Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GodDarkFox
Heimdallr
Level 86
God Stats
38W - 37L
1,419 SR
Queue Stats
282W - 275L
1,499 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,500 Elo+

VS

Team Averages
Level 77
1,657 SR
1,679 Elo+
Neith
Neith
LuizMeireles
Neith
Level 27
God Stats
0W - 1L
1,785 SR
Queue Stats
33W - 10L
1,708 Elo+
Party 1
Tiamat
Tiamat
MagoImplacàvel
Tiamat
Level 155
God Stats
11W - 7L
1,685 SR
Queue Stats
369W - 157L
1,644 Elo+
Party 1
Chaac
Chaac
ShayUwU
Chaac
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 22L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
4 / 0 / 3
6,896
690
3,663
3,439
1,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
10
0 / 0 / 6
6,285
629
4,144
7,834
4,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
GodDarkFox
Heimdallr
11
3 / 1 / 4
7,126
713
6,403
6,456
2,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,673
567
3,813
5,260
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,387
639
3,940
4,641
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ShayUwU
Chaac
8
0 / 4 / 0
5,578
558
3,498
7,131
5,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
1
1
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
0
3
5.5
W
Gilgamesh
 
Gilgamesh
0
0
6
3
W
Heimdallr
GodDarkFox
Heimdallr
3
1
4
5
L
0
1
0
0
L
1
2
0
0.5
L
Chaac
ShayUwU
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,210
Damage
11,251
17,729
Taken
17,032
9,148
Mitigated
8,771
6,195
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,663
368
601
1,281
3,439
1,696
596
596
2,843
13,010
0
W
Gilgamesh
 
Gilgamesh
4,144
459
0
3,060
7,834
4,966
36
1,829
6,005
0
17,386
W
Heimdallr
GodDarkFox
Heimdallr
6,403
1,912
0
1,253
6,456
2,486
298
1,882
4,574
0
28,199
L
3,813
842
0
531
5,260
1,546
0
834
4,426
0
14,472
L
3,940
224
0
1,635
4,641
2,217
0
879
3,762
17,210
0
L
Chaac
ShayUwU
Chaac
3,498
246
0
1,600
7,131
5,008
0
2,398
4,733
0
15,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,307
Gold Earned
17,638
121
Minions Killed
90
6
Camps Cleared
3
533,139
Distance Traveled
466,504
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,896
690
27
3
1
156,965
2
W
Gilgamesh
6,285
629
34
3
3
201,436
2
W
Heimdallr
7,126
713
60
6
2
174,738
3
L
Neith
5,673
567
23
2
0
164,387
3
L
Tiamat
6,387
639
47
5
2
169,061
2
L
Chaac
5,578
558
20
2
1
133,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role