Player Matchup

Chaac
Chaac
Matanga1324
Chaac
Level 27
God Stats
4W - 5L
1,385 SR
Queue Stats
22W - 20L
1,524 Elo+
Party 1
Fenrir
Fenrir
Pennywisse4474
Fenrir
Level 107
God Stats
5W - 6L
1,682 SR
Queue Stats
50W - 63L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
g3llyb3anz
Kukulkan
Level 126
God Stats
84W - 94L
1,654 SR
Queue Stats
167W - 200L
1,532 Elo+
Solo
Team Averages
Level 87
1,574 SR
1,529 Elo+

VS

Team Averages
Level 53
1,690 SR
1,575 Elo+
Ra
Ra
O1swampdonkey
Ra
Level 29
God Stats
1W - 3L
1,509 SR
Queue Stats
22W - 19L
1,700 Elo+
Solo
Gilgamesh
Gilgamesh
Repulsiveqt
Gilgamesh
Level 21
God Stats
1W - 2L
1,920 SR
Queue Stats
105W - 42L
1,538 Elo+
Solo
Hachiman
Hachiman
ga2_aKate
Hachiman
Level 109
God Stats
33W - 26L
1,640 SR
Queue Stats
818W - 717L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 15
9,961
712
8,130
14,650
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
13 / 3 / 11
11,439
817
11,621
14,920
15,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
g3llyb3anz
Kukulkan
15
6 / 3 / 13
10,669
762
13,315
6,634
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
10,052
718
7,594
10,574
3,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Repulsiveqt
Gilgamesh
11
3 / 8 / 3
9,179
656
8,596
14,151
11,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
ga2_aKate
Hachiman
12
2 / 10 / 4
9,001
643
5,572
13,702
4,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
24
Kills
8
8
Deaths
24
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
3
6
4
0.83
W
13
3
11
6.17
L
Gilgamesh
Repulsiveqt
Gilgamesh
3
8
3
0.56
W
Kukulkan
g3llyb3anz
Kukulkan
6
3
13
4.17
L
Hachiman
ga2_aKate
Hachiman
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
21,762
36,204
Taken
38,427
32,641
Mitigated
18,814
9,688
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,130
538
0
5,174
14,650
13,648
1,017
3,746
10,904
2,092
21,790
L
7,594
646
1,847
2,042
10,574
3,450
0
5,622
4,558
31,356
0
W
11,621
1,923
0
2,560
14,920
15,996
705
3,552
11,368
2,050
28,787
L
Gilgamesh
Repulsiveqt
Gilgamesh
8,596
2,557
0
550
14,151
11,039
0
4,671
8,683
0
22,679
W
Kukulkan
g3llyb3anz
Kukulkan
13,315
689
821
1,133
6,634
2,997
1,254
1,131
5,503
52,801
0
L
Hachiman
ga2_aKate
Hachiman
5,572
2,308
0
1,488
13,702
4,325
0
4,645
8,353
0
20,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
28,232
155
Minions Killed
135
7
Camps Cleared
4
780,029
Distance Traveled
652,911
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,961
712
34
2
1
256,386
0
L
Ra
10,052
718
67
5
1
240,870
3
W
Fenrir
11,439
817
29
2
3
283,749
5
L
Gilgamesh
9,179
656
39
3
0
215,475
1
W
Kukulkan
10,669
762
92
7
3
239,894
2
L
Hachiman
9,001
643
29
2
3
196,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role