Player Matchup

Horus
Horus
Taiauuu
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 77L
1,509 Elo+
Party 1
Janus
Janus
Tchou__
Janus
Level 117
God Stats
7W - 9L
1,447 SR
Queue Stats
62W - 58L
1,497 Elo+
Party 1
Artemis
Artemis
here-tahiti
Artemis
Level 106
God Stats
5W - 3L
1,635 SR
Queue Stats
57W - 48L
1,545 Elo+
Party 1
Team Averages
Level 83
1,527 SR
1,517 Elo+

VS

Team Averages
Level 86
1,477 SR
1,316 Elo+
Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ACG1k
Medusa
Level 27
God Stats
0W - 1L
1,235 SR
Queue Stats
2W - 8L
1,110 Elo+
Solo
Anubis
Anubis
BartMeister
Anubis
Level 89
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 3L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Taiauuu
Horus
13
1 / 4 / 12
9,442
674
2,514
13,393
12,876
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Tchou__
Janus
16
9 / 6 / 9
11,485
820
11,172
9,220
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
here-tahiti
Artemis
15
8 / 5 / 6
11,027
788
17,106
10,977
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
6 / 8 / 5
10,101
722
10,654
15,335
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
ACG1k
Medusa
13
3 / 3 / 8
9,371
669
7,175
10,968
4,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
6 / 7 / 8
10,834
774
9,696
13,801
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
18
Kills
15
15
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
8
5
1.06
L
Medusa
ACG1k
Medusa
3
3
8
2.33
L
Anubis
6
7
8
1.43
W
Horus
Taiauuu
Horus
1
4
12
1.75
W
Janus
Tchou__
Janus
9
6
9
2.25
W
Artemis
here-tahiti
Artemis
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
27,525
33,590
Taken
40,104
19,061
Mitigated
24,746
5,151
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,654
2,858
330
3,068
15,335
13,769
0
3,648
11,687
0
29,509
L
Medusa
ACG1k
Medusa
7,175
3,980
0
1,911
10,968
4,465
298
3,315
7,653
0
26,185
L
Anubis
9,696
456
0
2,039
13,801
6,512
0
5,428
8,373
36,621
0
W
Horus
Taiauuu
Horus
2,514
1,114
1,473
1,378
13,393
12,876
120
3,481
9,543
0
8,569
W
Janus
Tchou__
Janus
11,172
230
427
1,623
9,220
2,469
1,223
3,981
4,985
39,875
0
W
Artemis
here-tahiti
Artemis
17,106
10,848
0
250
10,977
3,716
1,235
2,455
8,066
0
41,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
30,306
136
Minions Killed
119
7
Camps Cleared
6
747,924
Distance Traveled
709,750
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,101
722
30
2
4
246,603
2
L
Medusa
9,371
669
35
3
0
253,675
2
L
Anubis
10,834
774
54
4
2
209,472
6
W
Horus
9,442
674
19
1
1
239,714
1
W
Janus
11,485
820
63
5
1
272,106
4
W
Artemis
11,027
788
54
4
5
236,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role