Player Matchup

Bacchus
Bacchus
D4m14nM87
Bacchus
Level 67
God Stats
8W - 10L
1,408 SR
Queue Stats
81W - 99L
1,389 Elo+
Solo
Tiamat
Tiamat
GhosteDnNup
Tiamat
Level 108
God Stats
1W - 0L
1,476 SR
Queue Stats
23W - 21L
1,360 Elo+
Party 2
Nike
Nike
GhosteMarcus
Nike
Level 22
God Stats
10W - 5L
1,500 SR
Queue Stats
97W - 120L
1,290 Elo+
Party 2
Team Averages
Level 66
1,461 SR
1,346 Elo+

VS

Team Averages
Level 28
1,390 SR
1,182 Elo+
Apollo
Apollo
Darkninja81619
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,237 Elo+
Party 1
Awilix
Awilix
bishashuser
Awilix
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,114 Elo+
Party 1
Discordia
Discordia
xXMoooXx
Discordia
Level 15
God Stats
1W - 9L
1,169 SR
Queue Stats
8W - 30L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D4m14nM87
Bacchus
15
12 / 1 / 13
13,917
773
13,055
12,681
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
17
12 / 1 / 12
12,911
717
15,901
16,657
13,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 13
11,214
623
3,329
6,360
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
9,398
522
6,832
13,859
4,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
11
0 / 12 / 1
8,912
495
3,998
14,505
4,640
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
xXMoooXx
Discordia
12
2 / 7 / 1
9,796
544
7,671
11,231
5,394
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
27
Kills
2
3
Deaths
28
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
D4m14nM87
Bacchus
12
1
13
18.5
L
0
9
3
0.17
W
Tiamat
12
1
12
18
W
3
1
13
9.5
L
Awilix
0
12
1
0.04
L
Discordia
xXMoooXx
Discordia
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,285
Damage
18,501
35,698
Taken
39,595
34,998
Mitigated
14,525
7,096
Healing
447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
D4m14nM87
Bacchus
13,055
2,017
0
1,146
12,681
17,853
578
3,339
9,342
30,544
0
L
6,832
3,004
136
225
13,859
4,491
0
10,109
3,750
0
38,711
W
Tiamat
15,901
448
206
5,678
16,657
13,599
707
3,735
12,922
51,989
0
W
3,329
512
0
66
6,360
3,546
509
1,444
4,916
0
20,604
L
Awilix
3,998
1,938
0
0
14,505
4,640
240
9,948
4,557
0
11,318
L
Discordia
xXMoooXx
Discordia
7,671
654
0
86
11,231
5,394
44
9,111
2,120
27,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
28,106
156
Minions Killed
119
9
Camps Cleared
4
900,740
Distance Traveled
815,787
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,917
773
36
2
0
312,991
6
L
Apollo
9,398
522
62
3
2
265,831
0
W
Tiamat
12,911
717
85
5
4
303,415
0
W
Nike
11,214
623
35
2
5
284,334
1
L
Awilix
8,912
495
14
1
2
286,025
2
L
Discordia
9,796
544
43
2
0
263,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role