Player Matchup

Nike
Nike
DirtyBlondeMedic
Nike
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 27L
1,666 Elo+
Party 2
Nu Wa
Nu Wa
DoomsDay94218
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,347 Elo+
Solo
Yemoja
Yemoja
KupiDoncik
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 193L
1,384 Elo+
Solo
King Arthur
King Arthur
Regnar55
King Arthur
Level 21
God Stats
17W - 21L
1,474 SR
Queue Stats
39W - 55L
1,382 Elo+
Solo
Cupid
Cupid
TinyMommyMilkers
Cupid
Level 28
God Stats
0W - 1L
1,657 SR
Queue Stats
15W - 8L
1,491 Elo+
Party 2
Team Averages
Level 15
1,526 SR
1,454 Elo+

VS

Team Averages
Level 32
1,484 SR
1,515 Elo+
Kukulkan
Kukulkan
Freshmintmind
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,764 Elo+
Party 1
Sol
Sol
JelloKello
Sol
Level 15
God Stats
39W - 26L
1,598 SR
Queue Stats
80W - 75L
1,399 Elo+
Solo
Thor
Thor
LeaveMySleepover
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,457 Elo+
Solo
Artemis
Artemis
alandxvid
Artemis
Level 109
God Stats
3W - 3L
1,415 SR
Queue Stats
57W - 56L
1,496 Elo+
Party 1
Hel
Hel
chepinol
Hel
Level 18
God Stats
6W - 7L
1,409 SR
Queue Stats
24W - 36L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,863
806
11,017
16,186
12,377
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 0
9,213
838
7,135
15,001
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
KupiDoncik
Yemoja
15
0 / 4 / 0
9,067
824
4,239
13,361
14,020
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Regnar55
King Arthur
15
0 / 8 / 1
8,892
808
8,819
23,193
18,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 2 / 0
9,510
865
11,119
16,835
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

111

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Freshmintmind
Kukulkan
18
5 / 0 / 13
10,572
961
18,367
7,113
3,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 14
10,503
955
12,710
6,468
3,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 1 / 19
10,181
926
12,049
11,920
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
alandxvid
Artemis
18
8 / 0 / 15
11,641
1,058
21,777
9,502
4,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 16
11,492
1,045
13,234
9,896
9,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
103
1
Kills
26
26
Deaths
1
2
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
7
0
0
W
Kukulkan
Freshmintmind
Kukulkan
5
0
13
11.5
W
5
0
14
12
L
Yemoja
KupiDoncik
Yemoja
0
4
0
0
W
2
1
19
11.5
L
King Arthur
Regnar55
King Arthur
0
8
1
0.06
L
1
2
0
0.5
W
Artemis
alandxvid
Artemis
8
0
15
15.5
W
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,329
Damage
78,137
84,576
Taken
44,899
57,172
Mitigated
26,769
10,493
Healing
26,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,017
1,716
0
500
16,186
12,377
0
8,206
7,980
0
20,294
L
7,135
1,295
0
0
15,001
5,529
0
6,549
8,452
32,531
0
W
Kukulkan
Freshmintmind
Kukulkan
18,367
2,369
0
599
7,113
3,849
0
1,526
5,447
41,499
0
W
12,710
3,194
0
1,694
6,468
3,083
0
2,047
4,333
31,902
0
L
Yemoja
KupiDoncik
Yemoja
4,239
617
1,308
64
13,361
14,020
0
8,558
4,803
19,711
0
W
12,049
3,718
0
1,211
11,920
5,829
0
2,733
8,858
0
24,484
L
King Arthur
Regnar55
King Arthur
8,819
408
0
4,764
23,193
18,765
0
12,754
10,439
0
14,356
L
11,119
4,576
0
3,857
16,835
6,481
0
8,244
8,591
0
46,002
W
Artemis
alandxvid
Artemis
21,777
9,987
0
2,641
9,502
4,935
0
2,782
6,501
0
48,113
W
13,234
1,086
13,649
6,416
9,896
9,073
0
2,286
7,472
27,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
54,389
195
Minions Killed
243
3
Camps Cleared
8
895,989
Distance Traveled
1,036,742
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,863
806
21
2
0
181,834
0
L
Nu Wa
9,213
838
56
5
0
200,446
0
W
Kukulkan
10,572
961
60
5
2
230,713
5
W
Sol
10,503
955
48
4
1
207,521
2
L
Yemoja
9,067
824
43
4
1
150,443
0
W
Thor
10,181
926
27
2
2
197,728
0
L
King Arthur
8,892
808
13
1
0
188,106
2
L
Cupid
9,510
865
62
6
2
175,160
0
W
Artemis
11,641
1,058
73
7
3
188,188
4
W
Hel
11,492
1,045
35
3
0
212,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role