Player Matchup

Aphrodite
Aphrodite
Gold III
SadHyper YT
Aphrodite
Gold III
Level 81
God Stats
8W - 5L
1,647 SR
Queue Stats
197W - 189L
1,503 MMR
Solo
Izanami
Izanami
Gold IV
Teama1134
Izanami
Gold IV
Level 101
God Stats
12W - 5L
1,500 SR
Queue Stats
75W - 64L
1,515 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
danizinho22
Gilgamesh
Gold II
Level 89
God Stats
1W - 1L
1,774 SR
Queue Stats
43W - 38L
1,604 MMR
Solo
Jormungandr
Jormungandr
Gold II
iRooski
Jormungandr
Gold II
Level 140
God Stats
4W - 0L
1,928 SR
Queue Stats
157W - 157L
1,584 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
lilcaplo
Sun Wukong
Gold III
Level 124
God Stats
22W - 18L
1,664 SR
Queue Stats
367W - 373L
1,518 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,703 SR
1,545 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,631 SR
1,545 MMR
Cerberus
Cerberus
Gold II
D4rk_mx2
Cerberus
Gold II
Level 148
God Stats
2W - 2L
1,657 SR
Queue Stats
73W - 84L
1,618 MMR
Party 1
Chang'e
Chang'e
Platinum III
Dottie2993
Chang'e
Platinum III
Level 109
God Stats
87W - 51L
1,684 SR
Queue Stats
501W - 514L
1,590 MMR
Solo
Osiris
Osiris
Gold II
Rushtiger-
Osiris
Gold II
Level 126
God Stats
0W - 2L
1,610 SR
Queue Stats
136W - 131L
1,628 MMR
Solo
Apollo
Apollo
Gold IV
Synyster_Genos
Apollo
Gold IV
Level 156
God Stats
2W - 2L
1,542 SR
Queue Stats
205W - 202L
1,310 MMR
Party 1
Vamana
Vamana
Gold III
Wisekiller661
Vamana
Gold III
Level 134
God Stats
10W - 7L
1,661 SR
Queue Stats
30W - 28L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SadHyper YT
Aphrodite
20
7 / 8 / 13
14,960
499
17,188
26,283
12,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Teama1134
Izanami
20
12 / 6 / 6
17,919
597
32,670
23,621
9,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
danizinho22
Gilgamesh
20
4 / 7 / 10
14,283
476
18,911
29,207
15,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
iRooski
Jormungandr
20
4 / 5 / 19
14,397
480
20,218
32,792
39,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
lilcaplo
Sun Wukong
20
6 / 4 / 18
16,596
553
27,525
36,156
45,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Morgan Le FayAthenaKaliTiamatCu Chulainn

VS

Bans
ArtemisHeimdallrDanzaburouNeithSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D4rk_mx2
Cerberus
18
3 / 6 / 16
13,850
462
12,289
36,432
48,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Dottie2993
Chang'e
20
12 / 7 / 12
16,774
559
34,471
28,961
11,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
Rushtiger-
Osiris
20
6 / 8 / 14
15,332
511
20,614
28,168
24,281
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 8
15,509
517
20,238
26,510
11,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 9
15,453
515
24,397
37,046
40,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
89
33
Kills
30
30
Deaths
33
66
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
D4rk_mx2
Cerberus
3
6
16
1.83
L
Chang'e
Dottie2993
Chang'e
12
7
12
2.57
L
Osiris
Rushtiger-
Osiris
6
8
14
1.63
W
Aphrodite
SadHyper YT
Aphrodite
7
8
13
1.69
L
3
5
8
1.4
W
Izanami
Teama1134
Izanami
12
6
6
2.5
L
6
7
9
1.5
W
Gilgamesh
danizinho22
Gilgamesh
4
7
10
1.29
W
Jormungandr
iRooski
Jormungandr
4
5
19
2.7
W
Sun Wukong
lilcaplo
Sun Wukong
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,512
Damage
112,009
148,059
Taken
157,117
122,772
Mitigated
135,890
53,423
Healing
54,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
D4rk_mx2
Cerberus
12,289
687
0
10,118
36,432
48,066
157
9,642
26,790
40,335
0
L
Chang'e
Dottie2993
Chang'e
34,471
1,127
10,778
11,459
28,961
11,796
780
10,675
18,286
110,357
0
L
Osiris
Rushtiger-
Osiris
20,614
8,071
0
4,144
28,168
24,281
258
7,348
20,820
0
114,634
W
Aphrodite
SadHyper YT
Aphrodite
17,188
1,473
12,810
14,199
26,283
12,224
905
8,049
17,947
69,821
0
L
20,238
11,130
0
7,212
26,510
11,561
4,707
3,489
23,021
0
167,415
W
Izanami
Teama1134
Izanami
32,670
20,486
0
4,854
23,621
9,929
8,666
5,943
17,490
0
167,299
L
24,397
12,551
0
10,345
37,046
40,186
2,176
6,537
30,509
4,276
95,657
W
Gilgamesh
danizinho22
Gilgamesh
18,911
5,506
0
7,810
29,207
15,563
0
8,468
20,471
0
125,674
W
Jormungandr
iRooski
Jormungandr
20,218
3,056
0
4,866
32,792
39,643
774
14,609
17,563
51,429
0
W
Sun Wukong
lilcaplo
Sun Wukong
27,525
5,133
0
8,884
36,156
45,413
924
10,677
25,117
0
109,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,155
Gold Earned
76,918
714
Minions Killed
687
0
Camps Cleared
0
2,735,048
Distance Traveled
2,719,837
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,850
462
60
2
0
540,292
9
L
Chang'e
16,774
559
135
5
0
544,285
9
L
Osiris
15,332
511
132
4
0
580,519
3
W
Aphrodite
14,960
499
107
4
0
513,114
0
L
Apollo
15,509
517
218
7
0
525,074
3
W
Izanami
17,919
597
230
8
0
535,771
4
L
Vamana
15,453
515
142
5
0
529,667
2
W
Gilgamesh
14,283
476
130
4
0
592,341
2
W
Jormungandr
14,397
480
65
2
0
508,838
7
W
Sun Wukong
16,596
553
182
6
0
584,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role