Player Matchup

Cthulhu
Cthulhu
Alotahobos420
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GaddielEran
Medusa
Level 8
God Stats
11W - 12L
1,500 SR
Queue Stats
14W - 18L
1,158 Elo+
Solo
Apollo
Apollo
MerryKushmas
Apollo
Level 28
God Stats
3W - 3L
1,424 SR
Queue Stats
86W - 99L
1,275 Elo+
Solo
Thor
Thor
SankBoi
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,193 Elo+
Solo
Charybdis
Charybdis
miah9
Charybdis
Level 27
God Stats
28W - 24L
1,330 SR
Queue Stats
550W - 602L
1,072 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,240 Elo+

VS

Team Averages
Level 24
1,521 SR
1,402 Elo+
Neith
Neith
Exterbal_Mathias
Neith
Level 21
God Stats
12W - 20L
1,547 SR
Queue Stats
150W - 192L
1,251 Elo+
Solo
Zhong Kui
Zhong Kui
GetGooodBum
Zhong Kui
Level 19
God Stats
9W - 9L
1,602 SR
Queue Stats
48W - 41L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SquidLord_Sif
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kali
Kali
derekitssss
Kali
Level 28
God Stats
1W - 2L
1,524 SR
Queue Stats
63W - 59L
1,275 Elo+
Solo
Bellona
Bellona
jackwalkers
Bellona
Level 25
God Stats
36W - 50L
1,432 SR
Queue Stats
120W - 163L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 8 / 2
7,270
404
2,793
11,737
8,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
8 / 3 / 5
10,045
558
6,878
9,054
2,840
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
10 / 5 / 5
10,596
589
8,230
15,494
4,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
SankBoi
Thor
13
6 / 1 / 6
8,529
474
6,485
8,568
5,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
miah9
Charybdis
12
1 / 3 / 6
7,859
437
7,849
13,104
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
9,239
513
9,608
10,832
3,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
GetGooodBum
Zhong Kui
16
11 / 1 / 2
10,127
563
12,497
10,189
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
SquidLord_Sif
Morgan Le Fay
12
2 / 4 / 4
8,084
449
4,714
8,012
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 9 / 3
8,261
459
3,801
12,914
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
jackwalkers
Bellona
12
1 / 4 / 2
7,826
435
5,715
11,358
9,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
26
Kills
20
20
Deaths
27
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
8
2
0.25
L
4
9
2
0.56
W
Medusa
8
3
5
3.5
L
Zhong Kui
GetGooodBum
Zhong Kui
11
1
2
12
W
Apollo
10
5
5
2.5
W
Thor
SankBoi
Thor
6
1
6
9
L
Morgan Le Fay
SquidLord_Sif
Morgan Le Fay
2
4
4
1
L
2
9
3
0.39
L
Bellona
jackwalkers
Bellona
1
4
2
0.5
W
Charybdis
miah9
Charybdis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
36,335
57,957
Taken
53,305
24,848
Mitigated
27,539
12,594
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,793
541
0
1,017
11,737
8,123
0
5,114
6,623
24,562
0
L
9,608
5,072
0
757
10,832
3,328
1,050
0
10,832
0
45,904
W
Medusa
6,878
2,858
0
250
9,054
2,840
954
818
8,236
0
45,507
L
Zhong Kui
GetGooodBum
Zhong Kui
12,497
2,656
0
5,305
10,189
7,301
0
1,061
9,128
58,738
14,914
W
Apollo
8,230
5,549
0
6,472
15,494
4,993
2,078
5,000
10,494
0
56,918
W
Thor
SankBoi
Thor
6,485
1,236
0
2,407
8,568
5,031
0
2,634
5,934
0
41,211
L
Morgan Le Fay
SquidLord_Sif
Morgan Le Fay
4,714
671
0
1,244
8,012
2,594
614
91
7,921
31,934
0
L
3,801
1,349
0
2,249
12,914
4,931
29
670
12,244
0
27,015
L
Bellona
jackwalkers
Bellona
5,715
1,768
0
2,344
11,358
9,385
1,715
1,164
10,194
9,043
26,532
W
Charybdis
miah9
Charybdis
7,849
4,296
0
2,448
13,104
3,861
0
4,734
8,370
0
46,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
43,537
347
Minions Killed
376
0
Camps Cleared
0
1,536,672
Distance Traveled
1,488,064
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,270
404
32
2
0
292,133
4
L
Neith
9,239
513
93
5
0
291,290
0
W
Medusa
10,045
558
95
5
0
293,274
0
L
Zhong Kui
10,127
563
124
7
0
261,237
2
W
Apollo
10,596
589
98
5
0
286,764
0
W
Thor
8,529
474
57
3
0
346,642
6
L
Morgan Le Fay
8,084
449
57
3
0
295,855
2
L
Kali
8,261
459
39
2
0
354,867
2
L
Bellona
7,826
435
63
4
0
284,815
1
W
Charybdis
7,859
437
65
4
0
317,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role