Player Matchup

Zeus
Zeus
Deontre
Zeus
Level 107
God Stats
4W - 9L
1,488 SR
Queue Stats
98W - 107L
1,425 Elo+
Solo
Hercules
Hercules
Foreverpenguin
Hercules
Level 24
God Stats
5W - 3L
1,658 SR
Queue Stats
20W - 18L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
Senpie_NoticeMe
Sylvanus
Level 149
God Stats
2W - 1L
1,674 SR
Queue Stats
31W - 36L
1,464 Elo+
Party 2
Medusa
Medusa
Trap_The_Moon
Medusa
Level 157
God Stats
44W - 38L
1,541 SR
Queue Stats
585W - 596L
1,447 Elo+
Solo
Fenrir
Fenrir
ql RipTide lp
Fenrir
Level 141
God Stats
27W - 30L
1,574 SR
Queue Stats
47W - 60L
1,435 Elo+
Solo
Team Averages
Level 116
1,587 SR
1,453 Elo+

VS

Team Averages
Level 112
1,512 SR
1,478 Elo+
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Benching089
Tsukuyomi
Level 142
God Stats
1W - 7L
1,359 SR
Queue Stats
100W - 216L
1,378 Elo+
Party 1
Sol
Sol
freerix
Sol
Level 82
God Stats
0W - 3L
1,638 SR
Queue Stats
9W - 12L
1,478 Elo+
Solo
Artemis
Artemis
thunderbolt13
Artemis
Level 149
God Stats
21W - 14L
1,563 SR
Queue Stats
445W - 473L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Deontre
Zeus
18
6 / 2 / 8
10,960
843
19,317
7,270
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
17
7 / 1 / 7
11,310
870
10,910
15,396
13,979
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
16
4 / 2 / 9
10,815
832
11,653
13,481
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 5
10,044
773
5,976
10,144
4,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 5 / 6
10,507
808
12,605
12,275
5,614
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 6 / 6
9,618
740
7,972
15,597
9,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
 
Kumbhakarna
15
0 / 4 / 5
8,134
626
7,613
17,048
14,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Benching089
Tsukuyomi
16
4 / 5 / 6
9,684
745
10,749
13,984
5,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
14
3 / 7 / 8
9,439
726
5,602
12,238
2,951
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
14
2 / 3 / 7
8,719
671
9,348
9,573
3,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
25
Kills
13
13
Deaths
25
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
6
6
1.17
L
Kumbhakarna
 
Kumbhakarna
0
4
5
0.63
L
Tsukuyomi
Benching089
Tsukuyomi
4
5
6
1.4
W
Zeus
Deontre
Zeus
6
2
8
5
W
Hercules
7
1
7
10.5
W
Sylvanus
4
2
9
4.25
W
3
3
5
1.83
L
Sol
3
7
8
1
W
5
5
6
1.6
L
Artemis
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,461
Damage
41,284
58,566
Taken
68,440
43,131
Mitigated
36,034
18,177
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,972
1,049
0
1,452
15,597
9,795
1
8,815
6,782
0
23,161
L
Kumbhakarna
 
Kumbhakarna
7,613
281
0
1,335
17,048
14,006
0
8,519
8,529
32,594
0
L
Tsukuyomi
Benching089
Tsukuyomi
10,749
1,438
153
3,063
13,984
5,749
0
5,852
8,132
0
34,828
W
Zeus
Deontre
Zeus
19,317
885
120
1,708
7,270
2,863
918
3,295
3,975
45,891
0
W
Hercules
10,910
3,337
0
2,729
15,396
13,979
0
2,587
12,809
0
27,117
W
Sylvanus
11,653
2,009
4,095
6,360
13,481
16,564
48
3,011
10,470
27,176
0
W
5,976
2,477
0
1,890
10,144
4,111
4,883
3,368
6,776
0
36,116
L
Sol
5,602
1,352
814
1,209
12,238
2,951
0
5,295
6,943
16,778
0
W
12,605
1,880
0
1,275
12,275
5,614
200
1,484
10,791
0
27,959
L
Artemis
9,348
3,784
0
2,123
9,573
3,533
0
2,891
6,682
0
22,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
45,594
272
Minions Killed
234
9
Camps Cleared
7
1,163,321
Distance Traveled
1,220,825
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,618
740
58
4
0
251,686
0
L
Kumbhakarna
8,134
626
57
4
1
249,611
0
L
Tsukuyomi
9,684
745
55
4
4
276,021
4
W
Zeus
10,960
843
77
6
4
228,062
2
W
Hercules
11,310
870
44
3
2
242,610
1
W
Sylvanus
10,815
832
41
3
1
219,362
5
W
Medusa
10,044
773
65
5
0
217,932
4
L
Sol
9,439
726
24
2
0
219,784
0
W
Fenrir
10,507
808
45
3
2
255,355
5
L
Artemis
8,719
671
40
3
2
223,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role