Player Matchup

King Arthur
King Arthur
Dr3amVill3
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,497 Elo+
Party 1
Yemoja
Yemoja
MoisturizerY2J
Yemoja
Level 13
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UTrinaWplaysU
Morgan Le Fay
Level 23
God Stats
0W - 4L
1,526 SR
Queue Stats
4W - 6L
1,311 Elo+
Party 1
Team Averages
Level 18
1,442 SR
1,435 Elo+

VS

Team Averages
Level 77
1,478 SR
1,403 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
FATMAN47
Artemis
Level 18
God Stats
2W - 2L
1,432 SR
Queue Stats
2W - 4L
1,198 Elo+
Solo
Hercules
Hercules
Menfistrot
Hercules
Level 107
God Stats
2W - 3L
1,502 SR
Queue Stats
37W - 35L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr3amVill3
King Arthur
11
1 / 6 / 2
8,129
542
7,629
15,293
12,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
0 / 1 / 3
8,173
545
4,633
15,250
11,454
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
UTrinaWplaysU
Morgan Le Fay
12
3 / 6 / 0
8,852
590
12,714
16,207
6,421
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 3 / 9
9,951
663
14,509
9,671
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FATMAN47
Artemis
13
4 / 1 / 6
9,790
653
10,817
7,827
2,947
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Menfistrot
Hercules
15
6 / 0 / 7
10,466
698
14,779
17,538
14,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
13
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
9
2.5
L
King Arthur
Dr3amVill3
King Arthur
1
6
2
0.33
W
Artemis
FATMAN47
Artemis
4
1
6
7
W
Hercules
Menfistrot
Hercules
6
0
7
9.5
L
0
1
3
1.5
L
Morgan Le Fay
UTrinaWplaysU
Morgan Le Fay
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
40,105
46,750
Taken
35,036
29,878
Mitigated
20,916
10,932
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,509
477
93
3,225
9,671
3,620
494
5,679
3,992
48,053
0
L
King Arthur
Dr3amVill3
King Arthur
7,629
1,908
0
1,219
15,293
12,003
0
3,676
11,293
0
22,143
W
Artemis
FATMAN47
Artemis
10,817
6,312
0
1,455
7,827
2,947
1,351
3,873
3,954
0
25,729
W
Hercules
Menfistrot
Hercules
14,779
2,678
0
7,660
17,538
14,349
323
8,701
8,837
0
34,530
L
4,633
1,732
4,108
3,041
15,250
11,454
0
5,623
9,169
18,090
0
L
Morgan Le Fay
UTrinaWplaysU
Morgan Le Fay
12,714
1,005
136
2,428
16,207
6,421
0
5,439
10,185
39,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
30,207
129
Minions Killed
171
3
Camps Cleared
9
757,830
Distance Traveled
816,725
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,951
663
78
5
2
262,294
1
L
King Arthur
8,129
542
31
2
1
266,459
0
W
Artemis
9,790
653
40
3
1
267,840
0
W
Hercules
10,466
698
53
4
6
286,591
2
L
Yemoja
8,173
545
33
2
1
245,582
0
L
Morgan Le Fay
8,852
590
65
4
1
245,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role