Player Matchup

Zeus
Zeus
BubbleSmoker
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,388 Elo+
Solo
Osiris
Osiris
Sensiity
Osiris
Level 23
God Stats
8W - 8L
1,505 SR
Queue Stats
19W - 28L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
TheMexMan
Cthulhu
Level 73
God Stats
2W - 1L
1,494 SR
Queue Stats
47W - 49L
1,478 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,423 Elo+

VS

Team Averages
Level 15
1,477 SR
1,300 Elo+
Xing Tian
Xing Tian
Cotag
Xing Tian
Level 12
God Stats
1W - 1L
1,601 SR
Queue Stats
1W - 4L
1,356 Elo+
Party 1
Freya
Freya
TransgenderQueen
Freya
Level 27
God Stats
1W - 3L
1,400 SR
Queue Stats
36W - 66L
1,412 Elo+
Party 1
Artemis
Artemis
komugisan
Artemis
Level 5
God Stats
1W - 4L
1,432 SR
Queue Stats
2W - 13L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
10,983
785
18,424
9,234
5,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Sensiity
Osiris
13
5 / 3 / 10
9,960
711
7,078
9,284
6,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TheMexMan
Cthulhu
14
3 / 1 / 12
10,786
770
9,632
9,754
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cotag
Xing Tian
12
1 / 5 / 4
8,670
619
2,809
14,864
14,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
2 / 6 / 2
8,533
610
9,371
15,478
5,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
komugisan
Artemis
12
2 / 7 / 1
8,647
618
7,133
12,314
4,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
Xing Tian
Cotag
Xing Tian
1
5
4
0.6
W
Osiris
Sensiity
Osiris
5
3
10
3.33
W
Cthulhu
TheMexMan
Cthulhu
3
1
12
9
L
2
6
2
0.5
L
Artemis
komugisan
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
19,313
28,272
Taken
42,656
22,648
Mitigated
25,019
9,089
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,424
2,599
157
4,967
9,234
5,192
793
4,463
4,771
56,901
0
L
Xing Tian
Cotag
Xing Tian
2,809
473
0
736
14,864
14,707
378
9,103
5,761
13,546
0
W
Osiris
Sensiity
Osiris
7,078
2,939
0
248
9,284
6,179
1,097
4,220
4,290
0
31,483
W
Cthulhu
TheMexMan
Cthulhu
9,632
130
341
3,376
9,754
11,277
238
4,716
5,038
28,467
0
L
9,371
3,219
0
4,085
15,478
5,800
156
10,818
4,660
20,964
0
L
Artemis
komugisan
Artemis
7,133
2,162
0
450
12,314
4,512
1,255
8,399
3,915
0
20,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
25,850
173
Minions Killed
90
8
Camps Cleared
2
719,307
Distance Traveled
683,206
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,983
785
95
7
1
225,987
4
L
Xing Tian
8,670
619
18
1
0
232,478
2
W
Osiris
9,960
711
38
3
7
235,322
0
W
Cthulhu
10,786
770
40
3
0
257,998
2
L
Freya
8,533
610
37
3
0
227,390
2
L
Artemis
8,647
618
35
3
2
223,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role