Player Matchup

Ares
Ares
BudgetRevan
Ares
Level 27
God Stats
7W - 4L
1,640 SR
Queue Stats
104W - 66L
1,696 Elo+
Solo
Neith
Neith
Mr Chanterz
Neith
Level 25
God Stats
25W - 22L
1,698 SR
Queue Stats
96W - 104L
1,584 Elo+
Solo
Sylvanus
Sylvanus
RealDabCart
Sylvanus
Level 12
God Stats
4W - 1L
1,713 SR
Queue Stats
52W - 56L
1,507 Elo+
Solo
Janus
Janus
Vizshyn
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 150L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
tk_Drake
Tsukuyomi
Level 29
God Stats
0W - 1L
1,611 SR
Queue Stats
44W - 50L
1,527 Elo+
Solo
Team Averages
Level 24
1,632 SR
1,586 Elo+

VS

Team Averages
Level 16
1,648 SR
1,583 Elo+
Nike
Nike
AnjoMT1981
Nike
Level 14
God Stats
3W - 3L
1,458 SR
Queue Stats
45W - 39L
1,561 Elo+
Solo
Hel
Hel
DrippyEffect308
Hel
Level 7
God Stats
6W - 1L
1,811 SR
Queue Stats
60W - 44L
1,635 Elo+
Party 1
Loki
Loki
Psyclizx
Loki
Level 25
God Stats
14W - 18L
1,559 SR
Queue Stats
68W - 76L
1,504 Elo+
Solo
Mulan
Mulan
WhiteWater Nk
Mulan
Level 22
God Stats
5W - 3L
1,696 SR
Queue Stats
292W - 162L
1,588 Elo+
Solo
Charybdis
Charybdis
ZombAssassin14
Charybdis
Level 12
God Stats
3W - 0L
1,714 SR
Queue Stats
10W - 5L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
9,510
501
12,871
18,641
22,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 0
5,556
292
653
2,668
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
RealDabCart
Sylvanus
14
0 / 4 / 1
8,284
436
5,227
10,656
13,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Vizshyn
Janus
17
8 / 4 / 2
10,992
579
11,058
15,425
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tk_Drake
Tsukuyomi
13
2 / 6 / 7
8,733
460
9,090
15,561
8,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
11,031
581
13,089
14,635
10,224
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 7 / 4
9,791
515
7,274
13,445
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
8 / 4 / 6
10,872
572
12,270
14,474
5,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 12
9,517
501
10,832
15,280
12,058
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ZombAssassin14
Charybdis
15
2 / 1 / 6
9,642
507
4,058
10,069
3,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
15
Kills
19
19
Deaths
15
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
5
3
2
2
W
2
7
4
0.57
L
0
2
0
0
W
Loki
8
4
6
2.75
L
Sylvanus
RealDabCart
Sylvanus
0
4
1
0.13
L
Janus
Vizshyn
Janus
8
4
2
2.25
W
3
1
12
9
W
Charybdis
ZombAssassin14
Charybdis
2
1
6
5
L
Tsukuyomi
tk_Drake
Tsukuyomi
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
47,523
62,951
Taken
67,903
51,354
Mitigated
36,335
11,556
Healing
22,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,089
1,646
0
3,275
14,635
10,224
406
7,378
7,257
13,246
52,366
L
12,871
885
219
3,966
18,641
22,542
0
4,383
14,164
55,081
0
W
7,274
164
3,155
5,686
13,445
5,039
118
7,155
6,290
66,683
0
L
653
274
0
305
2,668
513
0
0
2,588
0
7,848
W
Loki
12,270
3,127
0
1,914
14,474
5,712
572
6,691
7,783
0
58,983
L
Sylvanus
RealDabCart
Sylvanus
5,227
862
883
2,139
10,656
13,653
19
1,902
8,567
35,799
7,391
L
Janus
Vizshyn
Janus
11,058
568
0
3,360
15,425
5,654
0
2,244
12,783
85,562
0
W
10,832
1,824
0
5,368
15,280
12,058
722
6,127
9,153
0
48,059
W
Charybdis
ZombAssassin14
Charybdis
4,058
2,417
0
2,698
10,069
3,302
92
1,776
8,293
0
63,225
L
Tsukuyomi
tk_Drake
Tsukuyomi
9,090
2,158
0
684
15,561
8,992
31
2,678
12,660
0
47,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
50,853
433
Minions Killed
505
0
Camps Cleared
0
1,492,223
Distance Traveled
1,845,647
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,031
581
125
7
0
373,187
0
L
Ares
9,510
501
86
5
0
354,460
5
W
Hel
9,791
515
115
6
0
362,244
6
L
Neith
5,556
292
12
1
0
90,580
0
W
Loki
10,872
572
87
5
0
411,808
11
L
Sylvanus
8,284
436
105
6
0
315,972
4
L
Janus
10,992
579
157
8
0
364,848
6
W
Mulan
9,517
501
68
4
0
359,464
3
W
Charybdis
9,642
507
110
6
0
338,944
4
L
Tsukuyomi
8,733
460
73
4
0
366,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role