Player Matchup

Sol
Sol
DaBesTherEverWas
Sol
Level 28
God Stats
4W - 0L
1,549 SR
Queue Stats
73W - 64L
1,446 Elo+
Solo
Charybdis
Charybdis
JahMiracle
Charybdis
Level 63
God Stats
33W - 24L
1,512 SR
Queue Stats
146W - 174L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
Silverfang63
Cernunnos
Level 25
God Stats
4W - 3L
1,742 SR
Queue Stats
108W - 142L
1,330 Elo+
Solo
King Arthur
King Arthur
TheLastGardener
King Arthur
Level 27
God Stats
6W - 5L
1,278 SR
Queue Stats
14W - 19L
1,309 Elo+
Solo
Ymir
Ymir
smokelessblunt97
Ymir
Level 7
God Stats
31W - 35L
1,570 SR
Queue Stats
63W - 91L
1,407 Elo+
Party 1
Team Averages
Level 30
1,530 SR
1,382 Elo+

VS

Team Averages
Level 22
1,430 SR
1,393 Elo+
Tiamat
Tiamat
JOSE424
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 16L
1,699 Elo+
Solo
Nemesis
Nemesis
NotProxII
Nemesis
Level 13
God Stats
3W - 2L
1,697 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Charybdis
Charybdis
RelaxingSleet86
Charybdis
Level 17
God Stats
8W - 8L
1,396 SR
Queue Stats
23W - 43L
1,276 Elo+
Solo
Cerberus
Cerberus
soulman440
Cerberus
Level 27
God Stats
0W - 3L
1,152 SR
Queue Stats
16W - 24L
1,323 Elo+
Solo
Izanami
Izanami
werescorpian
Izanami
Level 29
God Stats
35W - 47L
1,408 SR
Queue Stats
82W - 120L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 14
14,707
980
19,050
14,915
4,371
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
JahMiracle
Charybdis
20
12 / 6 / 14
16,710
1,114
37,666
20,421
6,467
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Silverfang63
Cernunnos
20
5 / 19 / 17
15,055
1,004
17,921
31,463
10,496
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
TheLastGardener
King Arthur
20
6 / 7 / 18
15,541
1,036
20,309
37,100
29,350
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 5 / 21
14,388
959
13,733
25,032
20,297
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JOSE424
Tiamat
20
28 / 6 / 13
21,210
1,414
64,904
30,377
29,143
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
NotProxII
Nemesis
19
0 / 8 / 14
12,673
845
5,724
16,625
9,751
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
RelaxingSleet86
Charybdis
18
2 / 3 / 5
11,965
798
2,201
3,728
1,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
soulman440
Cerberus
20
4 / 9 / 27
15,991
1,066
24,462
37,544
41,763
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
werescorpian
Izanami
20
9 / 6 / 23
17,266
1,151
24,201
26,037
12,793
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
125
32
Kills
43
43
Deaths
32
84
Assists
82
Player
Kills
Deaths
Assists
KDA
W
6
6
14
2.17
L
Tiamat
JOSE424
Tiamat
28
6
13
5.75
W
Charybdis
JahMiracle
Charybdis
12
6
14
3.17
L
Nemesis
NotProxII
Nemesis
0
8
14
0.88
L
Charybdis
RelaxingSleet86
Charybdis
2
3
5
1.5
W
Cernunnos
Silverfang63
Cernunnos
5
19
17
0.71
W
King Arthur
TheLastGardener
King Arthur
6
7
18
2.14
W
3
5
21
2.7
L
Cerberus
soulman440
Cerberus
4
9
27
1.94
L
Izanami
werescorpian
Izanami
9
6
23
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,679
Damage
121,492
128,931
Taken
114,311
70,981
Mitigated
94,753
10,420
Healing
35,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,050
7,310
0
1,028
14,915
4,371
0
12,519
2,396
62,896
0
L
Tiamat
JOSE424
Tiamat
64,904
6,983
1,371
15,863
30,377
29,143
0
7,988
22,389
93,208
0
W
Charybdis
JahMiracle
Charybdis
37,666
21,433
0
2,492
20,421
6,467
0
14,728
5,693
0
80,574
L
Nemesis
NotProxII
Nemesis
5,724
2,190
0
1,202
16,625
9,751
0
3,606
13,019
0
11,580
L
Charybdis
RelaxingSleet86
Charybdis
2,201
1,251
0
0
3,728
1,303
0
667
3,061
0
4,334
W
Cernunnos
Silverfang63
Cernunnos
17,921
7,849
499
1,031
31,463
10,496
0
22,565
8,898
0
43,195
W
King Arthur
TheLastGardener
King Arthur
20,309
3,943
0
5,185
37,100
29,350
0
22,270
14,830
0
50,090
W
13,733
3,698
0
185
25,032
20,297
0
17,284
7,748
19,540
0
L
Cerberus
soulman440
Cerberus
24,462
1,569
468
8,544
37,544
41,763
0
10,380
27,164
49,348
0
L
Izanami
werescorpian
Izanami
24,201
20,551
604
7,322
26,037
12,793
0
10,142
15,895
0
87,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,401
Gold Earned
79,105
305
Minions Killed
294
13
Camps Cleared
5
1,279,052
Distance Traveled
1,039,134
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,707
980
88
6
0
249,909
0
L
Tiamat
21,210
1,414
59
4
1
301,943
1
W
Charybdis
16,710
1,114
93
6
8
247,948
3
L
Nemesis
12,673
845
10
1
0
197,436
0
L
Charybdis
11,965
798
4
0
1
66,428
0
W
Cernunnos
15,055
1,004
59
4
0
227,246
0
W
King Arthur
15,541
1,036
51
3
5
291,102
0
W
Ymir
14,388
959
14
1
0
262,847
2
L
Cerberus
15,991
1,066
78
5
0
232,804
1
L
Izanami
17,266
1,151
143
10
3
240,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role