Player Matchup

Bellona
Bellona
AJoRHaz
Bellona
Level 62
God Stats
2W - 0L
1,726 SR
Queue Stats
28W - 26L
1,406 Elo+
Party 1
Izanami
Izanami
BlkSwordzman
Izanami
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
48W - 42L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
FollowTheNoise
Ah Puch
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,440 Elo+
Party 1
Mercury
Mercury
NotHayden13
Mercury
Level 16
God Stats
9W - 10L
1,424 SR
Queue Stats
79W - 72L
1,319 Elo+
Solo
Nox
Nox
rIDDl3Breaker
Nox
Level 16
God Stats
6W - 5L
1,569 SR
Queue Stats
19W - 22L
1,450 Elo+
Party 1
Team Averages
Level 24
1,544 SR
1,422 Elo+

VS

Team Averages
Level 17
1,472 SR
1,420 Elo+
Janus
Janus
Azimuffin
Janus
Level 26
God Stats
1W - 10L
1,725 SR
Queue Stats
125W - 123L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CDtres
Ah Muzen Cab
Level 7
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 17L
1,315 Elo+
Solo
Charybdis
Charybdis
IffySamdew
Charybdis
Level 15
God Stats
5W - 9L
1,500 SR
Queue Stats
34W - 54L
1,209 Elo+
Solo
Bacchus
Bacchus
SakuraYukino
Bacchus
Level 23
God Stats
5W - 8L
1,324 SR
Queue Stats
118W - 123L
1,506 Elo+
Party 2
Tiamat
Tiamat
eskaypro
Tiamat
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
20W - 18L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJoRHaz
Bellona
20
11 / 5 / 17
14,060
1,172
16,998
18,626
18,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
BlkSwordzman
Izanami
20
13 / 3 / 16
13,607
1,134
20,569
14,675
5,766
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 0 / 29
14,730
1,228
39,819
10,045
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
NotHayden13
Mercury
20
6 / 2 / 18
12,776
1,065
14,132
12,832
5,655
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 4 / 24
12,767
1,064
9,425
9,411
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azimuffin
Janus
18
5 / 13 / 6
12,449
1,037
12,803
21,629
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
CDtres
Ah Muzen Cab
18
2 / 9 / 7
11,364
947
16,637
21,052
8,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
IffySamdew
Charybdis
17
1 / 12 / 4
10,473
873
6,092
18,689
6,618
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
SakuraYukino
Bacchus
19
2 / 4 / 10
12,540
1,045
10,903
24,552
38,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
eskaypro
Tiamat
18
4 / 9 / 3
11,743
979
12,749
21,684
13,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
44
47
Kills
14
14
Deaths
47
104
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
AJoRHaz
Bellona
11
5
17
3.9
L
Janus
Azimuffin
Janus
5
13
6
0.62
W
Izanami
BlkSwordzman
Izanami
13
3
16
7
L
Ah Muzen Cab
CDtres
Ah Muzen Cab
2
9
7
0.61
W
12
0
29
26.5
L
Charybdis
IffySamdew
Charybdis
1
12
4
0.25
W
Mercury
NotHayden13
Mercury
6
2
18
7.5
L
Bacchus
SakuraYukino
Bacchus
2
4
10
1.75
L
Tiamat
eskaypro
Tiamat
4
9
3
0.61
W
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,943
Damage
59,184
65,589
Taken
107,606
38,725
Mitigated
73,770
10,183
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AJoRHaz
Bellona
16,998
3,957
0
343
18,626
18,402
0
11,380
7,246
0
33,720
L
Janus
Azimuffin
Janus
12,803
1,149
0
0
21,629
7,588
0
12,873
8,696
46,008
0
W
Izanami
BlkSwordzman
Izanami
20,569
15,266
0
1,358
14,675
5,766
0
8,314
6,361
0
31,782
L
Ah Muzen Cab
CDtres
Ah Muzen Cab
16,637
4,747
0
1,762
21,052
8,232
0
12,561
8,287
0
45,688
W
39,819
1,793
0
5,054
10,045
4,598
0
4,424
5,621
65,468
0
L
Charybdis
IffySamdew
Charybdis
6,092
3,806
0
0
18,689
6,618
0
6,765
11,882
0
18,515
W
Mercury
NotHayden13
Mercury
14,132
9,717
0
3,428
12,832
5,655
0
7,343
5,489
0
35,870
L
Bacchus
SakuraYukino
Bacchus
10,903
1,456
0
1,274
24,552
38,308
0
6,575
17,790
15,480
0
L
Tiamat
eskaypro
Tiamat
12,749
1,299
200
2,994
21,684
13,024
0
9,867
11,707
23,835
0
W
9,425
1,039
0
0
9,411
4,304
0
4,994
4,417
19,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,940
Gold Earned
58,569
235
Minions Killed
192
7
Camps Cleared
4
1,195,964
Distance Traveled
1,034,617
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,060
1,172
50
4
1
247,154
0
L
Janus
12,449
1,037
78
7
0
188,772
1
W
Izanami
13,607
1,134
24
2
3
219,627
0
L
Ah Muzen Cab
11,364
947
50
4
0
224,899
0
W
Ah Puch
14,730
1,228
63
5
0
270,642
0
L
Charybdis
10,473
873
33
3
2
160,165
0
W
Mercury
12,776
1,065
61
5
1
283,231
0
L
Bacchus
12,540
1,045
11
1
0
230,212
0
L
Tiamat
11,743
979
20
2
2
230,569
0
W
Nox
12,767
1,064
37
3
2
175,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role