Player Matchup

Cerberus
Cerberus
Caspie Nuggie
Cerberus
Level 91
God Stats
137W - 165L
1,501 SR
Queue Stats
252W - 321L
1,474 Elo+
Solo
Tiamat
Tiamat
lIASCEIl
Tiamat
Level 18
God Stats
1W - 1L
1,473 SR
Queue Stats
13W - 12L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
tuctrapper99
Zhong Kui
Level 16
God Stats
0W - 1L
1,432 SR
Queue Stats
2W - 8L
1,168 Elo+
Party 1
Team Averages
Level 42
1,469 SR
1,352 Elo+

VS

Team Averages
Level 56
1,391 SR
1,282 Elo+
Vulcan
Vulcan
DaddyRellz67
Vulcan
Level 86
God Stats
4W - 8L
1,512 SR
Queue Stats
22W - 31L
1,305 Elo+
Party 2
Neith
Neith
Smouse-92
Neith
Level 56
God Stats
1W - 1L
1,205 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 2
Gilgamesh
Gilgamesh
TavHuia
Gilgamesh
Level 25
God Stats
4W - 3L
1,455 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caspie Nuggie
Cerberus
13
1 / 9 / 1
9,750
609
6,820
21,257
20,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
lIASCEIl
Tiamat
14
3 / 8 / 1
11,195
700
7,479
14,112
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
tuctrapper99
Zhong Kui
11
1 / 12 / 1
9,219
576
5,362
22,561
13,286
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
16 / 3 / 9
13,167
823
23,815
8,996
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Smouse-92
Neith
16
5 / 1 / 20
11,895
743
16,103
10,599
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
TavHuia
Gilgamesh
15
8 / 1 / 17
11,849
741
10,330
8,561
9,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
5
Kills
29
29
Deaths
5
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Caspie Nuggie
Cerberus
1
9
1
0.17
W
Vulcan
16
3
9
6.83
W
Neith
Smouse-92
Neith
5
1
20
15
W
Gilgamesh
TavHuia
Gilgamesh
8
1
17
16.5
L
Tiamat
lIASCEIl
Tiamat
3
8
1
0.44
L
Zhong Kui
tuctrapper99
Zhong Kui
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,661
Damage
50,248
57,930
Taken
28,156
39,178
Mitigated
15,652
5,443
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Caspie Nuggie
Cerberus
6,820
450
165
3,193
21,257
20,479
0
9,481
11,776
23,179
0
W
Vulcan
23,815
5,884
0
1,956
8,996
2,809
350
6,670
2,326
57,544
0
W
Neith
Smouse-92
Neith
16,103
6,888
0
5,043
10,599
3,671
1,737
8,683
1,916
0
52,198
W
Gilgamesh
TavHuia
Gilgamesh
10,330
1,583
0
139
8,561
9,172
818
4,934
3,627
0
22,059
L
Tiamat
lIASCEIl
Tiamat
7,479
196
0
1,014
14,112
5,413
0
6,863
7,249
38,382
0
L
Zhong Kui
tuctrapper99
Zhong Kui
5,362
998
18
1,053
22,561
13,286
273
7,922
14,639
23,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
36,911
149
Minions Killed
177
3
Camps Cleared
11
701,362
Distance Traveled
922,213
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,750
609
35
2
1
252,981
2
W
Vulcan
13,167
823
73
5
4
325,684
3
W
Neith
11,895
743
87
5
4
287,915
4
W
Gilgamesh
11,849
741
17
1
3
308,614
1
L
Tiamat
11,195
700
68
4
2
259,605
1
L
Zhong Kui
9,219
576
46
3
0
188,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role