Player Matchup

Merlin
Merlin
Gold IV
GodNova21
Merlin
Gold IV
Level 104
God Stats
8W - 13L
1,501 SR
Queue Stats
484W - 463L
1,432 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
OoVampsteroO
Zhong Kui
Gold V
Level 128
God Stats
6W - 1L
1,689 SR
Queue Stats
43W - 40L
1,380 MMR
Solo
Rama
Rama
Platinum V
PequenoTimmo98
Rama
Platinum V
Level 133
God Stats
4W - 1L
1,533 SR
Queue Stats
124W - 114L
1,593 MMR
Solo
Osiris
Osiris
Silver II
SuperScoobyy
Osiris
Silver II
Level 143
God Stats
1W - 0L
1,659 SR
Queue Stats
9W - 9L
1,529 MMR
Solo
Fafnir
Fafnir
Silver I
mrguy321
Fafnir
Silver I
Level 108
God Stats
2W - 1L
1,521 SR
Queue Stats
22W - 23L
1,391 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,581 SR
1,465 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,482 SR
1,466 MMR
Thanatos
Thanatos
Bronze III
Badinkers24
Thanatos
Bronze III
Level 30
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Hedonix0Fettle
Hou Yi
Gold V
Level 106
God Stats
3W - 2L
1,534 SR
Queue Stats
100W - 93L
1,363 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
LILCHEVY
Morgan Le Fay
Gold II
Level 160
God Stats
1W - 3L
1,553 SR
Queue Stats
341W - 348L
1,600 MMR
Solo
Cerberus
Cerberus
Gold IV
NoviceInVice
Cerberus
Gold IV
Level 158
God Stats
3W - 5L
1,683 SR
Queue Stats
385W - 392L
1,365 MMR
Solo
Bellona
Bellona
Bronze III
Violentine
Bellona
Bronze III
Level 66
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GodNova21
Merlin
18
5 / 0 / 19
12,800
610
13,853
7,095
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
OoVampsteroO
Zhong Kui
18
9 / 3 / 15
13,051
621
12,602
18,006
17,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 4 / 11
12,850
612
15,272
14,304
5,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
18 / 3 / 8
14,182
675
22,105
17,340
13,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
mrguy321
Fafnir
15
0 / 2 / 24
11,975
570
5,479
22,178
36,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaTiamatGilgameshPersephoneHe Bo

VS

Bans
ArtemisGaneshaIzanamiYmirZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Badinkers24
Thanatos
12
2 / 12 / 1
8,665
413
5,687
17,509
6,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 7 / 0
12,171
580
14,430
19,547
8,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
LILCHEVY
Morgan Le Fay
14
0 / 8 / 0
9,092
433
9,974
13,530
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NoviceInVice
Cerberus
15
1 / 6 / 5
10,340
492
5,701
24,194
26,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Violentine
Bellona
17
0 / 7 / 5
10,307
491
5,609
21,148
20,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
39
Kills
11
12
Deaths
40
77
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Badinkers24
Thanatos
2
12
1
0.21
W
Merlin
GodNova21
Merlin
5
0
19
14.5
L
8
7
0
1.14
L
Morgan Le Fay
LILCHEVY
Morgan Le Fay
0
8
0
0
L
Cerberus
NoviceInVice
Cerberus
1
6
5
0.58
W
Zhong Kui
OoVampsteroO
Zhong Kui
9
3
15
5.5
W
7
4
11
3.13
W
Osiris
18
3
8
7.33
L
Bellona
Violentine
Bellona
0
7
5
0.36
W
Fafnir
mrguy321
Fafnir
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,311
Damage
41,401
78,923
Taken
95,928
76,471
Mitigated
66,485
32,533
Healing
19,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Badinkers24
Thanatos
5,687
1,646
0
4,980
17,509
6,126
0
4,977
12,532
0
32,524
W
Merlin
GodNova21
Merlin
13,853
343
0
2,466
7,095
2,943
1,630
4,116
2,826
85,895
0
L
14,430
6,708
0
3,872
19,547
8,027
0
4,837
14,710
0
75,447
L
Morgan Le Fay
LILCHEVY
Morgan Le Fay
9,974
174
0
1,165
13,530
5,740
0
5,075
8,455
74,683
0
L
Cerberus
NoviceInVice
Cerberus
5,701
214
0
3,354
24,194
26,415
0
10,307
13,887
38,712
0
W
Zhong Kui
OoVampsteroO
Zhong Kui
12,602
2,068
0
10,447
18,006
17,767
3,374
3,331
14,609
63,242
0
W
15,272
11,233
0
5,438
14,304
5,460
6,865
4,676
9,492
0
117,097
W
Osiris
22,105
9,189
0
4,251
17,340
13,918
960
2,979
14,238
239
105,525
L
Bellona
Violentine
Bellona
5,609
1,914
0
6,266
21,148
20,177
430
6,842
14,306
0
69,909
W
Fafnir
mrguy321
Fafnir
5,479
1,649
0
9,931
22,178
36,383
1,027
4,127
17,746
25,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,858
Gold Earned
50,575
536
Minions Killed
519
0
Camps Cleared
0
1,996,256
Distance Traveled
1,659,815
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,665
413
56
3
0
310,631
0
W
Merlin
12,800
610
133
6
0
428,854
4
L
Hou Yi
12,171
580
121
6
0
330,641
5
L
Morgan Le Fay
9,092
433
137
7
0
346,605
5
L
Cerberus
10,340
492
71
3
0
327,213
1
W
Zhong Kui
13,051
621
94
4
0
349,477
6
W
Rama
12,850
612
157
7
0
367,476
10
W
Osiris
14,182
675
135
6
0
446,977
1
L
Bellona
10,307
491
134
6
0
344,725
10
W
Fafnir
11,975
570
17
1
0
403,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role