Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DrFateMarv
Ares
Level 64
God Stats
25W - 29L
1,564 SR
Queue Stats
183W - 229L
1,472 Elo+
Solo
Sol
Sol
Jnccc
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 56
1,521 SR
1,491 Elo+

VS

Team Averages
Level 104
1,535 SR
1,429 Elo+
Izanami
Izanami
BarakiRei
Izanami
Level 101
God Stats
2W - 1L
1,387 SR
Queue Stats
35W - 33L
1,576 Elo+
Solo
Baba Yaga
Baba Yaga
Iterny
Baba Yaga
Level 102
God Stats
1W - 1L
1,631 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo
Sol
Sol
Scanddline
Sol
Level 109
God Stats
9W - 5L
1,585 SR
Queue Stats
80W - 101L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 5 / 2
6,662
606
3,601
9,939
4,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
6,783
617
4,539
17,003
20,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
Jnccc
Sol
10
1 / 6 / 1
7,109
646
5,065
10,084
4,231
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BarakiRei
Izanami
13
4 / 2 / 6
8,548
777
14,965
9,208
3,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Iterny
Baba Yaga
12
3 / 0 / 8
8,573
779
9,246
5,457
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 7
8,933
812
8,154
7,508
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
2
0.2
W
Izanami
BarakiRei
Izanami
4
2
6
3.5
L
1
1
1
1.5
W
Baba Yaga
Iterny
Baba Yaga
3
0
8
7
L
Sol
Jnccc
Sol
1
6
1
0.25
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,205
Damage
32,365
37,026
Taken
22,173
29,224
Mitigated
8,602
3,187
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,601
2,343
0
1,429
9,939
4,516
0
4,379
5,352
0
19,327
W
Izanami
BarakiRei
Izanami
14,965
8,891
0
2,346
9,208
3,198
2,030
4,367
4,841
0
45,774
L
4,539
245
0
750
17,003
20,477
0
8,150
8,364
8,889
0
W
Baba Yaga
Iterny
Baba Yaga
9,246
433
0
1,627
5,457
2,064
76
2,586
2,871
25,904
0
L
Sol
Jnccc
Sol
5,065
659
0
1,008
10,084
4,231
0
4,009
5,809
24,906
0
W
8,154
2,141
0
5,150
7,508
3,340
793
3,346
4,162
34,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,554
Gold Earned
26,054
89
Minions Killed
162
0
Camps Cleared
10
584,148
Distance Traveled
646,643
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,662
606
41
4
0
183,917
4
W
Izanami
8,548
777
68
6
7
192,791
3
L
Ares
6,783
617
7
1
0
215,369
4
W
Baba Yaga
8,573
779
41
4
1
237,231
4
L
Sol
7,109
646
41
4
0
184,862
2
W
Sol
8,933
812
53
5
2
216,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role