Player Matchup

Artio
Artio
Gold I
Bigman DmL
Artio
Gold I
Level 132
God Stats
6W - 7L
1,451 SR
Queue Stats
275W - 272L
1,521 MMR
Solo
Thanatos
Thanatos
Gold II
Catalyst30
Thanatos
Gold II
Level 89
God Stats
2W - 2L
1,262 SR
Queue Stats
37W - 37L
1,376 MMR
Party 1
Achilles
Achilles
Silver I
MR WILSON 856
Achilles
Silver I
Level 148
God Stats
5W - 7L
1,493 SR
Queue Stats
46W - 47L
1,288 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Near FYI
Baba Yaga
Gold III
Level 88
God Stats
1W - 1L
1,482 SR
Queue Stats
88W - 93L
1,198 MMR
Party 1
Neith
Neith
Gold V
nW Squirrely
Neith
Gold V
Level 141
God Stats
1W - 3L
1,210 SR
Queue Stats
207W - 211L
1,267 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,380 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 71
1,626 SR
1,325 MMR
Khepri
Khepri
Silver II
BeeZeeKnight7
Khepri
Silver II
Level 88
God Stats
2W - 2L
1,832 SR
Queue Stats
68W - 62L
1,236 MMR
Solo
Ra
Ra
Silver II
TRU KingDrew
Ra
Silver II
Level 91
God Stats
1W - 1L
1,517 SR
Queue Stats
157W - 160L
1,343 MMR
Solo
Jing Wei
Jing Wei
Silver III
YuhAmor
Jing Wei
Silver III
Level 37
God Stats
0W - 1L
1,727 SR
Queue Stats
14W - 22L
1,332 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
iMystik KYT
Jormungandr
Gold IV
Level 97
God Stats
70W - 61L
1,551 SR
Queue Stats
717W - 716L
1,384 MMR
Solo
Fenrir
Fenrir
Silver III
zBjornz
Fenrir
Silver III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
3 / 3 / 8
11,382
599
11,536
22,807
23,621
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Catalyst30
Thanatos
18
13 / 3 / 3
12,108
637
12,332
14,071
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
MR WILSON 856
Achilles
16
5 / 2 / 9
10,881
573
8,294
16,629
15,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Near FYI
Baba Yaga
18
3 / 0 / 7
11,820
622
5,835
8,279
3,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 1 / 8
12,857
677
10,307
8,878
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayAthenaGilgameshArtemisTiamat

VS

Bans
ArachneOdinCu ChulainnSolMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,490
394
2,432
9,677
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 7 / 3
10,410
548
7,248
13,226
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
YuhAmor
Jing Wei
16
1 / 6 / 3
9,669
509
6,668
11,993
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
iMystik KYT
Jormungandr
16
4 / 7 / 1
10,062
530
9,409
18,332
13,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
zBjornz
Fenrir
11
1 / 5 / 1
7,800
411
1,194
12,601
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
29
Kills
9
9
Deaths
29
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Artio
3
3
8
2.33
W
Thanatos
Catalyst30
Thanatos
13
3
3
4.83
W
Achilles
MR WILSON 856
Achilles
5
2
9
4.75
W
Baba Yaga
Near FYI
Baba Yaga
3
0
7
6.5
L
2
7
3
0.5
L
Jing Wei
YuhAmor
Jing Wei
1
6
3
0.42
L
Jormungandr
iMystik KYT
Jormungandr
4
7
1
0.64
W
5
1
8
9
L
Fenrir
zBjornz
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,304
Damage
26,951
70,664
Taken
65,829
53,993
Mitigated
31,970
40,373
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,432
424
0
1,450
9,677
5,256
0
840
8,837
16,315
0
W
Artio
11,536
1,237
1,251
12,103
22,807
23,621
111
8,670
14,137
68,267
0
W
Thanatos
Catalyst30
Thanatos
12,332
2,953
0
14,150
14,071
6,871
1,056
3,941
10,130
0
78,691
W
Achilles
MR WILSON 856
Achilles
8,294
3,149
71
4,080
16,629
15,717
1,602
4,784
11,845
0
54,672
W
Baba Yaga
Near FYI
Baba Yaga
5,835
680
178
4,368
8,279
3,778
2,007
3,050
5,229
82,829
0
L
7,248
532
104
4,535
13,226
5,549
0
4,398
8,828
75,585
0
L
Jing Wei
YuhAmor
Jing Wei
6,668
5,325
0
2,312
11,993
3,644
1,302
1,784
10,209
0
54,921
L
Jormungandr
iMystik KYT
Jormungandr
9,409
4,273
0
2,396
18,332
13,727
315
7,630
10,324
59,331
0
W
10,307
4,798
0
4,172
8,878
4,006
3,672
2,007
6,871
0
109,471
L
Fenrir
zBjornz
Fenrir
1,194
493
0
812
12,601
3,794
0
2,341
10,260
0
34,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,048
Gold Earned
45,431
607
Minions Killed
460
0
Camps Cleared
0
1,841,374
Distance Traveled
1,686,007
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,490
394
26
1
0
342,690
5
W
Artio
11,382
599
120
6
0
358,420
2
W
Thanatos
12,108
637
105
6
0
385,860
6
W
Achilles
10,881
573
63
3
0
369,593
7
W
Baba Yaga
11,820
622
141
7
0
372,906
6
L
Ra
10,410
548
128
7
0
331,144
6
L
Jing Wei
9,669
509
125
7
0
373,900
5
L
Jormungandr
10,062
530
103
5
0
331,463
6
W
Neith
12,857
677
178
9
0
354,595
7
L
Fenrir
7,800
411
78
4
0
306,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role