529 Elo+
Party 1
Team Averages
Level 29
1,482 SR
1,543 Elo+

VS

Team Averages
Level 21
1,523 SR
1,426 Elo+
Sylvanus
Sylvanus
Aburthur
Sylvanus
Level 29
God Stats
0W - 3L
1,698 SR
Queue Stats
57W - 66L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
BonquiBon
Sun Wukong
Level 6
God Stats
2W - 3L
1,405 SR
Queue Stats
4W - 6L
1,405 Elo+
Solo
Ra
Ra
Lmorty01
Ra
Level 44
God Stats
3W - 5L
1,514 SR
Queue Stats
215W - 282L
1,486 Elo+
Party 2
Chaac
Chaac
QGMasterCheese
Chaac
Level 17
God Stats
5W - 5L
1,498 SR
Queue Stats
22W - 27L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
pforperfection
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
9,689
881
3,971
2,559
825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
Devil
Odin
17
3 / 4 / 15
10,840
985
12,458
14,423
15,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
GareKor
Baba Yaga
18
2 / 2 / 16
10,990
999
16,206
7,498
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
KSLIEDTOME
Guan Yu
18
6 / 1 / 13
11,559
1,051
11,467
11,834
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ra
ggqf
Ra
19
10 / 0 / 10
13,787
1,253
22,718
5,171
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

239

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aburthur
Sylvanus
16
2 / 2 / 4
9,895
900
4,736
8,742
7,212
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
BonquiBon
Sun Wukong
16
0 / 8 / 3
9,386
853
5,206
17,293
9,648
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 3
10,463
951
4,548
12,510
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 2 / 5
10,340
940
8,832
21,138
12,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
17
2 / 5 / 5
10,463
951
11,455
11,322
4,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
22
Kills
8
8
Deaths
22
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aburthur
Sylvanus
2
2
4
2
W
1
1
7
4.5
L
Sun Wukong
BonquiBon
Sun Wukong
0
8
3
0.19
W
Odin
Devil
Odin
3
4
15
2.63
W
Baba Yaga
GareKor
Baba Yaga
2
2
16
5
W
Guan Yu
KSLIEDTOME
Guan Yu
6
1
13
12.5
L
3
5
3
0.9
L
1
2
5
1.75
W
Ra
ggqf
Ra
10
0
10
15
L
Kukulkan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,820
Damage
34,777
41,485
Taken
71,005
36,898
Mitigated
38,291
9,468
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aburthur
Sylvanus
4,736
633
2,812
2,178
8,742
7,212
0
3,235
5,368
11,315
0
W
3,971
1,009
0
233
2,559
825
0
1,346
1,213
0
17,159
L
Sun Wukong
BonquiBon
Sun Wukong
5,206
767
0
0
17,293
9,648
0
10,007
6,960
58
18,415
W
Odin
Devil
Odin
12,458
4,179
0
0
14,423
15,205
0
6,974
7,449
0
16,360
W
Baba Yaga
GareKor
Baba Yaga
16,206
547
0
811
7,498
3,829
0
2,867
4,631
28,646
0
W
Guan Yu
KSLIEDTOME
Guan Yu
11,467
2,017
1,738
2,684
11,834
14,648
0
7,159
4,675
16
23,054
L
4,548
845
988
1,689
12,510
4,786
0
5,640
6,728
23,406
0
L
8,832
1,345
0
3,207
21,138
12,270
0
14,002
6,782
0
29,405
W
Ra
ggqf
Ra
22,718
1,069
3,047
955
5,171
2,391
0
2,451
2,720
80,937
0
L
Kukulkan
11,455
919
0
452
11,322
4,375
0
6,040
5,195
40,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
50,547
225
Minions Killed
212
11
Camps Cleared
5
1,081,467
Distance Traveled
963,351
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,895
900
8
1
0
124,373
1
W
Neith
9,689
881
22
2
3
111,285
0
L
Sun Wukong
9,386
853
30
3
2
201,479
2
W
Odin
10,840
985
4
0
0
235,597
0
W
Baba Yaga
10,990
999
28
3
2
213,763
0
W
Guan Yu
11,559
1,051
15
1
1
253,677
2
L
Ra
10,463
951
50
5
0
204,051
0
L
Chaac
10,340
940
49
4
1
240,798
0
W
Ra
13,787
1,253
156
14
5
267,145
1
L
Kukulkan
10,463
951
75
7
2
192,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role