Player Matchup

Ymir
Ymir
Fatcakes78
Ymir
Level 16
God Stats
13W - 13L
1,662 SR
Queue Stats
383W - 444L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
KupiDoncik
Guan Yu
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 193L
1,241 Elo+
Solo
Hera
Hera
baibea
Hera
Level 10
God Stats
6W - 3L
1,645 SR
Queue Stats
19W - 15L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ibbiwyxx
Ah Muzen Cab
Level 13
God Stats
13W - 11L
1,404 SR
Queue Stats
188W - 220L
1,326 Elo+
Party 1
Sol
Sol
venuzx
Sol
Level 4
God Stats
1W - 0L
1,728 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Team Averages
Level 10
1,588 SR
1,353 Elo+

VS

Team Averages
Level 13
1,394 SR
1,417 Elo+
Jing Wei
Jing Wei
EmberL0v3
Jing Wei
Level 27
God Stats
19W - 20L
1,568 SR
Queue Stats
68W - 96L
1,496 Elo+
Solo
Bellona
Bellona
Fuucken
Bellona
Level 13
God Stats
3W - 4L
1,124 SR
Queue Stats
31W - 24L
1,486 Elo+
Solo
Olorun
Olorun
GrenadierKingg
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
PENG456
Thor
Level 17
God Stats
1W - 3L
1,471 SR
Queue Stats
18W - 21L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
xoKingg
Baron Samedi
Level 7
God Stats
1W - 3L
1,306 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 16
11,701
1,064
10,734
21,456
23,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
KupiDoncik
Guan Yu
18
2 / 0 / 16
10,818
983
3,939
9,358
11,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
baibea
Hera
19
6 / 3 / 16
12,126
1,102
21,157
6,993
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ibbiwyxx
Ah Muzen Cab
19
12 / 1 / 8
13,241
1,204
17,280
7,666
3,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
venuzx
Sol
18
2 / 6 / 12
10,232
930
18,542
14,772
5,564
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

208

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmberL0v3
Jing Wei
17
2 / 0 / 8
11,089
1,008
5,989
11,883
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Fuucken
Bellona
17
3 / 6 / 10
11,736
1,067
14,768
22,734
13,835
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 9 / 5
9,752
887
8,411
14,254
10,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
PENG456
Thor
17
7 / 4 / 4
11,466
1,042
15,501
17,207
7,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
xoKingg
Baron Samedi
17
1 / 7 / 9
10,381
944
10,613
13,282
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
26
Kills
14
14
Deaths
26
68
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EmberL0v3
Jing Wei
2
0
8
6
W
4
4
16
3
L
Bellona
Fuucken
Bellona
3
6
10
1.33
L
1
9
5
0.39
W
Guan Yu
KupiDoncik
Guan Yu
2
0
16
10
L
Thor
PENG456
Thor
7
4
4
2.25
W
Hera
baibea
Hera
6
3
16
4.67
W
Ah Muzen Cab
ibbiwyxx
Ah Muzen Cab
12
1
8
16
W
Sol
venuzx
Sol
2
6
12
1.33
L
Baron Samedi
xoKingg
Baron Samedi
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,652
Damage
55,282
60,245
Taken
79,360
46,724
Mitigated
42,544
13,419
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EmberL0v3
Jing Wei
5,989
5,622
0
1,968
11,883
4,523
0
8,524
3,257
0
37,702
W
10,734
2,789
0
460
21,456
23,670
0
9,733
11,723
23,124
0
L
Bellona
Fuucken
Bellona
14,768
5,158
0
1,292
22,734
13,835
0
14,405
8,007
0
40,760
L
8,411
6,590
351
1,734
14,254
10,007
0
8,651
5,399
17,357
0
W
Guan Yu
KupiDoncik
Guan Yu
3,939
743
2,575
1,768
9,358
11,053
0
2,845
6,513
0
11,359
L
Thor
PENG456
Thor
15,501
2,189
0
33
17,207
7,562
0
10,024
6,973
0
33,855
W
Hera
baibea
Hera
21,157
5,302
458
824
6,993
2,721
0
1,429
5,564
47,576
0
W
Ah Muzen Cab
ibbiwyxx
Ah Muzen Cab
17,280
6,925
0
2,495
7,666
3,716
0
1,834
5,832
0
46,060
W
Sol
venuzx
Sol
18,542
6,712
128
4,711
14,772
5,564
0
3,183
11,589
31,874
0
L
Baron Samedi
xoKingg
Baron Samedi
10,613
2,570
636
1,002
13,282
6,617
0
7,942
5,291
35,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
54,424
204
Minions Killed
225
3
Camps Cleared
8
1,034,013
Distance Traveled
958,041
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,089
1,008
80
7
0
212,768
1
W
Ymir
11,701
1,064
18
2
0
213,318
2
L
Bellona
11,736
1,067
43
4
6
229,845
0
L
Olorun
9,752
887
14
1
0
138,298
0
W
Guan Yu
10,818
983
20
2
1
213,710
0
L
Thor
11,466
1,042
38
3
2
213,629
0
W
Hera
12,126
1,102
72
7
2
214,971
1
W
Ah Muzen Cab
13,241
1,204
65
6
0
209,282
0
W
Sol
10,232
930
29
3
0
182,732
0
L
Baron Samedi
10,381
944
50
5
0
163,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role