Player Matchup

Serqet
Serqet
Evylux
Serqet
Level 129
God Stats
5W - 4L
1,542 SR
Queue Stats
66W - 58L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
MojiMochi
Zhong Kui
Level 125
God Stats
1W - 0L
1,875 SR
Queue Stats
29W - 28L
1,432 Elo+
Party 1
Skadi
Skadi
Myke Oxmall1980
Skadi
Level 121
God Stats
8W - 8L
1,394 SR
Queue Stats
402W - 388L
1,513 Elo+
Solo
Discordia
Discordia
Raven2k15
Discordia
Level 134
God Stats
2W - 1L
1,608 SR
Queue Stats
43W - 44L
1,443 Elo+
Party 1
King Arthur
King Arthur
Undead_Ares_68
King Arthur
Level 107
God Stats
41W - 53L
1,489 SR
Queue Stats
531W - 543L
1,462 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,465 Elo+

VS

Team Averages
Level 148
1,480 SR
1,492 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Benching089
Merlin
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 216L
1,399 Elo+
Party 2
Sol
Sol
CRooKeDCoP
Sol
Level 157
God Stats
7W - 21L
1,374 SR
Queue Stats
608W - 634L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
fadedJEARbear
Tsukuyomi
Level 147
God Stats
0W - 1L
1,527 SR
Queue Stats
4W - 4L
1,623 Elo+
Solo
Heimdallr
Heimdallr
garydx9
Heimdallr
Level 135
God Stats
5W - 15L
1,500 SR
Queue Stats
138W - 137L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Evylux
Serqet
13
1 / 0 / 10
7,410
741
3,267
6,665
7,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
MojiMochi
Zhong Kui
12
2 / 4 / 2
6,854
685
5,006
8,013
5,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 2
8,976
898
8,661
7,488
3,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Raven2k15
Discordia
15
3 / 1 / 5
7,970
797
8,806
3,899
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Undead_Ares_68
King Arthur
14
2 / 0 / 6
7,528
753
5,223
11,673
7,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 4
6,702
670
3,521
11,193
7,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
1 / 3 / 3
7,177
718
6,726
7,047
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 1
6,380
638
5,280
4,769
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
fadedJEARbear
Tsukuyomi
12
0 / 4 / 5
6,369
637
8,280
8,633
3,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
garydx9
Heimdallr
13
3 / 2 / 1
7,455
746
3,949
7,568
3,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
5
5
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
4
1
L
Merlin
1
3
3
0.83
L
0
2
1
0.25
W
Serqet
Evylux
Serqet
1
0
10
6
W
Zhong Kui
MojiMochi
Zhong Kui
2
4
2
0.75
W
6
0
2
7
W
Discordia
Raven2k15
Discordia
3
1
5
5.5
W
King Arthur
Undead_Ares_68
King Arthur
2
0
6
5
L
Tsukuyomi
fadedJEARbear
Tsukuyomi
0
4
5
0.63
L
Heimdallr
garydx9
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,963
Damage
27,756
37,738
Taken
39,210
25,202
Mitigated
19,496
8,075
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,521
1,503
1,114
3,414
11,193
7,419
0
3,751
7,442
0
6,955
L
Merlin
6,726
103
106
708
7,047
3,145
1
1,533
5,400
40,183
0
L
5,280
1,132
0
1,073
4,769
1,966
0
1,403
3,328
23,939
0
W
Serqet
Evylux
Serqet
3,267
259
0
0
6,665
7,321
357
1,882
4,783
403
6,709
W
Zhong Kui
MojiMochi
Zhong Kui
5,006
278
0
1,619
8,013
5,885
289
1,772
6,239
15,865
0
W
8,661
4,344
0
1,268
7,488
3,019
732
2,971
4,517
0
36,969
W
Discordia
Raven2k15
Discordia
8,806
271
0
250
3,899
1,423
2
2,051
1,848
34,628
0
W
King Arthur
Undead_Ares_68
King Arthur
5,223
55
0
4,938
11,673
7,554
0
3,621
8,052
58
22,017
L
Tsukuyomi
fadedJEARbear
Tsukuyomi
8,280
2,285
0
1,636
8,633
3,376
0
4,366
3,924
0
21,989
L
Heimdallr
garydx9
Heimdallr
3,949
832
0
420
7,568
3,590
112
3,366
4,163
0
17,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
34,083
235
Minions Killed
234
6
Camps Cleared
8
1,024,537
Distance Traveled
940,872
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,702
670
12
1
0
199,267
0
L
Merlin
7,177
718
96
10
4
187,668
4
L
Sol
6,380
638
64
6
1
169,416
4
W
Serqet
7,410
741
11
1
0
244,586
2
W
Zhong Kui
6,854
685
40
4
0
185,426
4
W
Skadi
8,976
898
84
8
4
201,476
0
W
Discordia
7,970
797
68
7
1
184,266
2
W
King Arthur
7,528
753
32
3
1
208,783
1
L
Tsukuyomi
6,369
637
23
2
2
193,437
2
L
Heimdallr
7,455
746
39
4
1
191,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role