Player Matchup

Bacchus
Bacchus
MATTHEWMASOE12
Bacchus
Level 81
God Stats
1W - 2L
1,532 SR
Queue Stats
14W - 29L
1,383 Elo+
Party 2
Tiamat
Tiamat
SHIKATANENA
Tiamat
Level 124
God Stats
1W - 6L
1,265 SR
Queue Stats
24W - 63L
1,358 Elo+
Party 2
Horus
Horus
StyloFM
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,320 Elo+
Party 2
Team Averages
Level 77
1,432 SR
1,353 Elo+

VS

Team Averages
Level 94
1,523 SR
1,473 Elo+
Ymir
Ymir
DOCTER DAMAGE
Ymir
Level 85
God Stats
24W - 33L
1,564 SR
Queue Stats
133W - 158L
1,502 Elo+
Party 1
Zeus
Zeus
Jundies
Zeus
Level 89
God Stats
11W - 13L
1,430 SR
Queue Stats
269W - 346L
1,429 Elo+
Party 1
Anhur
Anhur
TujTuj
Anhur
Level 108
God Stats
5W - 4L
1,575 SR
Queue Stats
318W - 378L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,436
620
5,355
9,198
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
3 / 5 / 1
7,902
659
7,736
8,966
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
StyloFM
Horus
11
0 / 5 / 4
7,336
611
2,602
12,188
7,419
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,967
831
3,761
8,181
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Jundies
Zeus
13
5 / 1 / 9
9,094
758
12,048
5,856
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TujTuj
Anhur
13
5 / 2 / 10
9,064
755
11,444
7,117
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
15
15
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Zeus
Jundies
Zeus
5
1
9
9.5
L
1
5
0
0.2
L
Tiamat
3
5
1
0.7
L
Horus
StyloFM
Horus
0
5
4
0.4
W
Anhur
TujTuj
Anhur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,693
Damage
27,253
30,352
Taken
21,154
19,817
Mitigated
13,139
4,614
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,761
791
0
2,553
8,181
7,865
178
4,692
3,090
14,409
0
W
Zeus
Jundies
Zeus
12,048
799
0
1,856
5,856
2,365
678
3,632
2,074
38,466
0
L
5,355
0
0
1,003
9,198
7,423
0
5,698
3,500
12,390
0
L
Tiamat
7,736
405
0
1,744
8,966
4,975
0
4,052
4,914
32,523
0
L
Horus
StyloFM
Horus
2,602
1,380
590
1,277
12,188
7,419
0
6,182
6,006
0
11,272
W
Anhur
TujTuj
Anhur
11,444
7,105
0
2,224
7,117
2,909
1,383
4,177
2,746
0
34,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
28,125
115
Minions Killed
132
4
Camps Cleared
6
630,947
Distance Traveled
654,674
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,967
831
22
2
1
225,506
3
W
Zeus
9,094
758
58
5
3
223,724
1
L
Bacchus
7,436
620
20
2
1
228,674
2
L
Tiamat
7,902
659
66
6
1
197,185
1
L
Horus
7,336
611
29
2
2
205,088
3
W
Anhur
9,064
755
52
4
2
205,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role