Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
FaydeSniipes
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,425 Elo+
Party 1
Ullr
Ullr
Mybzor
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,368 Elo+
Solo
Mulan
Mulan
TheShow928
Mulan
Level 128
God Stats
5W - 10L
1,370 SR
Queue Stats
229W - 227L
1,508 Elo+
Party 3
Team Averages
Level 92
1,474 SR
1,460 Elo+

VS

Team Averages
Level 90
1,486 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Nicocalcio10
Gilgamesh
Level 146
God Stats
22W - 10L
1,461 SR
Queue Stats
617W - 491L
1,527 Elo+
Party 2
Scylla
Scylla
OfficialTReyes
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
Shadowking67
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,519 Elo+
Party 2
Chaac
Chaac
Zombinator96
Chaac
Level 122
God Stats
5W - 5L
1,293 SR
Queue Stats
340W - 253L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
xRicePuddingx
Heimdallr
Level 48
God Stats
4W - 4L
1,675 SR
Queue Stats
496W - 377L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
5 / 4 / 8
10,093
841
15,054
11,227
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
13
0 / 6 / 5
7,434
620
6,147
13,168
14,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
14
1 / 6 / 8
7,755
646
9,097
11,749
4,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Mybzor
Ullr
15
3 / 8 / 8
8,562
714
9,375
14,497
6,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
4 / 5 / 7
9,485
790
13,109
15,149
14,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nicocalcio10
Gilgamesh
19
10 / 3 / 14
11,517
960
14,358
19,399
14,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 14
9,718
810
7,031
7,009
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Shadowking67
Zhong Kui
18
8 / 3 / 11
10,805
900
13,045
11,998
8,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 2 / 16
10,170
848
13,317
23,650
15,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
xRicePuddingx
Heimdallr
14
2 / 3 / 18
8,946
746
11,414
8,884
3,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
13
Kills
29
29
Deaths
13
36
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
4
8
2.25
L
Geb
 
Geb
0
6
5
0.42
L
Bastet
1
6
8
0.83
L
Ullr
Mybzor
Ullr
3
8
8
0.88
W
Gilgamesh
Nicocalcio10
Gilgamesh
10
3
14
5.67
W
3
2
14
5
W
Zhong Kui
Shadowking67
Zhong Kui
8
3
11
4.5
L
Mulan
4
5
7
1.5
W
6
2
16
7
W
Heimdallr
xRicePuddingx
Heimdallr
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,782
Damage
59,165
65,790
Taken
70,940
45,382
Mitigated
44,740
15,066
Healing
35,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,054
6,510
4,100
3,921
11,227
5,551
1,235
3,751
7,204
36,509
0
L
Geb
 
Geb
6,147
706
565
1,752
13,168
14,621
0
3,702
9,243
14,377
0
L
Bastet
9,097
2,334
246
899
11,749
4,896
0
3,405
8,013
0
10,982
L
Ullr
Mybzor
Ullr
9,375
6,060
0
1,420
14,497
6,243
318
4,672
9,511
0
17,822
W
Gilgamesh
Nicocalcio10
Gilgamesh
14,358
3,491
1,713
7,626
19,399
14,011
375
5,719
13,680
359
28,900
W
7,031
139
1,128
1,620
7,009
2,693
448
1,395
5,614
20,873
0
W
Zhong Kui
Shadowking67
Zhong Kui
13,045
1,454
659
5,437
11,998
8,613
1,074
2,869
9,129
32,276
0
L
Mulan
13,109
1,748
788
1,375
15,149
14,071
225
4,749
10,258
0
21,573
W
13,317
892
1,733
12,325
23,650
15,876
1,089
7,953
15,697
0
19,408
W
Heimdallr
xRicePuddingx
Heimdallr
11,414
1,547
2,469
888
8,884
3,547
1,526
3,265
5,619
0
17,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,329
Gold Earned
51,156
102
Minions Killed
128
0
Camps Cleared
0
1,151,646
Distance Traveled
1,165,877
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,093
841
52
4
0
210,667
0
L
Geb
7,434
620
9
1
0
286,633
0
L
Bastet
7,755
646
9
1
0
239,367
0
L
Ullr
8,562
714
17
1
0
177,393
0
W
Gilgamesh
11,517
960
39
3
0
254,722
3
W
Scylla
9,718
810
34
3
0
231,655
0
W
Zhong Kui
10,805
900
34
3
0
227,920
0
L
Mulan
9,485
790
15
1
0
237,586
0
W
Chaac
10,170
848
9
1
0
230,908
2
W
Heimdallr
8,946
746
12
1
0
220,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role