Player Matchup

Yemoja
Yemoja
Squirttle01
Yemoja
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
Supremeking
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,466 Elo+
Party 1
Scylla
Scylla
TheyCallMeMarky
Scylla
Level 8
God Stats
1W - 2L
1,722 SR
Queue Stats
6W - 8L
1,761 Elo+
Party 1
Artemis
Artemis
senpaiMoo
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,450 Elo+
Party 1
Chang'e
Chang'e
trucktruck
Chang'e
Level 18
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 2L
1,649 Elo+
Party 1
Team Averages
Level 16
1,589 SR
1,555 Elo+

VS

Team Averages
Level 18
1,606 SR
1,525 Elo+
Freya
Freya
BillyLikDat
Freya
Level 28
God Stats
55W - 32L
1,657 SR
Queue Stats
89W - 68L
1,568 Elo+
Solo
Ymir
Ymir
Kh4yyan
Ymir
Level 16
God Stats
5W - 3L
1,644 SR
Queue Stats
14W - 12L
1,499 Elo+
Party 2
Anubis
Anubis
PepitoElDelPlote
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,407 Elo+
Party 2
Anhur
Anhur
Snow1509
Anhur
Level 16
God Stats
2W - 2L
1,730 SR
Queue Stats
13W - 10L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
ViejoPocho
Hun Batz
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 6 / 1
7,787
339
2,128
9,727
8,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Supremeking
Ratatoskr
19
3 / 3 / 1
11,303
491
10,027
16,680
6,763
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 7 / 1
8,443
367
1,612
12,155
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
senpaiMoo
Artemis
16
1 / 4 / 0
9,319
405
3,372
7,961
1,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
trucktruck
Chang'e
12
0 / 10 / 3
8,164
355
3,321
17,025
3,613
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 1
15,017
653
14,075
13,932
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Kh4yyan
Ymir
17
0 / 0 / 11
11,756
511
1,933
7,168
7,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 0 / 7
14,934
649
15,829
8,689
5,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Snow1509
Anhur
19
2 / 0 / 6
12,467
542
5,304
12,913
4,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
ViejoPocho
Hun Batz
20
15 / 1 / 3
15,080
656
11,767
13,580
6,325
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
30
30
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
Ymir
Kh4yyan
Ymir
0
0
11
5.5
W
8
0
7
11.5
W
Anhur
Snow1509
Anhur
2
0
6
5
L
Yemoja
0
6
1
0.08
L
Ratatoskr
Supremeking
Ratatoskr
3
3
1
1.17
L
0
7
1
0.07
W
Hun Batz
ViejoPocho
Hun Batz
15
1
3
16.5
L
Artemis
senpaiMoo
Artemis
1
4
0
0.25
L
Chang'e
trucktruck
Chang'e
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
48,908
63,548
Taken
56,282
23,983
Mitigated
29,909
7,653
Healing
32,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,075
4,419
0
7,480
13,932
6,496
1,786
2,145
11,705
106,012
0
W
Ymir
Kh4yyan
Ymir
1,933
496
0
1,247
7,168
7,008
694
2,242
4,886
13,529
0
W
15,829
632
0
7,368
8,689
5,441
2,208
1,685
6,960
115,677
0
W
Anhur
Snow1509
Anhur
5,304
3,525
0
9,647
12,913
4,639
2,783
2,158
10,755
0
137,757
L
Yemoja
2,128
496
1,359
217
9,727
8,294
0
2,485
7,162
5,830
0
L
Ratatoskr
Supremeking
Ratatoskr
10,027
1,926
0
1,670
16,680
6,763
0
7,985
8,695
0
95,542
L
1,612
191
0
366
12,155
3,580
32
9,321
2,834
29,226
0
W
Hun Batz
ViejoPocho
Hun Batz
11,767
3,635
0
6,608
13,580
6,325
1,786
2,253
11,327
0
119,000
L
Artemis
senpaiMoo
Artemis
3,372
1,142
0
1,295
7,961
1,733
339
3,248
4,713
0
66,338
L
Chang'e
trucktruck
Chang'e
3,321
396
838
1,908
17,025
3,613
0
8,798
8,227
27,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
69,254
432
Minions Killed
726
0
Camps Cleared
0
2,109,264
Distance Traveled
2,256,777
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,017
653
173
8
0
435,038
4
W
Ymir
11,756
511
18
1
0
481,707
4
W
Anubis
14,934
649
191
8
0
419,161
5
W
Anhur
12,467
542
182
8
0
425,761
8
L
Yemoja
7,787
339
12
1
0
423,615
7
L
Ratatoskr
11,303
491
155
7
0
502,838
5
L
Scylla
8,443
367
66
3
0
393,256
2
W
Hun Batz
15,080
656
162
7
0
495,110
8
L
Artemis
9,319
405
140
6
0
407,706
1
L
Chang'e
8,164
355
59
3
0
381,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role