Player Matchup

Khepri
Khepri
Altinerate
Khepri
Level 137
God Stats
1W - 0L
1,883 SR
Queue Stats
91W - 63L
1,663 Elo+
Party 1
Bastet
Bastet
LifeOfStrife
Bastet
Level 61
God Stats
10W - 8L
1,586 SR
Queue Stats
272W - 159L
1,762 Elo+
Party 1
Chang'e
Chang'e
TheFallenAngel9
Chang'e
Level 133
God Stats
3W - 3L
1,715 SR
Queue Stats
32W - 31L
1,730 Elo+
Party 1
Charybdis
Charybdis
Thetruefatz
Charybdis
Level 117
God Stats
2W - 0L
1,592 SR
Queue Stats
524W - 570L
1,514 Elo+
Party 1
Hel
Hel
puremalachaii
Hel
Level 38
God Stats
1W - 1L
1,277 SR
Queue Stats
108W - 60L
1,666 Elo+
Party 1
Team Averages
Level 97
1,611 SR
1,667 Elo+

VS

Team Averages
Level 51
1,509 SR
1,596 Elo+
Ymir
Ymir
JanTheTran
Ymir
Level 72
God Stats
1W - 2L
1,356 SR
Queue Stats
80W - 70L
1,567 Elo+
Party 2
Anubis
Anubis
Josephyyy
Anubis
Level 59
God Stats
6W - 5L
1,559 SR
Queue Stats
233W - 200L
1,593 Elo+
Party 2
Loki
Loki
SleepyFluffs
Loki
Level 27
God Stats
4W - 3L
1,695 SR
Queue Stats
66W - 62L
1,578 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StrlinRed
Cu Chulainn
Level 7
God Stats
3W - 2L
1,716 SR
Queue Stats
5W - 2L
1,735 Elo+
Party 2
Ullr
Ullr
TSGPiniplejuice
Ullr
Level 88
God Stats
6W - 8L
1,217 SR
Queue Stats
280W - 269L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Altinerate
Khepri
13
1 / 0 / 7
8,183
455
3,677
10,079
7,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
16
5 / 0 / 2
9,720
540
10,697
8,907
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 4
10,521
585
8,035
6,476
5,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Thetruefatz
Charybdis
16
2 / 1 / 5
9,682
538
8,831
10,767
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 6
9,063
504
10,337
10,190
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,069
393
3,442
17,512
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Josephyyy
Anubis
14
4 / 4 / 1
8,866
493
13,214
13,678
7,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 1
8,047
447
4,246
9,127
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
StrlinRed
Cu Chulainn
12
0 / 4 / 0
7,542
419
1,627
7,263
3,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 0
8,378
465
6,673
12,420
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
5
5
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
Altinerate
Khepri
1
0
7
4.5
L
0
4
1
0.13
L
Anubis
Josephyyy
Anubis
4
4
1
1.13
W
Bastet
5
0
2
6
L
1
2
1
0.75
L
Cu Chulainn
StrlinRed
Cu Chulainn
0
4
0
0
L
0
3
0
0
W
6
0
4
8
W
Charybdis
Thetruefatz
Charybdis
2
1
5
4.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,577
Damage
29,202
46,419
Taken
60,000
24,782
Mitigated
32,687
20,160
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Altinerate
Khepri
3,677
180
0
1,000
10,079
7,851
261
5,439
4,640
15,653
0
L
3,442
691
0
1,206
17,512
14,469
0
7,345
9,795
25,129
0
L
Anubis
Josephyyy
Anubis
13,214
54
0
7,342
13,678
7,411
0
6,413
7,175
59,371
0
W
Bastet
10,697
3,150
0
2,150
8,907
3,876
585
1,408
7,499
0
79,304
L
4,246
447
0
4,098
9,127
2,740
0
2,223
6,837
0
55,230
L
Cu Chulainn
StrlinRed
Cu Chulainn
1,627
302
0
618
7,263
3,866
0
3,528
3,735
0
35,896
L
6,673
3,230
0
3,337
12,420
4,201
0
1,933
10,409
0
69,368
W
8,035
616
1,517
4,112
6,476
5,855
693
1,148
5,328
66,566
0
W
Charybdis
Thetruefatz
Charybdis
8,831
5,330
0
500
10,767
3,757
0
2,720
8,047
0
67,955
W
10,337
1,062
5,216
5,665
10,190
3,443
607
5,941
4,249
64,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
39,902
509
Minions Killed
455
0
Camps Cleared
0
1,722,680
Distance Traveled
1,655,164
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,183
455
22
1
0
313,498
9
L
Ymir
7,069
393
45
3
0
336,029
4
L
Anubis
8,866
493
102
6
0
310,506
4
W
Bastet
9,720
540
118
7
0
415,596
4
L
Loki
8,047
447
93
5
0
390,478
7
L
Cu Chulainn
7,542
419
85
5
0
293,623
4
L
Ullr
8,378
465
130
7
0
324,528
3
W
Chang'e
10,521
585
134
7
0
323,141
2
W
Charybdis
9,682
538
112
6
0
299,337
2
W
Hel
9,063
504
123
7
0
371,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role