Player Matchup

Yemoja
Yemoja
GarbageCanDan
Yemoja
Level 7
God Stats
3W - 1L
1,686 SR
Queue Stats
4W - 8L
1,232 Elo+
Party 2
Bakasura
Bakasura
KJ TORCEPA
Bakasura
Level 29
God Stats
15W - 9L
1,718 SR
Queue Stats
205W - 222L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
NUMBER01KID
Gilgamesh
Level 29
God Stats
4W - 6L
1,181 SR
Queue Stats
124W - 110L
1,460 Elo+
Solo
Anhur
Anhur
SadPickles
Anhur
Level 17
God Stats
2W - 1L
1,538 SR
Queue Stats
11W - 20L
1,319 Elo+
Party 2
Ra
Ra
SrPopo1395
Ra
Level 26
God Stats
3W - 0L
1,268 SR
Queue Stats
47W - 48L
1,503 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,391 Elo+

VS

Team Averages
Level 19
1,591 SR
1,354 Elo+
Baron Samedi
Baron Samedi
CoinPizza399812
Baron Samedi
Level 18
God Stats
20W - 17L
1,500 SR
Queue Stats
49W - 45L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
Ox Rangerx
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,051 Elo+
Solo
Chaac
Chaac
RaptorKiller116
Chaac
Level 29
God Stats
7W - 13L
1,377 SR
Queue Stats
65W - 61L
1,398 Elo+
Party 1
Thor
Thor
X_Snake65_X
Thor
Level 14
God Stats
4W - 3L
1,718 SR
Queue Stats
24W - 31L
1,528 Elo+
Solo
Chang'e
Chang'e
danielmj
Chang'e
Level 29
God Stats
0W - 2L
1,858 SR
Queue Stats
60W - 78L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 13
9,508
475
3,909
13,628
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
KJ TORCEPA
Bakasura
20
11 / 0 / 6
12,677
634
11,382
11,328
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
NUMBER01KID
Gilgamesh
18
14 / 2 / 4
12,724
636
16,499
18,045
20,907
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
14
7 / 6 / 4
9,745
487
8,947
14,678
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 3 / 9
11,329
566
17,562
19,508
10,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoinPizza399812
Baron Samedi
12
3 / 12 / 2
7,862
393
11,130
16,597
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Ox Rangerx
Guan Yu
12
2 / 10 / 4
8,391
420
4,819
12,183
9,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 7 / 2
10,112
506
17,644
20,309
11,777
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 9 / 5
7,875
394
5,133
15,442
5,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
danielmj
Chang'e
10
0 / 7 / 3
6,720
336
3,330
11,272
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
43
Kills
14
16
Deaths
45
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CoinPizza399812
Baron Samedi
3
12
2
0.33
W
1
5
13
1.5
W
Bakasura
KJ TORCEPA
Bakasura
11
0
6
14
W
Gilgamesh
NUMBER01KID
Gilgamesh
14
2
4
8
L
Guan Yu
Ox Rangerx
Guan Yu
2
10
4
0.4
L
8
7
2
1.29
W
Anhur
7
6
4
1.5
W
10
3
9
4.83
L
1
9
5
0.39
L
Chang'e
danielmj
Chang'e
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,299
Damage
42,056
77,187
Taken
75,803
57,247
Mitigated
35,679
27,361
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CoinPizza399812
Baron Samedi
11,130
2,335
710
1,803
16,597
6,443
0
3,821
12,257
31,516
0
W
3,909
1,452
1,293
1,160
13,628
15,010
800
2,681
10,947
18,660
0
W
Bakasura
KJ TORCEPA
Bakasura
11,382
7,577
0
4,867
11,328
6,429
4,099
679
10,649
0
89,475
W
Gilgamesh
NUMBER01KID
Gilgamesh
16,499
4,284
0
5,204
18,045
20,907
625
3,344
14,701
0
70,847
L
Guan Yu
Ox Rangerx
Guan Yu
4,819
971
359
690
12,183
9,334
0
2,305
8,989
0
29,541
L
17,644
4,945
0
5,822
20,309
11,777
0
6,931
12,260
0
46,521
W
Anhur
8,947
5,581
0
2,100
14,678
4,425
1,411
3,121
11,557
0
44,635
W
17,562
2,949
868
11,869
19,508
10,476
3,514
4,635
14,873
75,173
0
L
5,133
1,815
0
61
15,442
5,374
0
3,724
11,357
0
25,778
L
Chang'e
danielmj
Chang'e
3,330
515
432
1,639
11,272
2,751
0
4,690
6,501
25,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
40,960
486
Minions Killed
226
0
Camps Cleared
0
1,807,450
Distance Traveled
1,534,940
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,862
393
47
2
0
273,518
0
W
Yemoja
9,508
475
23
1
0
336,869
1
W
Bakasura
12,677
634
176
9
0
486,839
1
W
Gilgamesh
12,724
636
113
6
0
310,919
2
L
Guan Yu
8,391
420
50
3
0
344,549
0
L
Chaac
10,112
506
52
3
0
357,166
0
W
Anhur
9,745
487
61
3
0
318,899
0
W
Ra
11,329
566
113
6
0
353,924
7
L
Thor
7,875
394
44
2
0
313,727
1
L
Chang'e
6,720
336
33
2
0
245,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role