Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
iCannabico
Apollo
Level 136
God Stats
2W - 1L
1,409 SR
Queue Stats
130W - 106L
1,527 Elo+
Party 1
Ra
Ra
nacosheto
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 91L
1,419 Elo+
Solo
Team Averages
Level 141
1,470 SR
1,482 Elo+

VS

Team Averages
Level 60
1,642 SR
1,598 Elo+
Chiron
Chiron
 
Chiron
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
igorbz31
Bakasura
Level 18
God Stats
1W - 2L
1,758 SR
Queue Stats
1W - 3L
1,683 Elo+
Party 2
Horus
Horus
leoceril
Horus
Level 101
God Stats
8W - 5L
1,669 SR
Queue Stats
24W - 18L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 2 / 5
9,564
736
10,986
16,251
15,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
iCannabico
Apollo
12
2 / 3 / 2
8,690
668
10,532
9,537
3,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 4
9,407
724
9,642
9,540
9,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 4 / 6
8,761
674
10,909
11,816
6,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
igorbz31
Bakasura
11
3 / 3 / 5
8,389
645
7,056
13,279
7,235
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
leoceril
Horus
12
3 / 1 / 5
9,232
710
5,335
13,970
20,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
9
9
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
5
2.75
L
Chiron
 
Chiron
3
4
6
1.5
W
Apollo
iCannabico
Apollo
2
3
2
1
L
Bakasura
igorbz31
Bakasura
3
3
5
1.83
L
Horus
leoceril
Horus
3
1
5
5.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,160
Damage
23,300
35,328
Taken
39,065
28,325
Mitigated
33,400
13,787
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,986
333
0
8,065
16,251
15,533
0
0
15,590
0
24,412
L
Chiron
 
Chiron
10,909
2,960
1,083
1,704
11,816
6,019
0
1,558
10,258
0
31,769
W
Apollo
iCannabico
Apollo
10,532
4,957
0
874
9,537
3,590
1,803
0
9,327
0
41,348
L
Bakasura
igorbz31
Bakasura
7,056
4,234
0
3,032
13,279
7,235
0
3,667
9,612
0
14,236
L
Horus
leoceril
Horus
5,335
2,671
1,047
3,321
13,970
20,146
0
4,844
9,126
0
19,155
W
9,642
1,185
2,020
2,828
9,540
9,202
485
433
8,603
42,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
26,382
163
Minions Killed
106
7
Camps Cleared
3
794,315
Distance Traveled
742,322
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,564
736
33
3
1
304,169
1
L
Chiron
8,761
674
49
4
0
218,888
0
W
Apollo
8,690
668
63
5
5
245,615
1
L
Bakasura
8,389
645
34
3
2
277,162
0
L
Horus
9,232
710
23
2
1
246,272
3
W
Ra
9,407
724
67
5
1
244,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role