Player Matchup

Cabrakan
Cabrakan
Silver IV
CatBurger95
Cabrakan
Silver IV
Level 97
God Stats
18W - 20L
1,484 SR
Queue Stats
45W - 51L
1,358 MMR
Party 2
Thanatos
Thanatos
Silver IV
M1ghtyM1dget01
Thanatos
Silver IV
Level 58
God Stats
1W - 4L
1,338 SR
Queue Stats
7W - 21L
1,110 MMR
Party 3
Tyr
Tyr
Bronze III
MagnumMillner
Tyr
Bronze III
Level 43
God Stats
3W - 12L
1,313 SR
Queue Stats
5W - 12L
1,308 MMR
Party 3
Chiron
Chiron
Silver III
OG__Ninja__
Chiron
Silver III
Level 119
God Stats
3W - 6L
1,425 SR
Queue Stats
113W - 121L
980 MMR
Party 2
Sol
Sol
Silver II
feraviila
Sol
Silver II
Level 136
God Stats
51W - 59L
1,512 SR
Queue Stats
1,355W - 1,381L
1,113 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,414 SR
1,174 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,495 SR
1,169 MMR
Aphrodite
Aphrodite
Silver I
Dan80Alb
Aphrodite
Silver I
Level 111
God Stats
26W - 18L
1,539 SR
Queue Stats
216W - 225L
1,159 MMR
Solo
Jormungandr
Jormungandr
Silver I
Datoskr77
Jormungandr
Silver I
Level 108
God Stats
4W - 9L
1,409 SR
Queue Stats
153W - 161L
1,053 MMR
Solo
Cerberus
Cerberus
Gold IV
IIWZRDII
Cerberus
Gold IV
Level 144
God Stats
9W - 5L
1,418 SR
Queue Stats
121W - 118L
1,181 MMR
Solo
Danzaburou
Danzaburou
Silver III
JudgMental-_-
Danzaburou
Silver III
Level 59
God Stats
4W - 1L
1,426 SR
Queue Stats
27W - 42L
1,017 MMR
Party 1
Arachne
Arachne
Silver II
Texis_killa93
Arachne
Silver II
Level 103
God Stats
7W - 5L
1,685 SR
Queue Stats
14W - 16L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CatBurger95
Cabrakan
17
2 / 7 / 5
11,187
414
14,835
25,616
30,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
0 / 8 / 1
10,904
404
4,572
21,595
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 6 / 0
12,393
459
7,349
22,701
22,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
16
6 / 10 / 3
11,315
419
18,040
23,395
7,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 2
11,062
410
15,540
19,942
8,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayGilgameshSkadiAthenaTiamat

VS

Bans
HadesKaliBellonaArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dan80Alb
Aphrodite
20
3 / 0 / 16
16,598
615
15,451
15,071
18,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Datoskr77
Jormungandr
20
6 / 2 / 12
15,729
583
11,833
25,296
32,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
IIWZRDII
Cerberus
20
8 / 5 / 12
15,036
557
18,698
25,660
15,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
JudgMental-_-
Danzaburou
20
1 / 6 / 12
14,776
547
9,470
23,629
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
20
20 / 1 / 5
17,401
644
26,156
23,304
11,978
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
13
Kills
38
38
Deaths
14
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CatBurger95
Cabrakan
2
7
5
0.64
W
Aphrodite
Dan80Alb
Aphrodite
3
0
16
11
W
Jormungandr
Datoskr77
Jormungandr
6
2
12
6
W
Cerberus
IIWZRDII
Cerberus
8
5
12
2.8
W
Danzaburou
JudgMental-_-
Danzaburou
1
6
12
1.17
L
Thanatos
0
8
1
0.06
L
2
6
0
0.33
L
Chiron
6
10
3
0.75
W
Arachne
20
1
5
22.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,336
Damage
81,608
113,249
Taken
112,960
76,251
Mitigated
86,792
30,733
Healing
57,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CatBurger95
Cabrakan
14,835
1,385
742
2,054
25,616
30,610
279
8,393
17,223
61,813
0
W
Aphrodite
Dan80Alb
Aphrodite
15,451
1,307
8,113
12,920
15,071
18,969
749
2,951
12,120
111,682
0
W
Jormungandr
Datoskr77
Jormungandr
11,833
2,696
0
3,557
25,296
32,683
3,126
7,333
17,963
88,958
0
W
Cerberus
IIWZRDII
Cerberus
18,698
880
0
9,720
25,660
15,131
217
4,714
20,946
76,034
0
W
Danzaburou
JudgMental-_-
Danzaburou
9,470
4,099
561
11,050
23,629
8,031
3,313
8,633
14,996
0
101,935
L
Thanatos
4,572
1,238
0
12,760
21,595
7,881
0
7,522
14,073
0
78,288
L
7,349
1,034
0
4,967
22,701
22,029
260
9,346
13,355
0
78,071
L
Chiron
18,040
8,319
873
4,737
23,395
7,203
0
13,307
9,966
0
72,534
W
Arachne
26,156
18,562
0
11,853
23,304
11,978
5,690
8,333
13,481
0
146,768
L
15,540
3,222
0
4,600
19,942
8,528
3,138
7,435
12,507
75,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,861
Gold Earned
79,540
620
Minions Killed
738
0
Camps Cleared
0
2,171,772
Distance Traveled
2,648,808
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,187
414
72
3
0
452,822
2
W
Aphrodite
16,598
615
214
8
0
483,925
2
W
Jormungandr
15,729
583
128
5
0
503,085
6
W
Cerberus
15,036
557
129
5
0
532,310
7
W
Danzaburou
14,776
547
133
5
0
480,440
2
L
Thanatos
10,904
404
145
5
0
450,827
4
L
Tyr
12,393
459
166
6
0
474,900
3
L
Chiron
11,315
419
106
4
0
437,762
2
W
Arachne
17,401
644
134
5
0
649,048
0
L
Sol
11,062
410
131
5
0
355,461
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role