Player Matchup

Zeus
Zeus
AshenGod13
Zeus
Level 118
God Stats
0W - 2L
1,730 SR
Queue Stats
15W - 22L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
cjj700
Jing Wei
Level 150
God Stats
0W - 2L
1,366 SR
Queue Stats
13W - 18L
1,510 Elo+
Party 1
Chaac
Chaac
death1295
Chaac
Level 106
God Stats
2W - 2L
1,925 SR
Queue Stats
18W - 19L
1,547 Elo+
Party 1
Team Averages
Level 125
1,674 SR
1,521 Elo+

VS

Team Averages
Level 113
1,642 SR
1,587 Elo+
Cthulhu
Cthulhu
LolWaffleCopter
Cthulhu
Level 146
God Stats
1W - 0L
1,857 SR
Queue Stats
70W - 32L
1,734 Elo+
Party 2
Charybdis
Charybdis
xXDeadKhaosXx
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,657 Elo+
Party 2
Anubis
Anubis
xxlilirishxx
Anubis
Level 105
God Stats
15W - 10L
1,570 SR
Queue Stats
30W - 39L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,896
582
21,089
9,574
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
cjj700
Jing Wei
14
2 / 6 / 5
10,442
614
10,790
15,943
4,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
death1295
Chaac
16
8 / 3 / 3
11,795
694
15,793
22,481
23,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
11,677
687
17,902
24,039
28,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xXDeadKhaosXx
Charybdis
13
3 / 4 / 7
11,213
660
9,090
14,172
6,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
16
6 / 6 / 6
11,693
688
11,350
16,848
7,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
14
14
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
5
1
8
9
L
Jing Wei
cjj700
Jing Wei
2
6
5
0.75
L
Chaac
death1295
Chaac
8
3
3
3.17
W
Charybdis
xXDeadKhaosXx
Charybdis
3
4
7
1.63
W
Anubis
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,672
Damage
38,342
47,998
Taken
55,059
31,152
Mitigated
42,696
13,714
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,089
309
0
490
9,574
3,019
0
7,987
1,093
38,441
0
W
17,902
1,007
58
5,231
24,039
28,858
0
7,620
14,836
40,399
0
L
Jing Wei
cjj700
Jing Wei
10,790
7,548
0
1,855
15,943
4,773
208
10,505
4,733
0
47,338
L
Chaac
death1295
Chaac
15,793
2,830
0
11,369
22,481
23,360
161
9,196
12,245
0
41,036
W
Charybdis
xXDeadKhaosXx
Charybdis
9,090
5,383
0
3,341
14,172
6,203
940
4,352
9,160
0
33,156
W
Anubis
11,350
236
873
5,940
16,848
7,635
594
8,460
7,214
51,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
34,583
199
Minions Killed
184
10
Camps Cleared
5
953,458
Distance Traveled
891,972
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,896
582
53
3
3
296,349
2
W
Cthulhu
11,677
687
46
3
1
340,043
3
L
Jing Wei
10,442
614
84
5
5
315,706
5
L
Chaac
11,795
694
62
4
2
341,403
3
W
Charybdis
11,213
660
41
2
0
267,544
5
W
Anubis
11,693
688
97
6
4
284,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role