Player Matchup

Izanami
Izanami
Cypher76___
Izanami
Level 38
God Stats
37W - 30L
1,459 SR
Queue Stats
90W - 88L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Max Gades
Morgan Le Fay
Level 89
God Stats
1W - 4L
1,309 SR
Queue Stats
235W - 250L
1,409 Elo+
Party 3
Terra
Terra
PhantomHearts12
Terra
Level 25
God Stats
19W - 31L
1,398 SR
Queue Stats
33W - 46L
1,426 Elo+
Party 2
Bakasura
Bakasura
coinraptor
Bakasura
Level 47
God Stats
3W - 1L
1,672 SR
Queue Stats
84W - 96L
1,395 Elo+
Party 2
Hercules
Hercules
gray sqairrel78
Hercules
Level 145
God Stats
2W - 3L
1,495 SR
Queue Stats
213W - 247L
1,459 Elo+
Party 3
Team Averages
Level 69
1,467 SR
1,408 Elo+

VS

Team Averages
Level 99
1,481 SR
1,485 Elo+
Persephone
Persephone
BLUNTSorB0NGS
Persephone
Level 106
God Stats
3W - 3L
1,494 SR
Queue Stats
94W - 104L
1,492 Elo+
Party 1
Chaac
Chaac
CYBERxCOWBOY
Chaac
Level 149
God Stats
3W - 2L
1,517 SR
Queue Stats
50W - 51L
1,514 Elo+
Party 1
Artemis
Artemis
CkR RoT
Artemis
Level 117
God Stats
10W - 4L
1,470 SR
Queue Stats
41W - 43L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
General Mag
Jormungandr
Level 116
God Stats
4W - 2L
1,422 SR
Queue Stats
276W - 307L
1,505 Elo+
Party 1
Thor
Thor
GodOfWater061
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cypher76___
Izanami
18
2 / 5 / 13
11,681
1,062
16,987
21,395
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Max Gades
Morgan Le Fay
18
3 / 8 / 10
11,732
1,067
15,977
18,143
8,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 7 / 8
11,205
1,019
3,302
25,346
34,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
coinraptor
Bakasura
17
6 / 13 / 4
12,024
1,093
10,049
21,713
9,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
18
3 / 7 / 13
11,694
1,063
14,998
43,504
50,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BLUNTSorB0NGS
Persephone
20
10 / 4 / 18
14,222
1,293
31,910
12,162
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 4 / 16
15,167
1,379
40,972
21,492
22,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
CkR RoT
Artemis
19
5 / 4 / 27
12,490
1,135
27,593
11,786
4,977
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
General Mag
Jormungandr
20
8 / 2 / 28
13,203
1,200
19,939
14,831
15,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 10
9,918
902
3,881
6,147
2,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
139
17
Kills
40
40
Deaths
17
48
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Persephone
BLUNTSorB0NGS
Persephone
10
4
18
4.75
W
16
4
16
6
W
Artemis
CkR RoT
Artemis
5
4
27
4.63
L
Izanami
Cypher76___
Izanami
2
5
13
1.7
W
Jormungandr
General Mag
Jormungandr
8
2
28
11
W
1
3
10
2
L
Morgan Le Fay
Max Gades
Morgan Le Fay
3
8
10
1
L
3
7
8
1
L
Bakasura
coinraptor
Bakasura
6
13
4
0.62
L
Hercules
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,313
Damage
124,295
130,101
Taken
66,418
111,757
Mitigated
50,238
30,088
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BLUNTSorB0NGS
Persephone
31,910
1,713
0
1,423
12,162
4,527
0
3,222
8,502
64,675
0
W
40,972
12,504
272
8,494
21,492
22,344
0
5,921
14,338
6,310
53,398
W
Artemis
CkR RoT
Artemis
27,593
17,348
0
625
11,786
4,977
0
3,636
7,563
0
43,404
L
Izanami
Cypher76___
Izanami
16,987
12,488
0
4,199
21,395
8,810
0
9,255
12,140
0
40,871
W
Jormungandr
General Mag
Jormungandr
19,939
3,592
939
3,359
14,831
15,755
0
5,401
9,198
37,919
0
W
3,881
135
0
0
6,147
2,635
0
1,302
4,549
0
9,597
L
Morgan Le Fay
Max Gades
Morgan Le Fay
15,977
1,740
0
801
18,143
8,419
0
7,085
11,058
44,524
0
L
3,302
748
4,847
3,346
25,346
34,735
0
13,132
12,214
8,996
0
L
Bakasura
coinraptor
Bakasura
10,049
6,153
0
673
21,713
9,636
0
8,897
12,816
0
22,873
L
Hercules
14,998
3,482
0
16,222
43,504
50,157
0
17,327
26,177
578
19,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,336
Gold Earned
65,000
172
Minions Killed
233
7
Camps Cleared
6
1,001,013
Distance Traveled
1,046,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,222
1,293
84
8
3
229,713
0
W
Chaac
15,167
1,379
59
5
1
206,801
0
W
Artemis
12,490
1,135
38
3
2
194,898
0
L
Izanami
11,681
1,062
42
4
0
203,350
0
W
Jormungandr
13,203
1,200
35
3
0
220,402
0
W
Thor
9,918
902
17
2
0
194,199
0
L
Morgan Le Fay
11,732
1,067
69
6
1
186,984
0
L
Terra
11,205
1,019
17
2
0
201,230
0
L
Bakasura
12,024
1,093
38
3
6
196,434
0
L
Hercules
11,694
1,063
6
1
0
213,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role