Player Matchup

Bakasura
Bakasura
Kintzel
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,429 Elo+
Solo
Ah Puch
Ah Puch
Krumper0
Ah Puch
Level 29
God Stats
0W - 1L
1,799 SR
Queue Stats
43W - 38L
1,557 Elo+
Solo
King Arthur
King Arthur
LentilLad69Nice
King Arthur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 17L
1,531 Elo+
Solo
Neith
Neith
poisonpowder69
Neith
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
12W - 11L
1,545 Elo+
Solo
Cthulhu
Cthulhu
serzhik2
Cthulhu
Level 18
God Stats
7W - 2L
1,725 SR
Queue Stats
19W - 11L
1,658 Elo+
Solo
Team Averages
Level 23
1,646 SR
1,544 Elo+

VS

Team Averages
Level 24
1,643 SR
1,548 Elo+
Bellona
Bellona
SehZuTyp
Bellona
Level 22
God Stats
33W - 20L
1,645 SR
Queue Stats
140W - 120L
1,664 Elo+
Solo
Eset
Eset
Velumbra
Eset
Level 25
God Stats
1W - 0L
1,221 SR
Queue Stats
84W - 69L
1,569 Elo+
Solo
Yemoja
Yemoja
luxurian2224
Yemoja
Level 19
God Stats
2W - 0L
1,921 SR
Queue Stats
10W - 11L
1,543 Elo+
Solo
Charybdis
Charybdis
perijim
Charybdis
Level 27
God Stats
6W - 1L
1,538 SR
Queue Stats
33W - 35L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
pilouyojo
Zhong Kui
Level 28
God Stats
9W - 1L
1,891 SR
Queue Stats
140W - 146L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kintzel
Bakasura
16
2 / 10 / 4
11,509
426
7,195
22,290
9,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Krumper0
Ah Puch
20
2 / 7 / 3
13,442
498
14,697
21,026
7,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LentilLad69Nice
King Arthur
20
6 / 4 / 3
14,465
536
18,717
31,111
36,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 7 / 1
13,810
511
16,333
18,487
8,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
serzhik2
Cthulhu
17
1 / 8 / 7
10,917
404
14,420
22,640
20,183
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SehZuTyp
Bellona
20
24 / 2 / 8
18,429
683
36,773
30,850
27,636
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
20
8 / 4 / 6
16,566
614
17,624
20,818
10,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
19
0 / 3 / 19
13,211
489
7,291
18,153
20,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
perijim
Charybdis
19
3 / 3 / 7
13,295
492
7,356
21,031
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
pilouyojo
Zhong Kui
20
1 / 3 / 12
14,593
540
18,495
24,563
29,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
14
Kills
36
36
Deaths
15
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Kintzel
Bakasura
2
10
4
0.4
L
Ah Puch
Krumper0
Ah Puch
2
7
3
0.5
L
King Arthur
LentilLad69Nice
King Arthur
6
4
3
1.88
W
Bellona
SehZuTyp
Bellona
24
2
8
14
W
Eset
8
4
6
2.75
W
Yemoja
0
3
19
3.17
W
Charybdis
perijim
Charybdis
3
3
7
2.17
W
Zhong Kui
pilouyojo
Zhong Kui
1
3
12
2.33
L
3
7
1
0.5
L
Cthulhu
serzhik2
Cthulhu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,362
Damage
87,539
115,554
Taken
115,415
82,557
Mitigated
95,868
23,973
Healing
54,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Kintzel
Bakasura
7,195
4,619
0
4,109
22,290
9,695
450
8,879
13,411
0
58,626
L
Ah Puch
Krumper0
Ah Puch
14,697
940
0
3,535
21,026
7,662
139
8,185
12,841
94,731
0
L
King Arthur
LentilLad69Nice
King Arthur
18,717
1,884
314
7,957
31,111
36,469
38
10,080
21,031
0
88,206
W
Bellona
SehZuTyp
Bellona
36,773
24,354
0
8,270
30,850
27,636
930
7,721
22,476
0
171,980
W
Eset
17,624
909
647
9,685
20,818
10,721
2,155
8,668
11,296
123,869
0
W
Yemoja
7,291
1,987
6,691
4,346
18,153
20,587
999
6,008
12,039
37,054
0
W
Charybdis
perijim
Charybdis
7,356
4,518
0
10,076
21,031
7,742
393
4,211
16,778
0
100,416
W
Zhong Kui
pilouyojo
Zhong Kui
18,495
3,128
0
14,300
24,563
29,182
3,012
5,381
18,894
96,048
0
L
16,333
7,414
0
5,809
18,487
8,548
4,073
4,493
13,959
0
122,265
L
Cthulhu
serzhik2
Cthulhu
14,420
470
985
1,264
22,640
20,183
437
11,980
10,500
37,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,143
Gold Earned
76,094
656
Minions Killed
757
0
Camps Cleared
0
2,394,396
Distance Traveled
2,453,999
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,509
426
109
4
0
435,339
2
L
Ah Puch
13,442
498
144
5
0
453,347
6
L
King Arthur
14,465
536
151
6
0
516,719
6
W
Bellona
18,429
683
187
7
0
563,027
2
W
Eset
16,566
614
220
8
0
511,027
7
W
Yemoja
13,211
489
38
1
0
488,090
11
W
Charybdis
13,295
492
144
5
0
471,699
5
W
Zhong Kui
14,593
540
168
6
0
420,156
6
L
Neith
13,810
511
211
8
0
454,623
4
L
Cthulhu
10,917
404
41
2
0
534,368
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role