Player Matchup

Sol
Sol
DownloadingSleep
Sol
Level 27
God Stats
1W - 1L
1,328 SR
Queue Stats
26W - 49L
1,350 Elo+
Party 2
Awilix
Awilix
SirWomboEsquire
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,387 Elo+
Party 2
Zhong Kui
Zhong Kui
Swahgle
Zhong Kui
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 44L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
patches563
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 298L
1,491 Elo+
Party 1
Set
Set
zombiexinfested
Set
Level 29
God Stats
0W - 3L
1,276 SR
Queue Stats
144W - 181L
1,428 Elo+
Party 1
Team Averages
Level 56
1,421 SR
1,427 Elo+

VS

Team Averages
Level 114
1,540 SR
1,436 Elo+
Kuzenbo
Kuzenbo
BigCalf28401546
Kuzenbo
Level 82
God Stats
11W - 10L
1,801 SR
Queue Stats
227W - 234L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
Drokcruel169
Cthulhu
Level 147
God Stats
16W - 18L
1,520 SR
Queue Stats
387W - 400L
1,385 Elo+
Solo
Merlin
Merlin
NotAnotherRanga
Merlin
Level 105
God Stats
6W - 12L
1,262 SR
Queue Stats
633W - 666L
1,369 Elo+
Solo
Anubis
Anubis
SQUEAKZx420
Anubis
Level 124
God Stats
4W - 0L
1,771 SR
Queue Stats
239W - 233L
1,502 Elo+
Party 3
Bastet
Bastet
mtlking1
Bastet
Level 114
God Stats
4W - 4L
1,350 SR
Queue Stats
515W - 531L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
9,101
827
10,508
8,800
2,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 8 / 4
8,357
760
6,650
11,499
3,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Swahgle
Zhong Kui
14
3 / 7 / 3
8,017
729
7,333
13,833
7,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
patches563
Heimdallr
16
3 / 8 / 9
8,954
814
11,523
13,300
4,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 6 / 7
7,445
677
3,815
10,037
9,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 24
9,900
900
6,290
12,941
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Drokcruel169
Cthulhu
16
5 / 4 / 21
9,877
898
12,367
19,202
14,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 4 / 12
9,971
906
11,427
8,982
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
17
6 / 2 / 16
10,184
926
7,797
9,113
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
mtlking1
Bastet
17
17 / 4 / 13
11,546
1,050
15,341
12,845
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
15
Kills
34
34
Deaths
17
25
Assists
86
Player
Kills
Deaths
Assists
KDA
W
1
3
24
4.33
L
6
5
2
1.4
W
Cthulhu
Drokcruel169
Cthulhu
5
4
21
3.88
W
5
4
12
2.75
W
Anubis
6
2
16
7
L
3
8
4
0.63
L
Zhong Kui
Swahgle
Zhong Kui
3
7
3
0.64
W
Bastet
mtlking1
Bastet
17
4
13
5.88
L
Heimdallr
patches563
Heimdallr
3
8
9
0.94
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,829
Damage
53,222
57,469
Taken
63,083
28,144
Mitigated
46,981
9,891
Healing
26,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,290
2,295
1,531
3,466
12,941
17,778
669
2,831
10,110
11,567
0
L
10,508
1,908
0
1,039
8,800
2,938
0
6,351
2,449
24,649
0
W
Cthulhu
Drokcruel169
Cthulhu
12,367
807
2,471
6,570
19,202
14,116
94
6,904
12,298
27,547
0
W
11,427
217
1,680
2,943
8,982
3,800
1,696
2,591
6,391
29,353
0
W
Anubis
7,797
467
1,774
3,148
9,113
4,466
2,240
1,552
7,561
22,675
0
L
6,650
1,993
1,374
952
11,499
3,602
0
7,432
4,067
0
10,909
L
Zhong Kui
Swahgle
Zhong Kui
7,333
972
568
2,011
13,833
7,700
0
8,593
5,240
16,508
0
W
Bastet
mtlking1
Bastet
15,341
3,801
944
2,375
12,845
6,821
481
3,963
8,882
0
21,288
L
Heimdallr
patches563
Heimdallr
11,523
4,229
174
1,590
13,300
4,389
0
8,511
4,789
0
23,921
L
3,815
1,471
1,246
937
10,037
9,515
0
6,994
3,043
0
7,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
51,478
106
Minions Killed
119
0
Camps Cleared
0
903,532
Distance Traveled
1,112,024
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,900
900
7
1
0
253,617
0
L
Sol
9,101
827
36
3
0
189,968
0
W
Cthulhu
9,877
898
22
2
0
213,183
0
W
Merlin
9,971
906
45
4
0
215,065
4
W
Anubis
10,184
926
30
3
0
219,560
2
L
Awilix
8,357
760
10
1
0
205,180
0
L
Zhong Kui
8,017
729
22
2
0
172,817
0
W
Bastet
11,546
1,050
15
1
0
210,599
0
L
Heimdallr
8,954
814
25
2
0
159,760
0
L
Set
7,445
677
13
1
0
175,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role