Player Matchup

Merlin
Merlin
GunKnightRaz
Merlin
Level 106
God Stats
9W - 3L
1,703 SR
Queue Stats
264W - 204L
1,618 Elo+
Party 1
Bellona
Bellona
Myrzatel
Bellona
Level 22
God Stats
4W - 0L
1,872 SR
Queue Stats
60W - 32L
1,695 Elo+
Party 1
Hun Batz
Hun Batz
Nicolas9801
Hun Batz
Level 137
God Stats
4W - 6L
1,554 SR
Queue Stats
191W - 153L
1,613 Elo+
Party 1
Team Averages
Level 88
1,710 SR
1,642 Elo+

VS

Team Averages
Level 87
1,417 SR
1,418 Elo+
Jormungandr
Jormungandr
Gedeonrusse21
Jormungandr
Level 26
God Stats
0W - 2L
1,190 SR
Queue Stats
141W - 233L
1,288 Elo+
Solo
Hou Yi
Hou Yi
Robo Outlaw6994
Hou Yi
Level 84
God Stats
7W - 11L
1,392 SR
Queue Stats
364W - 505L
1,364 Elo+
Party 2
Hel
Hel
rachet369
Hel
Level 152
God Stats
8W - 4L
1,670 SR
Queue Stats
179W - 129L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 3 / 4
10,401
693
12,981
8,116
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Myrzatel
Bellona
12
2 / 6 / 9
9,933
662
11,945
15,989
9,504
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Nicolas9801
Hun Batz
15
9 / 0 / 4
11,415
761
17,884
13,006
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gedeonrusse21
Jormungandr
12
4 / 7 / 4
10,226
682
7,785
20,050
19,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 5 / 4
9,356
624
5,115
13,413
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 4
9,999
667
12,967
15,651
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
9
9
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gedeonrusse21
Jormungandr
4
7
4
0.86
W
Merlin
5
3
4
2.33
W
Bellona
Myrzatel
Bellona
2
6
9
1.08
W
Hun Batz
Nicolas9801
Hun Batz
9
0
4
11
L
2
5
4
0.8
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,810
Damage
25,867
37,111
Taken
49,114
19,047
Mitigated
31,104
3,273
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gedeonrusse21
Jormungandr
7,785
2,361
88
983
20,050
19,304
0
6,002
13,389
16,093
0
W
Merlin
12,981
985
0
644
8,116
2,612
225
4,842
2,878
35,661
0
W
Bellona
Myrzatel
Bellona
11,945
3,187
0
920
15,989
9,504
489
8,661
6,892
0
33,977
W
Hun Batz
Nicolas9801
Hun Batz
17,884
6,731
0
1,709
13,006
6,931
1,364
6,541
6,073
0
41,123
L
5,115
2,121
0
1,293
13,413
4,448
1,410
3,983
9,202
0
29,758
L
12,967
331
4,047
8,141
15,651
7,352
177
3,488
11,678
35,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
29,581
141
Minions Killed
136
9
Camps Cleared
4
845,717
Distance Traveled
762,855
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,226
682
16
1
0
220,908
0
W
Merlin
10,401
693
47
3
1
259,723
1
W
Bellona
9,933
662
39
3
6
270,078
1
W
Hun Batz
11,415
761
55
4
2
315,916
2
L
Hou Yi
9,356
624
70
5
3
260,180
4
L
Hel
9,999
667
50
3
1
281,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role