Player Matchup

Yemoja
Yemoja
Doogolous
Yemoja
Level 45
God Stats
9W - 5L
1,616 SR
Queue Stats
102W - 105L
1,503 Elo+
Party 3
Mercury
Mercury
E-M-H-2
Mercury
Level 24
God Stats
12W - 6L
1,644 SR
Queue Stats
54W - 34L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
HiperZombie
Baron Samedi
Level 142
God Stats
6W - 1L
1,706 SR
Queue Stats
332W - 331L
1,472 Elo+
Party 2
Tyr
Tyr
ScandarAkbar1
Tyr
Level 89
God Stats
7W - 13L
1,432 SR
Queue Stats
306W - 273L
1,542 Elo+
Party 3
Medusa
Medusa
oSolve
Medusa
Level 88
God Stats
4W - 0L
1,855 SR
Queue Stats
158W - 105L
1,631 Elo+
Party 3
Team Averages
Level 78
1,651 SR
1,522 Elo+

VS

Team Averages
Level 60
1,511 SR
1,405 Elo+
Awilix
Awilix
ELIT3GRAY
Awilix
Level 49
God Stats
18W - 17L
1,672 SR
Queue Stats
120W - 128L
1,424 Elo+
Party 1
Neith
Neith
ELIT3KIX
Neith
Level 58
God Stats
7W - 9L
1,483 SR
Queue Stats
207W - 216L
1,439 Elo+
Party 1
Ymir
Ymir
ItsaMeTyler
Ymir
Level 44
God Stats
10W - 9L
1,444 SR
Queue Stats
111W - 140L
1,331 Elo+
Solo
Tyr
Tyr
LEGENDARYxxBR
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 223L
1,465 Elo+
Solo
Nu Wa
Nu Wa
ab50lute zero
Nu Wa
Level 28
God Stats
15W - 16L
1,458 SR
Queue Stats
66W - 70L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Doogolous
Yemoja
20
5 / 0 / 30
15,938
531
7,002
21,605
36,783
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
E-M-H-2
Mercury
20
7 / 4 / 14
15,051
502
15,956
24,392
10,739
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
HiperZombie
Baron Samedi
20
11 / 6 / 17
15,975
533
30,048
30,764
21,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 14
17,966
599
24,508
30,769
47,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
oSolve
Medusa
20
17 / 2 / 15
17,336
578
48,643
28,961
16,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ELIT3GRAY
Awilix
20
3 / 13 / 7
13,583
453
9,439
31,614
14,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ELIT3KIX
Neith
19
2 / 13 / 7
12,964
432
18,568
24,619
11,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 12 / 4
12,396
413
17,126
42,426
55,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
3 / 6 / 5
14,034
468
16,516
34,115
26,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 7 / 4
15,525
518
28,347
29,197
15,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
41
50
Kills
14
14
Deaths
51
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Doogolous
Yemoja
5
0
30
20
W
Mercury
E-M-H-2
Mercury
7
4
14
3.5
L
Awilix
ELIT3GRAY
Awilix
3
13
7
0.5
L
Neith
ELIT3KIX
Neith
2
13
7
0.42
W
Baron Samedi
HiperZombie
Baron Samedi
11
6
17
3.25
L
1
12
4
0.25
L
3
6
5
0.92
W
10
2
14
8.5
L
5
7
4
1
W
Medusa
oSolve
Medusa
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,157
Damage
89,996
136,491
Taken
161,971
133,530
Mitigated
123,711
58,401
Healing
35,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Doogolous
Yemoja
7,002
2,563
10,393
5,302
21,605
36,783
2,131
7,767
13,838
37,041
0
W
Mercury
E-M-H-2
Mercury
15,956
8,097
0
956
24,392
10,739
2,484
8,847
15,545
0
139,634
L
Awilix
ELIT3GRAY
Awilix
9,439
4,134
0
7,271
31,614
14,965
0
10,224
21,390
0
88,544
L
Neith
ELIT3KIX
Neith
18,568
7,262
0
3,121
24,619
11,835
2,746
5,735
18,884
0
95,652
W
Baron Samedi
HiperZombie
Baron Samedi
30,048
1,594
3,767
14,562
30,764
21,658
3,374
10,919
19,845
111,214
0
L
17,126
1,366
411
2,956
42,426
55,385
335
4,916
37,510
68,834
0
L
16,516
880
60
9,655
34,115
26,134
390
9,383
24,732
0
79,663
W
24,508
4,992
0
13,034
30,769
47,682
704
8,556
21,082
3,352
129,365
L
28,347
12,016
273
11,666
29,197
15,392
2,890
7,615
21,582
138,155
0
W
Medusa
oSolve
Medusa
48,643
31,690
0
10,387
28,961
16,668
4,906
9,384
19,577
0
164,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,266
Gold Earned
68,502
777
Minions Killed
685
0
Camps Cleared
0
2,663,727
Distance Traveled
2,395,432
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,938
531
38
1
0
518,647
3
W
Mercury
15,051
502
146
5
0
600,981
0
L
Awilix
13,583
453
113
4
0
524,620
1
L
Neith
12,964
432
175
6
0
396,514
2
W
Baron Samedi
15,975
533
161
5
0
455,500
2
L
Ymir
12,396
413
76
3
0
433,712
9
L
Tyr
14,034
468
147
5
0
606,089
1
W
Tyr
17,966
599
246
8
0
585,815
5
L
Nu Wa
15,525
518
174
6
0
434,497
0
W
Medusa
17,336
578
186
6
0
502,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role