Player Matchup

Discordia
Discordia
HxC Hoffmann
Discordia
Level 81
God Stats
45W - 49L
1,691 SR
Queue Stats
710W - 565L
1,543 Elo+
Party 1
Yemoja
Yemoja
RefinedCorgi916
Yemoja
Level 27
God Stats
2W - 1L
1,100 SR
Queue Stats
130W - 53L
1,691 Elo+
Party 1
Chaac
Chaac
War i am war511
Chaac
Level 123
God Stats
19W - 12L
1,694 SR
Queue Stats
659W - 559L
1,567 Elo+
Party 1
Team Averages
Level 77
1,495 SR
1,600 Elo+

VS

Team Averages
Level 55
1,580 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
Papa Tanders
Cu Chulainn
Level 55
God Stats
9W - 4L
1,633 SR
Queue Stats
66W - 78L
1,475 Elo+
Party 2
Apollo
Apollo
SIeeepyyy
Apollo
Level 22
God Stats
3W - 4L
1,459 SR
Queue Stats
31W - 26L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
TH3 LUNGS
Cthulhu
Level 89
God Stats
1W - 1L
1,649 SR
Queue Stats
179W - 188L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HxC Hoffmann
Discordia
10
2 / 0 / 16
6,718
840
9,418
2,288
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 0 / 12
8,353
1,044
4,061
5,794
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
11 / 2 / 9
7,982
998
11,711
9,858
5,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Papa Tanders
Cu Chulainn
8
0 / 5 / 2
5,493
687
3,166
7,870
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
SIeeepyyy
Apollo
9
1 / 7 / 1
5,910
739
3,134
10,427
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TH3 LUNGS
Cthulhu
8
1 / 8 / 0
5,817
727
4,685
10,536
5,653
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
20
Kills
2
2
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
HxC Hoffmann
Discordia
2
0
16
10
L
Cu Chulainn
Papa Tanders
Cu Chulainn
0
5
2
0.2
W
7
0
12
13
L
Apollo
SIeeepyyy
Apollo
1
7
1
0.21
L
Cthulhu
TH3 LUNGS
Cthulhu
1
8
0
0.13
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
10,985
17,940
Taken
28,833
10,312
Mitigated
12,590
7,694
Healing
874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HxC Hoffmann
Discordia
9,418
193
0
0
2,288
732
470
515
1,773
19,210
0
L
Cu Chulainn
Papa Tanders
Cu Chulainn
3,166
853
0
221
7,870
3,667
0
4,273
3,597
0
9,079
W
4,061
673
1,442
3,020
5,794
4,318
509
1,882
3,912
9,086
0
L
Apollo
SIeeepyyy
Apollo
3,134
1,640
0
312
10,427
3,270
0
4,872
5,555
0
9,386
L
Cthulhu
TH3 LUNGS
Cthulhu
4,685
726
96
245
10,536
5,653
0
4,450
6,086
14,453
0
W
11,711
3,337
0
3,232
9,858
5,262
1,412
2,550
7,308
0
33,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
17,220
82
Minions Killed
50
3
Camps Cleared
2
446,771
Distance Traveled
364,831
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,718
840
21
3
1
171,050
1
L
Cu Chulainn
5,493
687
18
2
1
115,969
0
W
Yemoja
8,353
1,044
10
1
0
134,921
1
L
Apollo
5,910
739
19
2
1
118,069
1
L
Cthulhu
5,817
727
13
2
0
130,793
0
W
Chaac
7,982
998
51
6
2
140,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role