Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FallenHunt3r
Cthulhu
Level 105
God Stats
1W - 1L
1,211 SR
Queue Stats
159W - 132L
1,550 Elo+
Party 2
Mulan
Mulan
I_PlayFor_Blood
Mulan
Level 125
God Stats
12W - 4L
1,678 SR
Queue Stats
161W - 152L
1,629 Elo+
Party 2
King Arthur
King Arthur
NTOSTRICH
King Arthur
Level 68
God Stats
7W - 12L
1,521 SR
Queue Stats
124W - 118L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
vibethief
Xbalanque
Level 69
God Stats
1W - 0L
1,295 SR
Queue Stats
423W - 426L
1,549 Elo+
Solo
Team Averages
Level 102
1,441 SR
1,543 Elo+

VS

Team Averages
Level 111
1,425 SR
1,551 Elo+
Anhur
Anhur
DelusiveTTV
Anhur
Level 102
God Stats
1W - 3L
1,380 SR
Queue Stats
223W - 199L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
EXO0DIA
Baron Samedi
Level 145
God Stats
9W - 14L
1,558 SR
Queue Stats
487W - 467L
1,598 Elo+
Solo
Ganesha
Ganesha
Hey Buddy v
Ganesha
Level 113
God Stats
4W - 6L
1,428 SR
Queue Stats
639W - 632L
1,528 Elo+
Party 1
Da Ji
Da Ji
KryT Comic
Da Ji
Level 126
God Stats
1W - 3L
1,554 SR
Queue Stats
352W - 317L
1,550 Elo+
Party 1
Janus
Janus
hey can i talk
Janus
Level 67
God Stats
1W - 4L
1,203 SR
Queue Stats
91W - 89L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
9 / 3 / 4
11,302
628
13,770
15,640
6,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FallenHunt3r
Cthulhu
14
4 / 0 / 6
8,761
487
4,678
9,951
7,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
2 / 5 / 6
9,507
528
8,810
16,799
6,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
NTOSTRICH
King Arthur
14
3 / 1 / 4
8,885
494
7,060
12,693
13,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
vibethief
Xbalanque
16
4 / 2 / 6
9,807
545
10,208
10,533
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,525
474
2,917
11,159
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
EXO0DIA
Baron Samedi
14
0 / 6 / 3
8,952
497
7,551
12,958
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Hey Buddy v
Ganesha
12
0 / 4 / 4
8,062
448
4,251
14,797
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
16
9 / 3 / 1
10,034
557
14,617
13,029
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 4
8,908
495
6,145
11,268
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
11
11
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
3
4
3.67
L
1
2
0
0.5
L
Baron Samedi
EXO0DIA
Baron Samedi
0
6
3
0.25
W
Cthulhu
FallenHunt3r
Cthulhu
4
0
6
7
L
Ganesha
Hey Buddy v
Ganesha
0
4
4
0.5
W
2
5
6
1
L
Da Ji
9
3
1
3.17
W
King Arthur
NTOSTRICH
King Arthur
3
1
4
5
L
1
7
4
0.43
W
Xbalanque
vibethief
Xbalanque
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,526
Damage
35,481
65,616
Taken
63,211
37,812
Mitigated
28,491
21,542
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,770
2,311
59
5,000
15,640
6,821
0
4,807
10,611
78,329
0
L
2,917
1,840
0
6,749
11,159
3,291
8
1,081
10,078
0
64,323
L
Baron Samedi
EXO0DIA
Baron Samedi
7,551
550
746
3,643
12,958
5,438
525
3,444
9,514
53,703
0
W
Cthulhu
FallenHunt3r
Cthulhu
4,678
249
223
1,290
9,951
7,913
293
2,209
7,657
27,643
0
L
Ganesha
Hey Buddy v
Ganesha
4,251
484
0
1,852
14,797
11,002
2
5,634
9,163
24,740
0
W
8,810
643
0
6,761
16,799
6,217
0
3,685
12,926
0
69,845
L
Da Ji
14,617
4,315
0
2,918
13,029
5,390
162
4,871
8,158
0
55,268
W
King Arthur
NTOSTRICH
King Arthur
7,060
212
0
4,568
12,693
13,899
0
5,099
7,550
0
41,402
L
6,145
91
0
1,485
11,268
3,370
381
4,052
7,216
47,694
0
W
Xbalanque
vibethief
Xbalanque
10,208
6,805
0
3,641
10,533
2,962
0
1,547
8,925
0
66,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,262
Gold Earned
44,481
482
Minions Killed
414
0
Camps Cleared
0
1,739,751
Distance Traveled
1,527,392
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,302
628
134
7
0
305,758
3
L
Anhur
8,525
474
116
6
0
260,007
1
L
Baron Samedi
8,952
497
101
6
0
278,056
1
W
Cthulhu
8,761
487
56
3
0
376,077
2
L
Ganesha
8,062
448
9
1
0
341,057
6
W
Mulan
9,507
528
125
7
0
351,437
0
L
Da Ji
10,034
557
85
5
0
339,190
2
W
King Arthur
8,885
494
65
4
0
370,692
0
L
Janus
8,908
495
103
6
0
309,082
2
W
Xbalanque
9,807
545
102
6
0
335,787
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role