Player Matchup

Scylla
Scylla
AsianDaBrat_JP
Scylla
Level 28
God Stats
18W - 23L
1,190 SR
Queue Stats
89W - 130L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Generic_Asshat
Cthulhu
Level 13
God Stats
65W - 64L
1,382 SR
Queue Stats
140W - 138L
1,337 Elo+
Party 2
Bellona
Bellona
Kristian_W_
Bellona
Level 15
God Stats
15W - 8L
1,475 SR
Queue Stats
161W - 150L
1,374 Elo+
Party 2
Ah Puch
Ah Puch
Mvps_Feh
Ah Puch
Level 28
God Stats
121W - 93L
1,605 SR
Queue Stats
361W - 382L
1,443 Elo+
Party 1
Neith
Neith
Vini1_1
Neith
Level 14
God Stats
6W - 7L
1,231 SR
Queue Stats
12W - 13L
1,486 Elo+
Party 1
Team Averages
Level 20
1,377 SR
1,397 Elo+

VS

Team Averages
Level 16
1,586 SR
1,450 Elo+
Hel
Hel
AliaEnore
Hel
Level 14
God Stats
42W - 45L
1,557 SR
Queue Stats
44W - 55L
1,415 Elo+
Solo
Ymir
Ymir
LogiTekOwO
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Pele
Pele
LuchadorGalaxy22
Pele
Level 14
God Stats
8W - 7L
1,584 SR
Queue Stats
15W - 15L
1,409 Elo+
Party 3
Odin
Odin
Mxe9101335
Odin
Level 29
God Stats
2W - 4L
1,774 SR
Queue Stats
34W - 30L
1,518 Elo+
Party 3
Freya
Freya
ZealousCharisma
Freya
Level 18
God Stats
16W - 16L
1,514 SR
Queue Stats
51W - 61L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 16
11,867
1,079
18,216
11,132
4,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 26
12,632
1,148
20,640
17,003
20,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Kristian_W_
Bellona
18
9 / 6 / 14
11,942
1,086
15,290
14,711
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Mvps_Feh
Ah Puch
19
7 / 3 / 24
12,280
1,116
21,344
8,753
4,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Vini1_1
Neith
20
5 / 0 / 20
12,929
1,175
9,831
5,238
2,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,244
931
10,598
10,727
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 10 / 7
10,188
926
5,797
25,895
10,820
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 11 / 6
9,946
904
6,167
19,708
6,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 4 / 7
11,101
1,009
9,745
18,558
19,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 10 / 5
11,545
1,050
18,632
20,242
7,056
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
41
39
Kills
12
12
Deaths
39
100
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
10
1
16
18
W
8
2
26
10.5
W
Bellona
Kristian_W_
Bellona
9
6
14
2.67
L
1
10
7
0.45
L
0
11
6
0.27
W
Ah Puch
Mvps_Feh
Ah Puch
7
3
24
6.33
L
3
4
7
1.63
W
Neith
Vini1_1
Neith
5
0
20
15
L
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,321
Damage
50,939
56,837
Taken
95,130
45,167
Mitigated
47,460
6,931
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,598
376
1,877
2,247
10,727
3,460
0
7,366
3,043
19,682
0
W
18,216
1,673
0
836
11,132
4,337
0
5,104
6,028
33,981
0
W
20,640
2,024
713
1,375
17,003
20,651
0
12,209
4,794
32,704
0
W
Bellona
Kristian_W_
Bellona
15,290
3,662
0
858
14,711
13,798
0
10,900
3,811
0
19,084
L
5,797
776
0
0
25,895
10,820
0
16,185
8,872
17,155
0
L
6,167
1,028
0
356
19,708
6,603
0
12,606
6,715
0
35,219
W
Ah Puch
Mvps_Feh
Ah Puch
21,344
1,380
17
950
8,753
4,000
0
5,209
3,544
41,647
0
L
9,745
2,157
0
183
18,558
19,521
0
9,850
8,051
4,347
20,119
W
Neith
Vini1_1
Neith
9,831
5,872
0
2,182
5,238
2,381
0
2,985
2,253
0
44,359
L
18,632
6,404
0
2,589
20,242
7,056
0
12,416
7,005
27,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,650
Gold Earned
53,024
223
Minions Killed
151
5
Camps Cleared
3
1,033,906
Distance Traveled
1,031,135
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,244
931
22
2
0
205,028
0
W
Scylla
11,867
1,079
26
2
0
242,971
0
W
Cthulhu
12,632
1,148
31
3
0
241,293
0
W
Bellona
11,942
1,086
13
1
0
186,931
0
L
Ymir
10,188
926
36
3
1
182,058
1
L
Pele
9,946
904
63
6
2
200,362
0
W
Ah Puch
12,280
1,116
65
6
2
176,702
0
L
Odin
11,101
1,009
22
2
0
242,654
1
W
Neith
12,929
1,175
88
8
3
186,009
0
L
Freya
11,545
1,050
8
1
0
201,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role