Player Matchup

Cthulhu
Cthulhu
Kuzonishe
Cthulhu
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 30L
1,407 Elo+
Solo
Hercules
Hercules
Paczirampampam
Hercules
Level 6
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 8L
1,712 Elo+
Solo
Aphrodite
Aphrodite
VeroniicaC
Aphrodite
Level 14
God Stats
9W - 3L
1,808 SR
Queue Stats
12W - 8L
1,644 Elo+
Solo
Team Averages
Level 26
1,676 SR
1,588 Elo+

VS

Team Averages
Level 87
1,526 SR
1,460 Elo+
Chaac
Chaac
NoMērcy
Chaac
Level 144
God Stats
1W - 4L
1,357 SR
Queue Stats
15W - 20L
1,516 Elo+
Solo
Susano
Susano
SmiteThineMother
Susano
Level 104
God Stats
3W - 0L
1,820 SR
Queue Stats
94W - 114L
1,468 Elo+
Party 1
He Bo
He Bo
edwinismia
He Bo
Level 12
God Stats
5W - 3L
1,400 SR
Queue Stats
87W - 102L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kuzonishe
Cthulhu
11
2 / 8 / 2
8,635
617
10,960
18,541
13,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
11
0 / 5 / 4
8,095
578
5,423
14,133
9,208
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
VeroniicaC
Aphrodite
8
1 / 6 / 0
7,891
564
1,238
7,384
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NoMērcy
Chaac
14
9 / 0 / 10
10,994
785
14,390
17,202
16,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 10
10,315
737
13,445
8,926
3,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
13
3 / 2 / 13
9,957
711
6,389
8,544
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kuzonishe
Cthulhu
2
8
2
0.38
W
Chaac
NoMērcy
Chaac
9
0
10
14
L
Hercules
0
5
4
0.4
W
7
2
10
6
L
Aphrodite
VeroniicaC
Aphrodite
1
6
0
0.17
W
He Bo
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,621
Damage
34,224
40,058
Taken
34,672
24,557
Mitigated
22,592
7,470
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kuzonishe
Cthulhu
10,960
620
195
2,457
18,541
13,196
0
2,732
14,824
27,576
0
W
Chaac
NoMērcy
Chaac
14,390
3,070
410
8,110
17,202
16,205
564
5,145
12,057
0
45,672
L
Hercules
5,423
1,101
0
2,343
14,133
9,208
0
2,800
10,832
0
10,534
W
13,445
3,046
0
1,527
8,926
3,332
783
5,141
3,785
0
35,781
L
Aphrodite
VeroniicaC
Aphrodite
1,238
227
960
1,515
7,384
2,153
0
372
6,714
13,869
0
W
He Bo
6,389
667
0
1,765
8,544
3,055
144
3,105
5,439
24,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
31,266
83
Minions Killed
141
2
Camps Cleared
10
553,807
Distance Traveled
850,115
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,635
617
37
3
1
236,434
6
W
Chaac
10,994
785
63
5
7
282,975
0
L
Hercules
8,095
578
10
1
1
209,683
0
W
Susano
10,315
737
34
2
1
296,609
1
L
Aphrodite
7,891
564
36
3
0
107,690
1
W
He Bo
9,957
711
44
3
2
270,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role