Player Matchup

Ra
Ra
Daporgo
Ra
Level 52
God Stats
0W - 2L
1,247 SR
Queue Stats
11W - 17L
1,408 Elo+
Solo
Rama
Rama
Elmariachitr
Rama
Level 81
God Stats
0W - 3L
1,427 SR
Queue Stats
63W - 42L
1,586 Elo+
Solo
Kali
Kali
Hamurabi320
Kali
Level 53
God Stats
9W - 10L
1,587 SR
Queue Stats
98W - 79L
1,542 Elo+
Solo
Hel
Hel
Lornac
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 109L
1,544 Elo+
Solo
Xing Tian
Xing Tian
StarlightWolfie
Xing Tian
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,568 Elo+
Solo
Team Averages
Level 76
1,452 SR
1,530 Elo+

VS

Team Averages
Level 119
1,516 SR
1,512 Elo+
Thanatos
Thanatos
Aiwme
Thanatos
Level 112
God Stats
16W - 17L
1,535 SR
Queue Stats
316W - 303L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
KyKoLD
Zhong Kui
Level 109
God Stats
6W - 6L
1,361 SR
Queue Stats
424W - 422L
1,508 Elo+
Solo
Ares
Ares
Lucarioturtle
Ares
Level 153
God Stats
1W - 0L
1,770 SR
Queue Stats
133W - 128L
1,534 Elo+
Solo
Janus
Janus
Thechesnut
Janus
Level 108
God Stats
3W - 3L
1,260 SR
Queue Stats
262W - 301L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Átlàs
Jing Wei
Level 113
God Stats
2W - 0L
1,653 SR
Queue Stats
94W - 86L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,647
565
2,503
5,200
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 1
5,580
558
3,669
6,153
1,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 0
5,932
593
6,656
8,734
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Lornac
Hel
2
0 / 2 / 0
3,797
380
518
2,024
635
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
StarlightWolfie
Xing Tian
8
1 / 4 / 2
5,108
511
1,752
9,479
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aiwme
Thanatos
11
4 / 1 / 7
6,595
660
6,569
7,081
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
KyKoLD
Zhong Kui
11
3 / 1 / 2
6,900
690
5,701
9,270
6,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 2 / 6
5,920
592
3,328
5,426
2,431
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
10
4 / 1 / 5
6,051
605
2,721
3,204
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Átlàs
Jing Wei
11
3 / 1 / 6
6,536
654
3,756
4,435
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
18
18
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aiwme
Thanatos
4
1
7
7.5
L
0
3
1
0.17
L
2
5
1
0.5
L
2
4
0
0.5
W
Zhong Kui
KyKoLD
Zhong Kui
3
1
2
4
L
Hel
Lornac
Hel
0
2
0
0
W
4
2
6
3.5
L
Xing Tian
StarlightWolfie
Xing Tian
1
4
2
0.5
W
Janus
4
1
5
6.5
W
Jing Wei
Átlàs
Jing Wei
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,098
Damage
22,075
31,590
Taken
29,416
10,818
Mitigated
14,547
7,322
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aiwme
Thanatos
6,569
1,352
0
5,827
7,081
2,833
0
2,475
4,606
0
28,889
L
2,503
732
406
1,688
5,200
1,589
222
2,702
2,498
37,977
0
L
3,669
2,880
0
789
6,153
1,221
791
1,619
4,534
0
22,349
L
6,656
2,446
0
2,659
8,734
3,641
0
4,700
4,034
0
27,105
W
Zhong Kui
KyKoLD
Zhong Kui
5,701
814
0
5,933
9,270
6,748
563
661
8,609
39,667
0
L
Hel
Lornac
Hel
518
38
0
550
2,024
635
0
808
1,216
3,364
0
W
3,328
631
0
560
5,426
2,431
0
498
4,928
16,478
0
L
Xing Tian
StarlightWolfie
Xing Tian
1,752
163
0
1,230
9,479
3,732
0
1,921
7,558
9,126
0
W
Janus
2,721
167
0
692
3,204
822
0
610
2,594
25,306
0
W
Jing Wei
Átlàs
Jing Wei
3,756
2,754
0
1,053
4,435
1,713
86
589
3,846
0
44,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
32,002
204
Minions Killed
308
0
Camps Cleared
0
840,277
Distance Traveled
1,004,186
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,595
660
56
6
0
224,055
5
L
Ra
5,647
565
80
8
0
208,186
2
L
Rama
5,580
558
55
6
0
195,197
1
L
Kali
5,932
593
53
5
0
205,465
4
W
Zhong Kui
6,900
690
94
9
0
177,650
1
L
Hel
3,797
380
7
1
0
35,903
0
W
Ares
5,920
592
17
2
0
206,520
4
L
Xing Tian
5,108
511
9
1
0
195,526
3
W
Janus
6,051
605
44
4
0
199,306
0
W
Jing Wei
6,536
654
97
10
0
196,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role