Player Matchup

Tsukuyomi
Tsukuyomi
COULDBEAB0T
Tsukuyomi
Level 88
God Stats
101W - 134L
1,407 SR
Queue Stats
431W - 600L
1,402 Elo+
Party 1
Neith
Neith
COULDBEAKUM
Neith
Level 42
God Stats
176W - 236L
1,444 SR
Queue Stats
275W - 377L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
montcarl99
Morgan Le Fay
Level 87
God Stats
201W - 305L
1,476 SR
Queue Stats
610W - 871L
1,373 Elo+
Party 1
Team Averages
Level 72
1,442 SR
1,391 Elo+

VS

Team Averages
Level 97
1,473 SR
1,429 Elo+
Bellona
Bellona
JakeLikesChiken
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 2
Charybdis
Charybdis
Kalecita
Charybdis
Level 100
God Stats
3W - 1L
1,463 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 2
Scylla
Scylla
LucidTheDM
Scylla
Level 103
God Stats
4W - 2L
1,457 SR
Queue Stats
6W - 2L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
COULDBEAB0T
Tsukuyomi
11
3 / 6 / 4
8,405
700
6,166
11,764
4,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 5 / 2
7,633
636
4,151
8,140
2,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
montcarl99
Morgan Le Fay
11
2 / 4 / 2
7,710
643
6,411
8,111
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 9
9,452
788
10,183
14,669
8,823
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Kalecita
Charybdis
13
2 / 1 / 11
8,585
715
2,027
5,854
2,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
LucidTheDM
Scylla
14
7 / 2 / 7
9,505
792
10,777
5,979
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
15
15
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
COULDBEAB0T
Tsukuyomi
3
6
4
0.83
L
2
5
2
0.6
W
6
4
9
2.63
W
Charybdis
Kalecita
Charybdis
2
1
11
7.5
W
Scylla
LucidTheDM
Scylla
7
2
7
5.25
L
Morgan Le Fay
montcarl99
Morgan Le Fay
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
22,987
28,015
Taken
26,502
10,220
Mitigated
12,890
5,990
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
COULDBEAB0T
Tsukuyomi
6,166
1,027
0
2,732
11,764
4,394
56
3,846
7,670
0
27,628
L
4,151
1,602
0
1,732
8,140
2,823
600
3,542
4,432
0
12,215
W
10,183
1,259
0
723
14,669
8,823
387
3,793
10,876
0
27,622
W
Charybdis
Kalecita
Charybdis
2,027
611
0
658
5,854
2,160
1,529
1,020
4,834
0
18,352
W
Scylla
LucidTheDM
Scylla
10,777
837
248
1,139
5,979
1,907
879
2,070
3,669
36,465
0
L
Morgan Le Fay
montcarl99
Morgan Le Fay
6,411
219
0
1,526
8,111
3,003
279
2,981
4,936
27,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
27,542
114
Minions Killed
145
3
Camps Cleared
6
634,584
Distance Traveled
658,567
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,405
700
48
4
3
214,797
2
L
Neith
7,633
636
31
3
0
201,813
2
W
Bellona
9,452
788
33
3
4
229,660
1
W
Charybdis
8,585
715
30
3
0
202,550
5
W
Scylla
9,505
792
82
7
2
226,357
1
L
Morgan Le Fay
7,710
643
35
3
0
217,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role