Player Matchup

Bacchus
Bacchus
Erik489
Bacchus
Level 66
God Stats
3W - 5L
1,587 SR
Queue Stats
42W - 70L
1,425 Elo+
Solo
Awilix
Awilix
GodRaizerga
Awilix
Level 22
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 6L
1,679 Elo+
Party 2
Hercules
Hercules
KingRamaXI
Hercules
Level 68
God Stats
2W - 4L
1,610 SR
Queue Stats
21W - 31L
1,405 Elo+
Solo
Janus
Janus
uh Memory
Janus
Level 109
God Stats
3W - 2L
1,428 SR
Queue Stats
13W - 22L
1,317 Elo+
Party 2
Team Averages
Level 66
1,582 SR
1,457 Elo+

VS

Team Averages
Level 70
1,489 SR
1,488 Elo+
Loki
Loki
Blastfemii
Loki
Level 100
God Stats
0W - 1L
1,553 SR
Queue Stats
12W - 16L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
Dmanhunter3
Kuzenbo
Level 100
God Stats
0W - 1L
1,419 SR
Queue Stats
1W - 6L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
StickyJoker58
Gilgamesh
Level 65
God Stats
0W - 2L
1,451 SR
Queue Stats
3W - 11L
1,508 Elo+
Party 1
Janus
Janus
Sweaty Ladd
Janus
Level 15
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erik489
Bacchus
14
3 / 1 / 9
9,085
826
5,014
8,860
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
16
7 / 2 / 8
9,630
875
7,020
8,725
3,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
KingRamaXI
Hercules
15
4 / 1 / 11
9,375
852
9,814
13,392
10,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
uh Memory
Janus
15
4 / 4 / 9
9,812
892
8,927
7,243
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,658
787
4,597
9,345
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Dmanhunter3
Kuzenbo
14
3 / 3 / 1
8,454
769
7,982
9,991
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
StickyJoker58
Gilgamesh
12
0 / 5 / 3
7,416
674
8,878
11,502
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 5 / 3
8,074
734
5,990
6,701
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
18
Kills
8
8
Deaths
18
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Kuzenbo
Dmanhunter3
Kuzenbo
3
3
1
1.17
W
Bacchus
Erik489
Bacchus
3
1
9
7.5
W
Awilix
7
2
8
5.5
W
Hercules
KingRamaXI
Hercules
4
1
11
9.5
L
Gilgamesh
StickyJoker58
Gilgamesh
0
5
3
0.3
L
2
5
3
0.7
W
Janus
uh Memory
Janus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
27,447
38,220
Taken
37,539
25,426
Mitigated
24,902
8,369
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,597
1,077
0
356
9,345
4,897
890
4,108
5,237
0
25,931
L
Kuzenbo
Dmanhunter3
Kuzenbo
7,982
1,565
168
460
9,991
8,726
375
4,646
5,345
29,321
0
W
Bacchus
Erik489
Bacchus
5,014
585
0
1,148
8,860
8,461
621
2,751
5,685
14,578
0
W
Awilix
7,020
2,638
0
870
8,725
3,764
1,616
2,517
5,945
0
22,463
W
Hercules
KingRamaXI
Hercules
9,814
1,865
799
5,552
13,392
10,743
147
5,116
7,637
8,455
22,942
L
Gilgamesh
StickyJoker58
Gilgamesh
8,878
1,929
302
1,596
11,502
9,053
555
4,869
6,590
0
17,362
L
5,990
548
0
136
6,701
2,226
287
2,913
3,788
18,413
0
W
Janus
uh Memory
Janus
8,927
681
0
0
7,243
2,458
439
3,411
3,745
34,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
32,602
173
Minions Killed
146
11
Camps Cleared
6
878,997
Distance Traveled
746,530
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,658
787
49
4
2
158,080
3
L
Kuzenbo
8,454
769
39
4
1
213,479
2
W
Bacchus
9,085
826
21
2
1
219,047
3
W
Awilix
9,630
875
33
3
3
221,028
2
W
Hercules
9,375
852
47
4
2
245,588
0
L
Gilgamesh
7,416
674
19
2
2
196,246
0
L
Janus
8,074
734
39
4
1
178,725
2
W
Janus
9,812
892
72
7
5
193,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role